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Feb 16, 2014, 08:03 AM
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Quote:
Originally Posted by cooba View Post
What.
It checks two things, and if both of them return true, then it triggers.
Quote:
Originally Posted by cooba View Post
Also, jjTileGet can check for animated tiles very simply (there's an entire appendix dedicated to that, pretty much).
Ah, my mistake was that I didn't put the "+ TILE::ANIMATED" flag on, although the real problem was me misinterpreting part of the AS Readme.
Now that I think about it, it was a really stupid mistake(Although, that's generally how I learn these things).
Anyway, thanks for the help.
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