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JJ2+ (Updated June 30, 2010)

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Aug 13, 2008, 12:38 PM
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I think you shouldn't block them off... it breaks the GIP Script's ability to see who's in there. I happen to find that rather interesting at times.
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USSVoyager74659

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Aug 13, 2008, 04:27 PM
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Does anyone know how to post a new thread? I cant find a button anywhere on any page that says 'make a thread' or 'start a new thread'.
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Aug 13, 2008, 06:05 PM
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Welcome to the forum!

Alright man, check out this here.

http://www.jazz2online.com/jcf/showt...348#post396348
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Jindo

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Aug 14, 2008, 02:40 AM
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So I've now reinstalled my JJ2 CDs (1.23 and TSF) and the plusifier still tells me that they're not supported .

Any help is greatly appreciated.
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Aug 14, 2008, 03:31 AM
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Quote:
Originally Posted by Jindo View Post
So I've now reinstalled my JJ2 CDs (1.23 and TSF) and the plusifier still tells me that they're not supported .

Any help is greatly appreciated.
My JJ2 CD has version 1.21. Try installing the 1.23 patch first, which you can download on the J2O Necessary Download Page
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Aug 14, 2008, 05:22 AM
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Quote:
Originally Posted by Speeza View Post
I've heard about a program to bypass bans but I don't think many people have it.
I've encountered probably 8 ppl who have it since i started hosting.
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Aug 14, 2008, 09:45 AM
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Rather, they just have dynamic IPs to abuse.
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Aug 14, 2008, 10:18 AM
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[QUOTERather, they just have dynamic IPs to abuse.QUOTE]
Yea i can too unban myself only with an ip dynamic adress
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Jimbob

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Aug 14, 2008, 11:09 AM
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Quote:
Originally Posted by Hunter View Post
How about rewriting that in English so people can understand you?
How about not flaming or PA'ing people?
Please try not to be rude like that, he did write it in english.
(Did I steal your line? ;p)
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Last edited by Jimbob; Aug 14, 2008 at 11:23 AM.
Jimbob

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Aug 14, 2008, 12:52 PM
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Quote:
Originally Posted by Hunter View Post
hokae i unndestanz nows, i been rawng. him did speek ins english.
(whoever calls that "hard to read" anyways?)
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Beach+ Tropical - tropical_beach.s3m
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Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
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Aug 14, 2008, 12:56 PM
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Quote:
Originally Posted by Hunter View Post
hokae i unndestanz nows, i been rawng. him did speek ins english.
Yes, you are right. From now on anyone who makes a grammer mistake shall be banished from this forum by the mighty glory of all that is troll.
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Aug 14, 2008, 03:03 PM
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Quote:
Originally Posted by Hunter View Post
I wasn't actually rude, I just asked the guy if he could paraphrase his statement so it becomes readable.
Well you came across as rude. D=
Anyways, back on topic.
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Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
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Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
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Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
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Level 4: Nightly Nature Walk - 180x180
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Jindo

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Aug 15, 2008, 01:46 AM
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Quote:
Originally Posted by Hunter View Post
And about TSF, if I recall correctly, plus doesn't work on the LK Avalon version of the game.
Ah, well that solves TSF, thanks .

About 1.21: My CD was the 1.20 version, but I had already installed the 1.23 patch before trying again, still no luck ;(.

Thanks so far!
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mersedes3A-class

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Aug 22, 2008, 11:31 AM
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I put plus.zip into my jazz folder, ran jj2, but nothing changed. maybe i have different jj2 version which isn't supported by plus??
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Aug 22, 2008, 11:37 AM
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1.) unzip plus.zip
2.) run plusifier.exe
3.) when it asks you to choose a file, select jazz2.exe
4.) run the new exe (jazz2+.exe) and voila!
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Aug 22, 2008, 11:44 AM
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Quote:
Originally Posted by Eigus View Post
1.) unzip plus.zip
2.) run plusifier.exe
3.) when it asks you to choose a file, select jazz2.exe
4.) run the new exe (jazz2+.exe) and voila!
these operations take ages :S

what is the meaning of voila????
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Aug 22, 2008, 12:07 PM
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Quote:
Originally Posted by mersedes3A-class View Post
these operations take ages :S

what is the meaning of voila????
Fyi, 1) Voila = "you're done" :s
and 2) No they don't :s
They only take about 5 minutes :s
EDIT: @Grytolle: w/e
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Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm

Last edited by Jimbob; Aug 22, 2008 at 06:15 PM.
Grytolle Grytolle's Avatar

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Aug 22, 2008, 03:03 PM
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Actually it means "look there!" Voi lĂ(-)!
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Jimbob

