View Single Post
Baggers Baggers's Avatar

JCF Member

Joined: Jan 2005

Posts: 558

Baggers is doing well so far

Jan 21, 2005, 04:53 PM
Baggers is offline
Reply With Quote
In essence Radium is correct, totaly random movement does not work for enemies, however Fawriel seemed to suggest almost random destinations which is plausable. Just as a side note i have previously written pathfinding code so this can easily be implemented.
The turtles due to their stupid nature are a little bit of a challege, things like the flying goons are so much easier as their movement was quite dynamic. I could just set up a number of waypoints for turtles to patrol, thus they have their predictable movement, but if you get withing a certain distance they move to attack, I do feel their standard movement should be composed of straight lines rather than moving more freely. Any thoughts

(Or any modelers !)