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Aug 19, 2006, 12:03 PM
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Quote:
Originally Posted by Unknown Rabbit
This would be possible? Interesting.
Well I probably didn't make myself too clear. There would be a box where one can choose the gametype for his level, with a "Multiplayer Level?" checkbox which enables more options once checked, such as a selection field with Battle, CTF, and Treasure options. There would be also an "Apply" button which once clicked looks through the entire Event Map, and looks for "wrong" events. So if one would choose Battle and click Apply, the editor would look for things such as enemies and asking to delete them (or replace them with appropiate MCE's and their respective Ambient Sounds, but that may be a lot of coding work) or Multiplayer Start Positions and replacing them with Jazz Starts (you should always use Jazz Starts in battle), and etc.