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Carpaintergeril Carpaintergeril's Avatar

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Joined: Sep 2012

Posts: 47

Carpaintergeril is doing well so far

Aug 26, 2016, 03:01 AM
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Wiivn: Epic doesn't really care about their old titles. They are busy making new ones, like Paragon.
Maybe if we complete this project, they'll notice us. But we won't hold our breath.

Sami: Unreal Engine 4 is taking care of those problems. We've added multiple controller support, and it has a splitscreen function.

Slaz: The tilesets are going to be interesting. At the moment we can make tilesets at up to 4096*4096 resolution, so we'll be able to fit multiple level's tilesets into one big tileset. Every tile that is on the same tileset will be able to appear on the same level.

Because it's a fairly simple game, we can probably make it streamable, so there will be no loading screens between levels. But who knows... I mean if we have to use a lot of 4k textures, there probably will be a loading screen at some point. We'll see.

We checked Project Carrot, and Soulweaver is doing really good work! We wish good luck to him.
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