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Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Mar 28, 2015, 02:22 AM
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I was thinking something along the lines of this:

Lori's heliears combined with Spazz' doublejump.



When she "jumps" again mid-air, the heli ears propel her upwards, keeping the X-momentum as well. The player cannot control Lori until she's down on the ground, to make up for balance and to keep things interesting.

I recon it could be done in AS.