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Carpaintergeril Carpaintergeril's Avatar

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Joined: Sep 2012

Posts: 47

Carpaintergeril is doing well so far

Jul 3, 2017, 10:17 AM
Carpaintergeril is offline
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All your support warms out hearts

We've had a lot of work to take care of in the last half year, doing outsourced projects and just in general, working to get money and experience.

Every time we saw you guys still had interest in the project after all this time, we tried to squeeze in some time into our schedule to work on it. It still has control issues, and the multiplayer still only works in local mode and is unstable. We need to put in a lot more time and energy to make it presentable. There are however some very minor, experimental updates we can show off.

With some tinkering we've made the foliage move according to the in-game wind setting.

It's far from finished, especially around the trees, but this allows foliage to react to guns and blast waves.

Also, with some fine tuning and post process effects, we've made a pretty cool shadow effect. Every layer casts a shadow onto the ones that are farther back.

The GIFs are kind of garbage in quality, but believe us, it looks good.

Towards the end of summer, we'll probably have more time to work on the project. As long as there are still people looking forward to it, we'll do the best we can!

Thank you for the support.
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