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A little trivia

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Bobby aka Dizzy

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Nov 15, 2004, 08:12 PM
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A little trivia

Just decided to ask a few trivia questions, if these prove to be fun I'll try and come up with a few more. If they are too hard I'll post some hints.

1. This level is one of the most popular levels today; despite dating way back it was actually not very popular until the summer 2002 or so. Name this level.
Bonus question: this level was in fact a favorite of this person, who still frequents the community, even when the level was not popular with the rest of the community. Name this person.

2. (Tricky) This level was just as popular, if not more popular, a dueling level as the standard battle1 for a during 2000 and 2001. Name this level.

3. This person takes credit for figuring out what causes flagbug. Name this person.
Bonus: These two other people helped him/her test various things in an effort to understand flagbug.

4. What exactly does respawn.exe fix? What people came up with the problem and the solution to it? What is the theory behind why this bug occurs?

5. Why do seeker holes occur? When does getting rid of them with the seeker hole remover really work?

6. This tournament was attempted by Syntax right before JDC started.

7. (a) Name the clan tournament attempted by Ice. (b) Name the organization for clans to help organize clanwars and such (led by Bobby and Noraa). Bonus: give the URL. (c) Name the similar clan organization later attempted by Syntax.

8. Name one of the first JCS competitions ever. Hint: it run by Onag. Can you list all of the parts? (I don't think I can do all of this myself actually)

9. What made the Simple contest special? Who won?

10. This website existed inbetween J2C and J2O. Name the website and the creator. Bonus: What controvertial website did this person create?

Another couple of questions. (11/16)
11. What causes the black spot when levels loop? Be sure to explain for the general shapes and sizes that occur and why multiple types exist.

12. (Easy) When jumping into water how can you get moving the fastest?

13. Explain what causes many errors in JJ2 such as a trigger crate not effecting all players in the server. You MUST explain why this happens.

Last edited by Bobby aka Dizzy; Nov 16, 2004 at 01:13 PM.
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Nov 15, 2004, 08:16 PM
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Guess on #1:

Bloodbunny's Lair/Derby?
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Bobby aka Dizzy

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Nov 15, 2004, 08:17 PM
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Trafton: Yes/No.
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Nov 15, 2004, 08:20 PM
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1st one makes me think of BBLair, and of FS.

2nd. Martin's carrotus level?

3rd: no clue

4th. respawn exe fixes stuff that doesnt make ammo spawn. Blur analyzed it and bob came up with it. Lag/packet loss?
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Nov 15, 2004, 08:25 PM
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BR: Yes/No
2. No
3. No
4. Be more specific/ Close enough / No
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Nov 15, 2004, 08:39 PM
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1. Already guessed
2. No idea
3. No idea
4. Already answered
5. They occur when a seeker is in air and the shooter leaves. The second part, I do not know.
6. No idea
7. No idea
8. No idea
9. No idea
10. UniverseJazz by Alienator. Comedy Cafe?
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Bobby aka Dizzy

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Nov 15, 2004, 08:40 PM
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Trafton:
5: I think you mean the correct thing. / No
10: Yes / Not what I was looking for
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Nov 15, 2004, 09:35 PM
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1. Bloodbunny's Lair and SteelTalon

2. Green Beret?

6. Champions of Champions

10. Universe Jazz by Alienator
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Nov 15, 2004, 11:13 PM
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Haven't looked at the questions yet, but I might as well answer a few of them.
Quote:
Originally Posted by Bobby aka Dizzy
1. This level is one of the most popular levels today; despite dating way back it was actually not very popular until the summer 2002 or so. Name this level.
BBlair.
Quote:
4. What exactly does respawn.exe fix? What people came up with the problem and the solution to it? What is the theory behind why this bug occurs?
Respawn.exe (which I have as "WeaponR.exe"...) fixes the bug where +3 ammo pickups fail to respawn if (I think) you run through them when you already have 50... or it might have been 48... I'll guess 50. I don't remember the crediting, but I think you made the program, and someone else wrote the article... or the other way around... bleh. Me dumb.
Quote:
8. Name one of the first JCS competitions ever. Hint: it run by Onag. Can you list all of the parts? (I don't think I can do all of this myself actually)
TryMeComp?
Quote:
9. What made the Simple contest special? Who won?
Entries could only use a certain tileset by Fquist in which every tile used only one color (not counting transparency for slope tiles). I'm pretty sure Bob won with this massive level where you'd hunt down green stuff while running up yellow slopes.
Quote:
10. This website existed inbetween J2C and J2O. Name the website and the creator. Bonus: What controvertial website did this person create?
Universe Jazz, Alienator? I have no idea what else he did.

