Punishment should be -1h. Killing a player sounds too severe. If I use this script, will this work for -1h punishment?
Code:
if (isCamping[1])
{
jjChat("I camped for too long " + campAreaName[i] + ". Now I get punishment");
p.health = p.health - 1;
campTime[i] = 0;
}
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