Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » JCS & Scripting

LMAT (February)

Reply
 
Thread Tools
Radium Radium's Avatar

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Feb 19, 2006, 06:35 PM
Radium is offline
Reply With Quote
We should leave the statue of the man screaming in pain canary yellow, so Frank gets that happy bright color he wanted.

Clam pag.
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

<i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds.
UNKNOWNFILE UNKNOWNFILE's Avatar

JCF Member

Joined: Aug 2005

Posts: 1,146

UNKNOWNFILE is doing well so far

Feb 19, 2006, 07:23 PM
UNKNOWNFILE is offline
Reply With Quote
Do not mess up the words "page claim" next time, or I shall STEAL IT FROM YOU.

Anyways, that idea is sux. >(
__________________
I'm sick and tired of this community. So goodbye.

PS: Unreal > JJ2.
Radium Radium's Avatar

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Feb 19, 2006, 07:32 PM
Radium is offline
Reply With Quote
Quote:
Originally Posted by UNKNOWNFILE
Anyways, that idea is sux. >(
It was sarcasm. The purpose was to play on the fact that FQuist wanted some bright colors in the tileset to make it look happier. My solution was to impliment a brightly colored statue, but the irony in the statement was that the statue was of a man in pain. This invalidates the idea of it expressing happiness through the bright color, thus creating a humorous situation.

And I'll pag all the clams I want, thank you.
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

<i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds.
fire_byrd08 fire_byrd08's Avatar

JCF Member

Joined: Aug 2005

Posts: 59

fire_byrd08 is doing well so far

Feb 19, 2006, 08:06 PM
fire_byrd08 is offline
Reply With Quote
I'm working on a "Bunny" gargoyle-thingy... Don't ask why.

BTW: The "Screaming" one looks like he's smiling.
__________________
Cheese

JCF Member

Joined: Jan 2006

Posts: 76

Cheese is doing well so far

Feb 19, 2006, 08:35 PM
Cheese is offline
Reply With Quote
Quote:
Originally Posted by fire_byrd08

Feel free to change the color and positioning.

the other one makes my eyes hurt.

Quote:
Originally Posted by fire_byrd08
Just don't give him any Foo hats
go to www.ebay.com and buy one today! now comes with a free wristwatch!
__________________
This message has been deleted by Fquist. Reason: "gj moo!!! :P" does not contribute to topic in any way
Jerrythabest Jerrythabest's Avatar

JCF Member

Joined: Apr 2005

Posts: 2,602

Jerrythabest is a forum legendJerrythabest is a forum legendJerrythabest is a forum legend

Feb 20, 2006, 12:18 AM
Jerrythabest is offline
Reply With Quote
this is a wrong color. I dont like it. It doesnt fit

I say, keep the ladder. Can someone please update the tileset image now? WIth the old grassy plants, gargoyles in 2 colors, background tiles, ladder,.. do I forget something?
__________________
cooba cooba's Avatar

JCF Veteran

Joined: Jan 2004

Posts: 7,812

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Feb 20, 2006, 05:30 AM
cooba is offline
Reply With Quote
Hey guys, 8 days left so far, so instead of random eyecandy we could do something practical like castle/grass transitions and actually some caves for the purple dirt.
Fawriel Fawriel's Avatar

JCF Éminence Grise

Joined: May 2002

Posts: 11,990

Fawriel is doing well so far

Feb 20, 2006, 05:35 AM
Fawriel is offline
Reply With Quote
As for transitions, check out that image Franky posted. He mixed ground and brick-tiles together, which looked pretty okay already, except that the black color of the bricks was darker ( I think ) than the other ground tiles.. so I guess they should be made the same.
__________________
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Feb 20, 2006, 08:40 AM
Birdie is offline
Reply With Quote
purple caves^^
I also vote for deletion of the tiles zapper made
__________________
FQuist FQuist's Avatar

JCF Member

Joined: Sep 2001

Posts: 3,251

FQuist is an asset to this forumFQuist is an asset to this forum

Feb 20, 2006, 08:50 AM
FQuist is offline
Reply With Quote
Also, the nonexistance of a distinction between ground and cave tiles hasn't been addressed yet. Are you just going to provide the same tiles in a masked and unmasked version? That would be quite confusing.
__________________
“The truth is that everything that can be accomplished by showing a person when he's wrong, ten times as much can be accomplished by showing him where he is right.” - Robert T. Allen

