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Aug 9, 2009, 01:24 PM
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Quote:
Originally Posted by PurpleJazz View Post
Name: Greed
Mode: CTF
Objective: Killing an enemy player makes them drop one gem. Collect the gems and take them to the enemy base. The amount of gems you have is shown in a number above your head. Killing a player who has already collected gems will make them drop all their gems plus one. For example, if you kill a player who has collected five gems, they will drop six because of the one they have by default. Touching the enemy base will convert however many gems you were carrying into points. Would be played in CTF levels, with the CTF bases acting as the scoring areas. Basically a mix of TB and CTF except even more twisted.

Yes, it's mostly taken from UT3, but I'd still like it if it was coded into a future version of JJ2+.
This one in UT3 was pretty fun, but of the unreal gametypes id much prefer Betrayal.