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Ideas/Thougts about 1.25 and jj3

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Ideas/Thougts about 1.25 and jj3

Ideas for JJ2 1.25

Characters: Whenever people talk about making a new character for JJ2 its usually Razz, which would be sweet, but what about some of the other characters that would be fun playable. You could have the Queen, where her special is the wind blast, or maybe Eva if you had a good special(and a story where she wasn't captured). And then theres the bad guys. If you have a Star Wars game its just as much fun to play as the Sith as it is the Jedi. Why not have characters like the lizard, whose special could be throw bombs and use the helipact like rabbit ears when falling, or Devan. If code was obtained these would be easy to make because a large portion of the animation would already be there. The Tweedle Boss and other unfinished monsters could laos be immplemented into the game.

Weapons: Instead of all these patchs where you just make the Laser shield not crash servers, why not make an actual powerup? the only missing animation is the powerup crate? Also, the blade gun and fireballer from JJ2 1.00g could be easily obtained because the bullet animations are already there and you would just need to make the gun. For weapon utilities, a wildcard powerp would be nice (random gun on pickup).

Other Gameplay Features:Build things like weapon priority, list servers, chatlog into the game instead of all the side programs u need, and a more broad colour spectrum for names and fur without other programs.Finally fix up a few glitches like the spaz bird glitch, etc (but dont fix glitches with structural components people have built off (eg wallclimbing and bouncers through walls)


Ideas for JJ3

On major problem i sense with JJ3 was the sidescroller to FPS transition. It worked fine as a sidescroller and might have been better to stay instead of the FPS style of the JJ3 beta. You could do 3d, but make it a 3d sidescroller like the Kirby games where it scrolls around objects to make it a bit more complicated sidescroller.
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1.25 well 1.25 has us talking for like years now when are we finally gonna see it , suggestions no hotels suported , buildin router bypasser , like a virtual port in jj2 , new guns , new enemies , new graphics> 32 bits , mp3 music in levels streaming radio on jj2 so u wont get bored by hearing the same song over and over shoutcast maybe , anyways contact me by msn or email both are shaney@craccoclan.com if u like the ideas
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Lifts would be pretty cool.
And gettin some object to go really big like in mario ;p
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Add some vehicles like skateboards. Airboard was nice, skateboards would be sick. I'd add some laser guns for the new version too.
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Was the laser shield just not "gun"y enough for you?
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Quote:
Originally Posted by plunK View Post
Ideas for JJ2 1.25

Characters: Whenever people talk about making a new character for JJ2 its usually Razz, which would be sweet, but what about some of the other characters that would be fun playable. You could have the Queen, where her special is the wind blast, or maybe Eva if you had a good special(and a story where she wasn't captured). And then theres the bad guys. If you have a Star Wars game its just as much fun to play as the Sith as it is the Jedi. Why not have characters like the lizard, whose special could be throw bombs and use the helipact like rabbit ears when falling, or Devan. If code was obtained these would be easy to make because a large portion of the animation would already be there. The Tweedle Boss and other unfinished monsters could laos be immplemented into the game.

Weapons: Instead of all these patchs where you just make the Laser shield not crash servers, why not make an actual powerup? the only missing animation is the powerup crate? Also, the blade gun and fireballer from JJ2 1.00g could be easily obtained because the bullet animations are already there and you would just need to make the gun. For weapon utilities, a wildcard powerp would be nice (random gun on pickup).

Other Gameplay Features:Build things like weapon priority, list servers, chatlog into the game instead of all the side programs u need, and a more broad colour spectrum for names and fur without other programs.Finally fix up a few glitches like the spaz bird glitch, etc (but dont fix glitches with structural components people have built off (eg wallclimbing and bouncers through walls)


Ideas for JJ3

On major problem i sense with JJ3 was the sidescroller to FPS transition. It worked fine as a sidescroller and might have been better to stay instead of the FPS style of the JJ3 beta. You could do 3d, but make it a 3d sidescroller like the Kirby games where it scrolls around objects to make it a bit more complicated sidescroller.
Cool, I dont like the part where we play with the bad guys tough, I mean it would be cool but its not necesary, it would be great tough if we could play with Razz or Eva
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Quote:
Originally Posted by Bboy Type7 View Post
Add some vehicles like skateboards. Airboard was nice, skateboards would be sick. I'd add some laser guns for the new version too.
Yea yea and some Ferarris too, some Lamborginis would be cool :P :P :P
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K. At least if ur gonna post ideas for them game make them not degrade the game quality.