Interesting Jazz-related links:
Thread: Gameplay Theories - Thread: Make Up Your Own Gametype

Spotify.fm

Violet CLM Violet CLM's Avatar

JCF Éminence Grise

Joined: Mar 2001

Posts: 10,978

Violet CLM has disabled reputation

Feb 20, 2006, 12:15 PM
Violet CLM is offline
Reply With Quote
My understanding was that we don't have cave tiles... at least, I haven't seen anything that didn't look like the walls.
(I use "we" loosely.)
__________________
Risp_old Risp_old's Avatar

JCF Member

Joined: Mar 2003

Posts: 3,992

Risp_old is doing well so far

Feb 20, 2006, 12:40 PM
Risp_old is offline
Reply With Quote
Yeah, there needs to be a cave background to match my purple cave tile ground stuff. Or was that not what you were saying?
__________________
<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy.">
I would not want anyone having sex with my cocktail. ~ Radium
Monolith

JCF Member

Joined: Mar 2001

Posts: 2,221

Monolith is doing well so far

Feb 20, 2006, 08:25 PM
Monolith is offline
Reply With Quote
If that's going to be caves, then there should probably be more solid ground tiles.
__________________
<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div>
Fawriel Fawriel's Avatar

JCF Éminence Grise

Joined: May 2002

Posts: 11,990

Fawriel is doing well so far

Feb 21, 2006, 04:15 AM
Fawriel is offline
Reply With Quote
I like the idea of ground and cave being the same color.. or at least almost the same. They should be distinguishable somehow...
As far as I know, it hasn't been done before, and it would allow for some in my opinion pretty cool level-designs, like in Super Mario, where you can see all those rectangular mountains but you can only walk on top of them...
__________________
cooba cooba's Avatar

JCF Veteran

Joined: Jan 2004

Posts: 7,812

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Feb 21, 2006, 08:02 AM
cooba is offline
Reply With Quote
How about we turn the soil into the black color behind the bricks and make the cave tiles in the soil's shade of green?
blurredd blurredd's Avatar

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Feb 21, 2006, 08:44 AM
blurredd is offline
Reply With Quote
Well, the soil/grass tiles still tile poorly, aren't user friendly, and they could look better. It's also limiting that the right ledge requires the use of two tiles. I'll see what I can do once I get the chance. By the way, I think the cave tiles should be either some shade of blue or brown. And soil should stay the same color.

And while I have some time, soil/bricks transition tiles:

__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

blurredd blurredd's Avatar

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Feb 24, 2006, 09:44 AM
blurredd is offline
Reply With Quote
Just so people don't think this month's LMAT died off, here's some of the progress I've made:



I'm not done with all the details, and these tiles aren't being officially added just yet.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

cooba cooba's Avatar

JCF Veteran

Joined: Jan 2004

Posts: 7,812

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Feb 24, 2006, 09:45 AM
cooba is offline
Reply With Quote
...looks like awesome.
n00b

JCF Veteran

Joined: May 2004

Posts: 5,578

n00b is an asset to this forumn00b is an asset to this forum

Feb 24, 2006, 11:31 AM
n00b is offline
Reply With Quote
That is all emcompasingly.

I got tired of using 'awesome' all the time.
NeonPSY

JCF Member

Joined: May 2004

Posts: 51

NeonPSY is doing well so far

Feb 24, 2006, 11:54 AM
NeonPSY is offline
Reply With Quote
Wooh!
FQuist FQuist's Avatar

JCF Member

Joined: Sep 2001

Posts: 3,251

FQuist is an asset to this forumFQuist is an asset to this forum

Feb 24, 2006, 12:42 PM
FQuist is offline
Reply With Quote
Quote:
Originally Posted by BlurredD
Just so people don't think this month's LMAT died off, here's some of the progress I've made:



I'm not done with all the details, and these tiles aren't being officially added just yet.
Do they tile better than the old tiles?
__________________
“The truth is that everything that can be accomplished by showing a person when he's wrong, ten times as much can be accomplished by showing him where he is right.” - Robert T. Allen

Interesting Jazz-related links:
Thread: Gameplay Theories - Thread: Make Up Your Own Gametype

