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Joined: Jun 2017

Posts: 47

DeathKiller is doing well so far

Dec 9, 2017, 05:14 AM
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ES 2.0 backend is working (at least with Google ANGLE), but normal mapping is turned off, because there is no MRT (Multiple Render Targets) support, and rescale shaders are not ready, so only nearest neighbour rescaling is used.

https://github.com/deathkiller/jazz2#opengl-es-20