Certain Badguys would be cool to play as, skateboards would be cool but a bit unneccisary, wtf a ferrarri? that would jump look stupid cause it would need to be a perfectly flat level or be able to fly making it like a hoverboard.
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Jazzjackrabbits future needs to be that it remains the same platform non 3d platform is cool , so they need to make a platform and 3d version
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Quote:
Originally Posted by shaney View Post
Jazzjackrabbits future needs to be that it remains the same platform non 3d platform is cool , so they need to make a platform and 3d version
Like Megaman X8?
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An implementation to show emoticons in jj2 , also if could be done...a new JCS with more functions...
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Jazz3

I think Jazz Jackrabbit 3 should be 3D, should use celshaded Unreal engine 3, should include great online playing and should be greatly customizable
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my jj3 wishlist:

1. 2d
2. import jj2 levels and tilesets
3. use module music

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Quote:
Originally Posted by Eigus View Post
my jj3 wishlist:

1. 2d
2. import jj2 levels and tilesets
3. use module music

good wishlist
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also make to work mp3 files
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Quote:
Originally Posted by valceaionutz View Post
also make to work mp3 files
That's true, because it's boring to convert file by file
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I think JJ3 is be a 3D game and it looks good but some models are boring and the project was stopped :/

EDIT: What 1.25 patch give to the game?
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Quote:
Originally Posted by Eigus View Post
my jj3 wishlist:

1. 2d
2. import jj2 levels and tilesets
3. use module music

Thease are essential.
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Quote:
I think JJ3 is be a 3D game and it looks good but some models are boring and the project was stopped :/
Jazz Jackrabbit originarly was not made to be played in 3D mode.
We should continue with 2D.
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My JJ3 must be:
3D, for sure.
More detailed graphics than GTA4.
More detailed music and acrobatic skills than Tomb Raider Anniversary.
3D editor.
More detailed collision events than Max Payne 2.
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My JJ3 must be:
3D, for sure.
More detailed graphics than GTA4.
More detailed music and acrobatic skills than Tomb Raider Anniversary.
3D editor.
More detailed collision events than Max Payne 2.
Dreams .....dreams -.-
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Allow me to point out NMA's Formula:

Code:
Negative fan reaction to a sequel of a game franchise = age of franchise/(size of fanbase(popularity of franchise))^2
Simply put, no matter how amazing or fantastic Jazz Jackrabbit 3 is (if it is ever made), the Jazz fanbase will shun it simply because it isn't a good Jazz game. See JJA corollary:

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Originally Posted by Jazz Jackrabbit Advance Corollary
Even if a sequel to a game is good in its own right and tries out new things in the franchise, at least 15% of the fanbase will dislike and shun the game simply because it is not the original.
From both an average gamer's standpoint and a marketing standpoint, offering variation in games is a good idea: it creates a fresh new setting for gamers to play in, and it gives the company a new product to sell without relying on "it's just like the original!". However, many purist fans of a game franchise will dislike an entry in the series if it strays even a little bit from the original (see some Advance Wars fans, Smash Bros. fans, etc.).

tl;dr if Jazz 3 comes out it will probably be a fun game but the Jazz fanbase will hate it and keep playing JJ2.
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Your argument doesn't hold up to experience. The JJ3D game had plenty of good reviews here, and a widely different reception than JJGBA. Some people might not play it because it'd probably be a 3D platforming game and they are not fond of such but these people would probably not play any 3D platformer.

You mention several franchises with a different experience but these are much more popular games with a much larger base. I think the Mario universe is so much more set in stone than the JJ2 universe, and much more considered canonical (sp?) that it's easier to have a major reaction.
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If a Jazz3 was made, im sure we would all be happy no matter what.

I agree with level imports, maybe what could push JJ3 over the edge would be: Have a 2D section with more Chars, a second mode with gameplay like SoniC UnleasheD(Wii) where some parts are 3D sidescroller, some are 3D 3rd person explorer/shooter. That way everyone could be pleased.
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They can better make a JJ3 3D MMORPG, with multiple cities or even planets.
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I think as long as you can run, and Jazz didn't look and act like a Han Solo ripoff a JJ3 would be universally accepted as at least a decent thing by the fanbase.
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and Jazz didn't look and act like a Han Solo ripoff
Where did that come from?
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Jazz GBA
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and

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I have a little Han Solo playing piece for Star Wars Monopoly, and his gun looks exactly like Jazz's gun in JJGBA.
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A better comparison


and

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Should I find it cool or sad that you actually found and made that comparison? Because I find it both.
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Man. I hope the 1.25 patch will be made. Call me stupid but is it possible Epic doesn't want to realease the source because eather A: They don't have it or B: It contains code from the Unreal engine? C: All the above. D: PRESS HERE FOR A FREE IPOD!
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Quote:
Originally Posted by SonicNathan 1 View Post
Man. I hope the 1.25 patch will be made.
http://www.jazz2online.com/jj2+
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good example
;D
actually is better than 1.25 patch that wasnt made.
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Quote:
Originally Posted by Eigus View Post
my jj3 wishlist:

1. 2d
2. import jj2 levels and tilesets
3. use module music

So... JJ2?
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Quote:
Originally Posted by shaney View Post
1.25 well 1.25 has us talking for like years now when are we finally gonna see it , suggestions no hotels suported , buildin router bypasser , like a virtual port in jj2 , new guns , new enemies , new graphics> 32 bits , mp3 music in levels streaming radio on jj2 so u wont get bored by hearing the same song over and over shoutcast maybe , anyways contact me by msn or email both are shaney@craccoclan.com if u like the ideas
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Originally Posted by n00b View Post
So... JJ2?
But better. The 1.25 patch is the most logical next step, right?
But we've already talked about it in the 1.25 patch thread, so these threads don't really tell the community anything new. We might as well just revive the old ones and continue talking there.
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Wishlists
JJ3 should be a rts game
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