Quote:
Originally Posted by cooba
Because unlike almost everyone else, he cares about the gameplay and about how fun the level will be. Lousy, transparent depth like in Codename: Alliance has no place in his levels.
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sorry, but this makes no sense at all why Ragnarok made those good levels and are listed in a lot of awards.
Last edited by FawFul; Jan 27, 2009 at 04:12 AM.
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