Spotify.fm

Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Feb 24, 2006, 06:03 PM
Birdie is offline
Reply With Quote
i hope so, also id hate to be the person who has to mask this
__________________
NovaStar

JCF Member

Joined: Sep 2005

Posts: 1,791

NovaStar is doing well so far

Feb 24, 2006, 06:11 PM
NovaStar is offline
Reply With Quote
Same.
--hard-to-mask tiles.
__________________
NOM
Violet CLM Violet CLM's Avatar

JCF Éminence Grise

Joined: Mar 2001

Posts: 10,978

Violet CLM has disabled reputation

Feb 24, 2006, 06:25 PM
Violet CLM is offline
Reply With Quote
Eww. Oh well, have fun with this, everyone. You still have four days to figure out how to get rid of the red pipe stuff.


edit: that was not an instruction.
__________________

Last edited by Violet CLM; Feb 24, 2006 at 09:37 PM.
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Feb 24, 2006, 07:06 PM
Birdie is offline
Reply With Quote

i just made a realy lazy edit to make them look more like the trees

oh, i also vote for removal of the "statue jazz" and the "inukshuk's"
__________________
Jerrythabest Jerrythabest's Avatar

JCF Member

Joined: Apr 2005

Posts: 2,602

Jerrythabest is a forum legendJerrythabest is a forum legendJerrythabest is a forum legend

Feb 25, 2006, 01:38 AM
Jerrythabest is offline
Reply With Quote
I vote for making a tileset images with all the tiles put in. on this whole page, and I think on the biggest part of the previous page, there hasnt been any update. I really lost track of what is in, what is edited, what is out, what is not yet in..

@Blur: looks whee!
__________________
blurredd blurredd's Avatar

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Feb 25, 2006, 06:08 AM
blurredd is offline
Reply With Quote
Unknown Rabbit: Is there something in particular you don't like?

Birdie: I said those tiles weren't officially added yet, so please don't use them.

FQuist: They should tile perfectly, according to what Unknown Rabbit set forth in this image.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Feb 25, 2006, 07:35 AM
Birdie is offline
Reply With Quote
Quote:
Originally Posted by BlurredD
Birdie: I said those tiles weren't officially added yet, so please don't use them.
Oh, sorry
__________________
Violet CLM Violet CLM's Avatar

JCF Éminence Grise

Joined: Mar 2001

Posts: 10,978

Violet CLM has disabled reputation

Feb 25, 2006, 11:20 AM
Violet CLM is offline
Reply With Quote
Quote:
Originally Posted by BlurredD
Unknown Rabbit: Is there something in particular you don't like?
I miss the old tileset. I don't see Dean's work, or Dean's style, or Dean's ideas in here. There used to be an interesting, fairly unique shading system, with stuff that doesn't get used much. That's gone. I just see a generic castle/jungle tileset with faulty perspective and few possibilities.
__________________
Stijn Stijn's Avatar

Administrator

Joined: Mar 2001

Posts: 6,964

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Feb 25, 2006, 12:59 PM
Stijn is offline
Reply With Quote
What about using both, or releasing two versions? Everyone will be pleased then!!!!
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Feb 25, 2006, 02:28 PM
CrimiClown is offline
Reply With Quote
Quote:
Originally Posted by Stijn
What about using both, or releasing two versions? Everyone will be pleased then!!!!
Second'd
cooba cooba's Avatar

JCF Veteran

Joined: Jan 2004

Posts: 7,812

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Feb 25, 2006, 02:34 PM
cooba is offline
Reply With Quote
...let's indeed bring on the chaos of having multiple versions with different soil types.
blurredd blurredd's Avatar

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Feb 25, 2006, 02:54 PM
blurredd is offline
Reply With Quote
Ugh... I was hoping Unknown Rabbit would't be so against my work, but it looks like I can't change any of his opinions at this point. I suppose two versions could be made, but the one that uses the original tiles (or the tiles edited by Neon) might as well not use the brick tiles either.

