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Aug 31, 2009, 03:39 AM
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Quote:
Originally Posted by EvilMike View Post
I tried to do this, it's not quite as simple (same goes with running speed).

Disabling stomping, uppercut, buttstomp, copter, sidekick and double jump are actually just a matter of changing a few variables from their normal values. Sometimes it requires exploiting a bug, other times it's just stuff like tricking the game into thinking you aren't jumping even when you are. Actually adding new moves is a lot harder (though not impossible). The only one that would be quite easy is something like an infinite double jump, or something like that.
I'll give you the source code of cheatz.exe if you like... though I made pretty much all functions by altering the ASM, not by altering the player-struct directly
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