...bleh. I know a lot more community history than some people, but I am severely handicapped by the fact that I wasn't there for much of it.
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Nov 16, 2004, 01:09 AM
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2. Battle1modi
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Nov 16, 2004, 05:24 AM
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FS:
1. Yes/Yes (very good FS)
6. Yes
10. Yes

Violet:
1. Yes
4. First part yes.
8. Yes.
9. Haha, very very good Violet I was hoping no one would remember that.
10. Yes/No

Fquist:
2. VERY impressive, and correct FQ.
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Nov 16, 2004, 05:40 AM
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Isn't the answer for the first question Voldard's Cool Treasure Jungle?
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Old Nov 16, 2004, 08:02 AM
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Nov 16, 2004, 08:47 AM
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Quote:
Originally Posted by PHT2
Isn't the answer for the first question Voldard's Cool Treasure Jungle?
You could try being serious in trivias. Voldard is iCeD, foo.

1. BBLair/ST
2. Battle1?
3. BlurredD?
4. +3 ammo events/BlurredD/dunno/packet lost
5. It occurs while someone aimed by the seekers leaves the server.
6. JJ2L
7. a)? b)? c)?
8. Try-Me competition. We need someone to re-run it.
9. No idea.
10. Universe Jazz/Alienator/Nagcentral(?)

Last edited by cooba; Nov 16, 2004 at 09:38 AM.
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Nov 16, 2004, 10:11 AM
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Cooba:

1. Yes/Yes (somehow I think you looked at other answers)
2. No
3. No
4. +3 ammo events/BlurredD/No/No
5. Yes, more parts to be answered
6. No
8.Yes
10. Yes/Yes/No
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Nov 16, 2004, 10:58 AM
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About 10, I'd consider Possum website if there ever was any.
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Nov 16, 2004, 01:13 PM
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Cooba:
No, but I suppose you are on the right track, kind of...

Another couple of questions:

11. What causes the black spot when levels loop? Be sure to explain for the general shapes and sizes that occur and why multiple types exist.

12. (Easy) When jumping into water how can you get moving the fastest?

13. Explain what causes many errors in JJ2 such as a trigger crate not effecting all players in the server. You MUST explain why this happens.
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Nov 16, 2004, 01:31 PM
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10. Possum Forest?

11. The dot stands still after you skip levels too quickly. It's same dot which you see extending itself after you won/lost/died in InstaKill/whatever. Anyway, it comes in various sizes (the one covering 98% of screen is the most common one, along with the few pixels big one), dependant on dot's size you saw before you skipped the level. Sorry if that confuses you.

12. Specify a little more. By jumping on water, or quickly swimming through it?

13. When a crate is destroyed during 0-baud lag, data with recorded trigger destroying will be lost during data sending. That's how I suppose lag to work. ;(
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Nov 16, 2004, 01:36 PM
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Cooba:

10. No - he had nothing to do with Possum AFAIK
11. Yes I think so, not the most clear explanation however.
12. When jumping into water what can you do so that you move through the water as fast as possible?
13. Not detailed enough an answer/some things incorrect.
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Yay, I confused Alienator with Onag. yay whee fun

12. When water is made so that you can walk in it, you can run through it as well.
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Nov 16, 2004, 09:58 PM
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Unfortunately I don't know any of the answers to these questions (at least not off the top of my head), but I am quite interested in hearing what they are. Particularly the technical ones.
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Nov 16, 2004, 10:23 PM
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Cooba:
12. Well I suppose that is true - I should have been more clear and stated that it was deep enough you would swim in it.

Mono:
I'll post answers in a few days if no one can get them.
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Nov 17, 2004, 05:36 AM
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10. Jazz3.com?
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Very hard questions, geez.
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Nov 17, 2004, 06:52 AM
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ToxicBunny:
10. Yes.

