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Sep 8, 2012, 03:06 AM
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The Jazz3 project lives!

(Click to enlarge)


I played some Deus Ex (Same engine, same old UnrealED1.0) and got some neat ideas.
* Pushable objects now realistically rotate when you push their sides
* Objects like rocks and boulders sink to the bottom of the water, but light and/or empty objects float on its surface.
* When you stop pushing objects, they actually stop making their pushing sound now. =P
* Chests can be pushed and they make a screeching metal sound.

By far the most important update is... well... what you see in the screenshot. There's lots of work to do, but once it's done, the game is most likely going to be a stand-alone package.

I remember consultating with the guys from UnrealSP, and we didn't really find a reason why it couldn't work like that - they even did the same to a beta version of the original Unreal or something, and it was totally fine back then.