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Feb 2, 2013, 04:20 AM
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Originally Posted by Just a Random User View Post
First do:
/starthealth 1
/maxhealth 7,
then, for every class, put a warp after start pos, to sucker tube, where you place some +1 carrots. Depends of how much health do you want class to have.
What if there would be carrots in the level? How can you determine how much exactly can a player heal?
<s>Galactica process: something like 8%</s> Scratch that, unnamed project process: 0%
Fix Pinging!
Improve your ping!
SC2; Jgke, 467.
My miserable life:
GM/MU/S dpu s-:- a--- C++ P L+ W+ K- w+ M-- PS+++ PE+ Y+ PGP- t 5+ X R !tv b+ D+ G h! r! !y