JJ:
Well some of the questions there are probably only remembered by a handful of people who haven't posted here since they want to see if anyone else knows it as well. However, the technical questions should be possible.
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Nov 17, 2004, 10:40 AM
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12. Jump into the water at full speed.
Wow, that's something even I know. =P
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Nov 17, 2004, 11:01 AM
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For question 10, I was about to say Jazz2Cafe.
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Fawriel:
12. No. While this is part of the correct answer it is not the key part of the correct answer.
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Nov 17, 2004, 03:26 PM
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12. Holding the shift key while moving in the water, or having Caps Lock on
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Nov 17, 2004, 04:55 PM
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Tublear:
12. No. Maybe I should clarify the question. What do you do when going from land jumping into water to go as fast as possible?
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Nov 18, 2004, 11:14 AM
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Land in the water in an angle and not vertically with full speed?
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Nov 18, 2004, 12:29 PM
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Faw:
12. No. Hint: it's the same thing that you do when you find a pole underwater.
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Move by a sucker tube at full speed?
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Cooba:
12. No
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12. Mash the jump button
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Nov 23, 2004, 09:55 PM
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boo!

Quote:
Originally Posted by Bobby aka Dizzy
3. This person takes credit for figuring out what causes flagbug. Name this person.
Bonus: These two other people helped him/her test various things in an effort to understand flagbug.
I'm not actually sure who "figured this out", but Diz and fq and I did some pretty thorough tests to confirm rumours (I recall getting the idea from martin and maybe BloodBunny at some point) that it had to do with the walls. Afaik, we were the first ones to develop a plausible hypothesis for why it happens.

Quote:
Originally Posted by Bobby aka Dizzy
8. Name one of the first JCS competitions ever. Hint: it run by Onag. Can you list all of the parts? (I don't think I can do all of this myself actually)
lessee... I'm not sure if I have these in the right order, but I think it went something like this:

event #1 was to create a level with a lot of tricky things, like a working slide and an exit you couldn't get to.

#2 was to duplicate a passworded level (which happened to be made entirely of those round glass balls from labrat)

#3 was to make an entire episode, with the focus on plot.

#4 was to make a treasure level of certain dimensions and using an unusually small number of events.

#5 was to submit 3 levels that he judged according to general merit.

A few more "way way back" questions for fun:

1. What was the server hosted weekly right after jj2 came out? It debuted levels such as the bobo levels and Dethman's teeny inferno battle level.

2. Who was the undisputed most legendary CTF player for the first few years of jj2, and who was his brother? (good luck)

3. What was the other tournament planned by fans at the start of jj2 multiplayer, why was it special, and did it ever happen?

4. Besides the official Battle and CTF servers that Epic used to host, there was another semi-official battle server hosted in England. What level was always running?

I might not be as prompt answering these as Diz is. :)

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Nov 23, 2004, 10:17 PM
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Quote:
Originally Posted by stripe
1. What was the server hosted weekly right after jj2 came out? It debuted levels such as the bobo levels and Dethman's teeny inferno battle level.
HiDDeN's Hideaway? Not sure what the caps were.
Quote:
2. Who was the undisputed most legendary CTF player for the first few years of jj2, and who was his brother? (good luck)
Was that Merlin/Alex? I don't remember now.
Quote:
3. What was the other tournament planned by fans at the start of jj2 multiplayer, why was it special, and did it ever happen?
Judgement Day, competition between developers and players of JJ2, which never happened.
No idea for the fourth one. This would be so much easier had I been playing back then, instead of having to rely on records...
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Nov 23, 2004, 10:27 PM
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Ohhh Violet already got everything I knew. :P

stripe:
3. I always gave you credit for the idea, but yes exactly.
8. Wow, that brings back some memories.


If no one else has any responses to my questions I'll try and post answers soon.
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Nov 24, 2004, 09:10 AM
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Is stripe's #4 Under Siegeness? I can't remember if that was the right level, but I remember what it actually looks like.. If I had JCS I'd check..

#2.. MErlin? and I thought his brother might be BeAsT or something? It hurts my head to try to remember this far back, but is still fun
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Nov 24, 2004, 10:24 AM
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Thumbs up

Good work, Ice M A N and Unknown Rabbit. (Somehow I'm not surprised that Ice M A N got the caps right. :)

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Quote:
Originally Posted by stripe
(Somehow I'm not surprised that Ice M A N got the caps right. :)
Oh that's rich. ;p Excessive caps is better than no caps! ;)

Last edited by Ice M A N; Nov 24, 2004 at 10:41 AM.
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