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JCF Éminence Grise

Joined: Mar 2001

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Jul 22, 2014, 02:22 AM
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Quote:
int drawTile(int xPixel, int yPixel, uint16 tile, TILE::Quadrant tileQuadrant = TILE::ALLQUADRANTS)
Draws a tile of your choice at some position on the screen. This is purely a drawing operation; using it to draw masked tiles to the screen does not create masked areas for players or other objects to interact with.
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