Violet, I particularly disagree with the "few possibilities" comment you made since I don't know what you had in mind and you didn't offer too much anyway. But I don't want to end this on bad terms. I just hope we can agree more on the next LMAT.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

Jerrythabest Jerrythabest's Avatar

JCF Member

Joined: Apr 2005

Posts: 2,602

Jerrythabest is a forum legendJerrythabest is a forum legendJerrythabest is a forum legend

Feb 26, 2006, 12:58 AM
Jerrythabest is offline
Reply With Quote
for now, LMATs seem to be doomed to die.
__________________
Violet CLM Violet CLM's Avatar

JCF Éminence Grise

Joined: Mar 2001

Posts: 10,978

Violet CLM has disabled reputation

Feb 26, 2006, 01:10 AM
Violet CLM is offline
Reply With Quote
Bad terms? Pff... I have nothing against you. I just don't like this as much as the way the tileset used to look. And I have no control over that, as this is a community project, and Cooba started it this time around anyway, and as you said I haven't really done much for it.
Don't bother making a different version. There is no reason to give me some sort of special powers. If I want to expand Deanset I'll do it myself when I have more time - have fun with whatever this ends up being called.
__________________
cooba cooba's Avatar

JCF Veteran

Joined: Jan 2004

Posts: 7,812

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Feb 26, 2006, 02:42 AM
cooba is offline
Reply With Quote
I can't say I'm particularly happy with the direction the tileset has shifted towards, but neither can I agree with what Violet said about the few possibilites issue. Sure, this tileset isn't as flexible as Kansas is, but that certainly doesn't mean nothing good can be made out of it.

Anyway, since two days left until February ending, we should really take a look at the tileset and consider whether some tiles should be there or not. I know that one may just not use tiles he/she dislikes, but on the other hand, such tiles might be as well spoiling the look of the tileset and overall making less people use it. So, here are the tiles I find questionable, and I want you all to state your stance on those.
EU flag/Jazz statue
These particular tiles were added between the 1st and the 2nd of February. They barely fit to the tileset back in the day they were added, and now they serve no real purpose in the current tileset theme as well.

The rock statues
These tiles actually kind of fit into the tileset theme as I see it, but unfortunately their very own quality destroys their point. We should either improve them somehow, or just delete them from the tileset.

Smaller sky thing/Waterfalls
The sky thing didn't serve much of a purpose (I wonder why have I added it in the first place) and the waterfalls look kind of ugly. I know that about 75% of the stuff is mine and I could easily delete it myself, but the other 25% is ShadowRabbit's horizontal version of my waterfall which serves little to no purpose and is even uglier as the vertical waterfalls.

Shiny and less shiny Inferno trees
I have no idea why were they added in the first place and by that they do nothing but waste tileset space (which is quite important at the moment).
And now, here's some stuff we should add in the incoming two days.
Event tiles
This is what the tileset overall lacks. Hurt events, hooks, vines for the castle part, sucker tubes, maybe some warp tiles and perhaps a water block using the sky's texture?

Slopes and a background for the cave tiles
Self explanatory.

Torches for the castle and cave part
So that we had some ways of putting some color variety in the tileset.

A roof for the castle
Like Mike said.

Last edited by cooba; Feb 26, 2006 at 03:46 AM.
Stijn Stijn's Avatar

Administrator

Joined: Mar 2001

Posts: 6,964

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Feb 26, 2006, 02:56 AM
Stijn is offline
Reply With Quote
Can't you just extend the deadline. This set shows a lot of potention and it would be too bad if it ends up half-done because of the deadline.
cooba cooba's Avatar

JCF Veteran

Joined: Jan 2004

Posts: 7,812

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Feb 26, 2006, 03:02 AM
cooba is offline
Reply With Quote
I suppose I could extend the deadline in case things don't work well out...

Meanwhile, deal with this. Anarchy Inn-like horizontal rain and two white blocks which should go for a lighting (with the second one set on translucent.)

Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Feb 26, 2006, 08:16 AM
Birdie is offline
Reply With Quote
yay horizontal rain!
__________________
Fawriel Fawriel's Avatar

JCF Éminence Grise

Joined: May 2002

Posts: 11,990

Fawriel is doing well so far

Feb 26, 2006, 01:49 PM
Fawriel is offline
Reply With Quote
As for rain...



I've never seen rain like this in a tileset, but I think it might work better.. granted, I have not tested it. Feel free to change it if something's wrong with it or so.
And sorry for not contributing much of use.
__________________
Reply

Tags
let's make a tileset

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 02:24 PM.