New version released (v0.4.8) in first post.- Added episode images
- Added "Save & Exit" - you can start right from the last level in episode, where you exited before
- New compressed file format
- Configurable control scheme and basic gamepad support
- All sprites are affected by tileset palette
- Reworked tubes and fixed horizontal springs
- Turtle shells are changing angle on movement
- Fixed enemies getting stuck in the ground
- Decreased speed of Player pushing solid objects
- Decreased speed of Player on vine
- Added invisible block above Queen
- Non-EventMap Collectibles are automatically destroyed after 90 secs.
- Better detection of correct orientation for horizontal Springs
- Fixed glitch of falling enemies
- Added CRT shader and 4xBRZ shader (can be enabled in Settings, PC only)
- Import user-interface improvement
- Some JJ2+ files are automatically downloaded, if missing
- A lot of bugfixes and other changes
- JJ2 data have to be Imported again, don't use data from previous versions!
- To enable ledge climbing and all animations, import first base game (v1.20/1.23) and then TSF with JJ2+
I started to work on level editor, but there is still a lot of work to do...
Last edited by DeathKiller; Oct 28, 2017 at 12:57 PM.
Reason: Android version released
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