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Jul 26, 2017, 01:38 AM
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Jazz 2 Resurrection

I played some levels with this yesterday. Would like to point out some issues with the characters:

1: You should be able to fire your guns as fast as you can tap the button. The current interval feels off especially for enemies that require more hits.

2: While doing a buttstomp, you should be allowed to steer it slowly horizontally as soon as the animation starts, until you hit something. You should also be able to cancel the animation that plays when hitting the ground and start moving right away.

3: Once you reach horizontal momentum by walking or running, you should be able to lose that momentum and turn around quicker if you move to the opposite direction.

4: Jumping momentum is slightly too floaty while top height is reached.

I'm sure fixing these things (with 1 being highest priority) can make gameplay a lot more pleasing. That said, I'm amazed by how far this remake has come. I'm sure this can at some point exist alongside JJ2+ like OpenJazz did with JJ1.
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