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Neobeo

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Joined: Sep 2002

Posts: 409

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Jan 17, 2012, 09:26 PM
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Essentially we want clients to only know things they're supposed to know, i.e. things in their own screen and their own health. So if the server doesn't tell them other players' healths and other players' locations (other than the ones they can see), that should effectively prevent the "cloud"?
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<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>