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Superjazz is OFF DA CHARTSuperjazz is OFF DA CHARTSuperjazz is OFF DA CHART

Nov 15, 2010, 02:45 PM
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Quote:
Originally Posted by [GpW]Urbs View Post
(Monology)
This is one reason I dislike levels like Distopia. The 'airhits' occur the most often in levels that have too much open space.

After reading the other previous posts as well, I have to admit that although I whine about lag very rarely, I definitely wouldn't complain about a seeker that damages me 1 tile away from myself. I know it's easy to dodge slow seekers that haven't been given any speed, but one can't seriously expect all seekers to be visible 100% of their journey in an internet game. I get airhits most oftenly when I'm expecting them on wide an open areas, so of course I move according to my expectations, and avoid those places when I know the enemy might just send seekers my way. I definitely won't go too risky and try to dodge everything that points at me. I would say it's nitpicky to complain if one can't dodge fast seekers, because some of them just aren't visible to everyone in real-time.
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