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Aug 22, 2008, 06:15 PM
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Well, it is slang for "done".
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Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
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Aug 22, 2008, 08:11 PM
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Its actually more of a "See this!"...
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Last edited by Birdie; Aug 22, 2008 at 08:11 PM. Reason: I PWN
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Aug 23, 2008, 04:27 AM
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Birdie is right. Jimbob's interpretation is just typical for the uneducated, those who can't grasp the finer... something
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Aug 23, 2008, 09:11 AM
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the whole french language is just a slang obviously
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Aug 23, 2008, 09:22 AM
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It's actually "Look over there!" in the imperative form. But just for the record (!)
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Aug 23, 2008, 09:56 AM
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Quote:
Originally Posted by mersedes3A-class View Post
these operations take ages :S

what is the meaning of voila????
are you on win95 or what?
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Aug 27, 2008, 10:44 PM
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I uploaded another update, though mainly because I got tired of making minor changes and implementing minor features. I didn't fully test everything as usual.
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cooba cooba's Avatar

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Aug 28, 2008, 02:05 AM
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Thumbs up Best update yet

blur, I'm going to name my children after you.
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Aug 28, 2008, 02:49 AM
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Quote:
Originally Posted by cooba View Post
blur, I'm going to name my children after you.
That's a bit... disturbing.

"Hello, this is my daughter, BlurredD."
"O_o"

But yeah, this is one heck of an update. I'm gonna tattoo a blurred D on my back.


Edit to add: Maybe it'd be handy to include the events for the Domination Points in the readme.

Last edited by CrimiClown; Aug 28, 2008 at 03:08 AM.
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Aug 28, 2008, 03:10 AM
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Quote:
Originally Posted by Crimiclown™ View Post
Maybe it'd be handy to include the events for the Domination Points in the readme.
Any event that's on Easy or Hard. By using Text events you can set custom names for CPs.
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Aug 28, 2008, 03:28 AM
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Quote:
Originally Posted by cooba View Post
Any event that's on Easy or Hard. By using Text events you can set custom names for CPs.
Things are starting to look even better. :P
Eigus

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Aug 28, 2008, 04:00 AM
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Awesome update
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Aug 28, 2008, 08:03 AM
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I'm going to name Cooba's children after you BlurredD!

Bestest updates evers
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Aug 28, 2008, 12:30 PM
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Blur, could you make the chat text font smaller (if possible) and add more lines? If possible, make the chat text cursor controllable by the left/right arrows. Also, the score in Domination should probably increase individually (not all at once) based on the time since a control point was captured (UT-style).

Nice additions btw.

EDIT: Is there some way to execute macro (text file with a number of plus commands)?
EDIT2: Maybe add some way that a macro is automatically executed upon game start (level load) and game end eg. you can specify the macro text file name inside plus.ini. Commands inside a macro should probably start without the preceding slash (/instagib => instagib). Also, you may want to add some way to check whether a condition is met ( if {} else {} )... Scripting language, baby!!!
EDIT3: Just a hint... add a /help command that outputs all possible commands. /help "some command" gives a brief description on what a command does... sort of like in the readme. Also, should a user use the wrong command syntax, have the program display the usage rather than displaying "bad command..." or nothing at all.

Just my 2 cents ^^
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Last edited by Cpp; Aug 28, 2008 at 01:02 PM.
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Aug 28, 2008, 01:08 PM
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DOMINATION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!
YOU ARE MY HERO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
FINALLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!
W00T!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!
YAY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!

I might have to name something after you, and buy you a cake.
this is amazing!!!!!
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Aug 28, 2008, 10:18 PM
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Made a small news post since this is a pretty major update.
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Quote:
Originally Posted by EvilMike View Post
Made a small news post since this is a pretty major update.
I sense a disruption in the force.
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Aug 29, 2008, 02:20 AM
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Quote:
Originally Posted by Cpp View Post
Also, should a user use the wrong command syntax, have the program display the usage rather than displaying "bad command..." or nothing at all.
By using the wrong syntax, one will get an Invalid Parameters for X command message more often than not.
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Aug 29, 2008, 04:30 AM
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Quote:
Originally Posted by Cpp View Post
EDIT2: Maybe add some way that a macro is automatically executed upon game start (level load) and game end eg. you can specify the macro text file name inside plus.ini. Commands inside a macro should probably start without the preceding slash (/instagib => instagib). Also, you may want to add some way to check whether a condition is met ( if {} else {} )... Scripting language, baby!!!
Aye, macros would be useful indeed.
Quote:
Originally Posted by Cpp View Post
EDIT3: Just a hint... add a /help command that outputs all possible commands. /help "some command" gives a brief description on what a command does... sort of like in the readme.
Would be a nice addition too. Has anyone ever counted these commands? I think there must be at least 50 of them by now. Not that that's bad. It's a good thing, actually. It means you can do 50 different things, which is good. But a quick command list would be very welcome.
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Aug 29, 2008, 05:14 AM
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I prefer the on/off.
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Aug 29, 2008, 05:21 AM
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These two combined make:

If you type on or off it will do what you typed and if you don't specify anything it will just switch.
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Aug 29, 2008, 10:37 AM
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Cool update! I enjoyed playing in Blur's test level which makes me wonder how dominating Domination's future will be.
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