Quote:
Originally Posted by Violet CLM
It's hard to know what to do with TNT. Any object with jjOBJ::isBlastable has a risk of having its jjOBJ::xSpeed and jjOBJ::ySpeed set by a TNT blast.
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It's worth mentioning that, contrary to the current scripting documentation for jjOBJ::isBlastable, the property is responsible not only for changing the affected object's velocity but also for having impact on the object at all, such as dealing damage, so it would not be sufficient to modify the relevant object presets (although perhaps it wouldn't hurt to modify reality to match the documentation rather than the other way around).
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I am an official JJ2+ programmer and this has been an official JJ2+ statement.
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