View Single Post
Simon Simon's Avatar

JCF Member

Joined: Dec 2016

Posts: 58

Simon is doing well so far

Feb 27, 2017, 03:07 AM
Simon is offline
Reply With Quote
You've done excellent debugging, in particular with the online emulation. The Dosbox mapper file should be OK.

It might depend on Windows's keyboard layout, as Torkell explains. On Windows's German layout, most programs interpret (AltGr = right Alt) as (Ctrl + left Alt). I don't remember if that happens at scancode level, or merely during key chords. AltGr, or Ctrl + left Alt, input symbols from a third layer. The US doesn't use AltGr to access symbols from a third key layer; it has only the normal layer and the shift layer.

Idea 1: Toggle the Windows keyboard layout to US before you play.

Idea 2: In the JJ1 main menu, remap jump/fire to left-hand letters. Use the numbers to select weapon. That's faster anyway than cycling weapons, you don't have to look at the panel anymore.

Idea 3: Because JJ1 hardcodes some keys (weapons, turtle mode, load, save, pause, ingame menu), remap everything in the Dosbox mapper for 100 % convenience. The downside is that you probably want a mapper file for each game in Dosbox, thus have to move them around between games.

I use a nonstandard keyboard layout and had to remap heavily in the Dosbox mapper anyway. In JJ1, 12345 are weapons, D is jump, F is fire, and JKL; are directions.

-- Simon