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FQuist FQuist's Avatar

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Feb 13, 2006, 11:44 PM
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Quote:
Originally Posted by Monolith
The gargoyles would probably be better in a different color. Something a little more stone like. It could still be colored stone, but ..just not glowing green that's brighter than the ground. Just my two cents.
Seconded.
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Feb 14, 2006, 04:23 AM
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Pageclaim.

I dislike the 'new' gargoyles... =\
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Feb 14, 2006, 06:08 AM
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i dislike all the gargoyles
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Feb 14, 2006, 06:41 AM
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I only dislike the new ones.. they dont fit in with the forest part IMO, but the bricks/metal/wood/whatever fits fine
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Feb 14, 2006, 07:16 AM
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Quote:
Originally Posted by Unknown Rabbit
The forty-eight hour period ended in favor of FS's castle-viewed-from-a-different-angle-than-the-tileset-as-a-whole tiles
It did end yesterday, I think.

And I also vote for the gargoyles in their color of green they are.
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Feb 14, 2006, 10:43 AM
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Quote:
Originally Posted by Jerrythabest
I only dislike the new ones.. they dont fit in with the forest part IMO, but the bricks/metal/wood/whatever fits fine
The new ones are the exact same color as the other one.

What, should I pull a Blur and post a picture with amazing eyecandy to seduce you all into liking the tiles?
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Feb 14, 2006, 12:04 PM
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Quote:
Originally Posted by n00b
The new ones are the exact same color as the other one.
Nope the new ones have colored eyes. I dont like them. And gargoyle simply has nothing to do with a forest. thats why they dont fit.
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Feb 14, 2006, 12:05 PM
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And how does a lake of ACID fit in a viney land abound with wooden pipe structures?

...and as usual, Cooba is the one who destroys the tileset's theme.

Last edited by cooba; Feb 14, 2006 at 12:30 PM.
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Feb 14, 2006, 12:17 PM
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Quote:
Originally Posted by Jerrythabest
Nope the new ones have colored eyes. I dont like them. And gargoyle simply has nothing to do with a forest. thats why they dont fit.
Ah I thought you meant my updates not the now-unusable Cheese ones.

Also if you haven't noticed: Pizza Dough, Ice, and Fooruman don't fit in a theme either. Neither does a random Castle-ish thing in a forest.
And thats the point- To stray from cliches. Why make a tileset if it's going to be the same as someone elses? We don't need 156 choices on making a forest.
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Feb 14, 2006, 01:10 PM
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Quote:
Originally Posted by CrimiClown®
How about more theme mixing?

lol no thanks
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Feb 14, 2006, 01:13 PM
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Quote:
Originally Posted by Birdie
lol no thanks
You know you like it...
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Feb 14, 2006, 03:12 PM
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Crimi's pyramid gave me an idea, so...


A pyramid-ish thing, suitable perhaps for an old altar or broken staircase or something. The lowest level fits in with normal cave ground. You could mask the tops of the higher levels and set them to one-way so that the altar can be stood on, or you could just use it as a peice of background scenery- your choice.
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Feb 14, 2006, 04:10 PM
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if its not in the tileset i'll use it with permission of course
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Feb 14, 2006, 04:13 PM
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Oh, it was meant for the tileset. It's just a very minor thing so I didn't bother to edit the main image.
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Feb 14, 2006, 04:14 PM
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Don't use the colored eye gargoyles.
about the normal gargoyles tho: a few ppl wanted it recolored, so if i was allowed recolor/make duplicates of the original version recolored, then what color should it be? just wondering.



btw, #1 is the normal gargoyle color

and I can make more than 1 if you want. or none at all. whatever.
You guys choose. Vote k plzthx
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Last edited by Cheese; Feb 14, 2006 at 04:44 PM.
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Feb 14, 2006, 06:20 PM
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8 but a bit darker, it would match the bricks
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Feb 14, 2006, 08:01 PM
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Personally, I think 7 or 12 would fit in nicely.
and 6 for a statue-like one.

...like I said, i can do more than 1.
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Feb 14, 2006, 08:04 PM
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5 or 7 IMHO

BTW yes I do have something coming, just screwed with stuff so haven't had much time
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Feb 14, 2006, 10:16 PM
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in the meanwhile...



I believe those are all the bricks and wood that are needed with some extra tiles for eye candy. They were poorly arranged due to lack of motivation. I still have other tiles to add (mostly background stuff), but since they will take up a lot of space, I'm going to make a preview of all the tiles first.

As for the gargoyles, either 7 or 12.
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Feb 15, 2006, 04:49 AM
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I say 12 for forest use and 7 for the brick part. Or even better: get the brick's colors and recoler 7 a littlebit. Saves palette space too.
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Feb 15, 2006, 05:55 AM
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Quote:
Originally Posted by Cheese
1 and 6.
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Feb 15, 2006, 06:00 AM
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Quote:
Originally Posted by CrimiClown®
MY PYRAMID IS GONE!!!! o_O
That is because it sucked. ;p
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Quote:
Originally Posted by UNKNOWNFILE
That is because it sucked. ;p
UF is kind of right. If you are going to contribute, you can be helpful and put in something useful in the tileset.

Also, blur's edit seems to use the unedited plants rather than the recolored ones from Neon's edit. Which raises a question, should we keep them green or change them to the soil-like teal?
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Feb 15, 2006, 06:43 AM
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Quote:
Originally Posted by Cooba
Also, blur's edit seems to use the unedited plants rather than the recolored ones from Neon's edit. Which raises a question, should we keep them green or change them to the soil-like teal?
The new shade of teal made the plants blend into the grass way too much. The old green color looks better in my opinion, though there's probably a color better than both of those (perhaps #2 from Cheese's gargoyle colors).
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I've been working on some vines, but my Paint won't allow me to save as .png. Usually, ImageShack would do that for me, but I'm stuck with this 1,5MB bmp file now. I uploaded it anyway, so you can take a look at it and use it for... Whatever.

1500Kb .bmp file.

Edit: I put them next to the gargoyle, to save space.
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Someone needs to put the valentine LMAT heart guy into this tileset.
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Feb 15, 2006, 07:12 AM
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Quote:
Originally Posted by Fquist
Someone needs to put the valentine LMAT heart guy into this tileset.
Although I think it will be deleted right away (just like my pyramid ), you can try...
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Feb 15, 2006, 12:19 PM
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Quote:
Originally Posted by CrimiClown®
MY PYRAMID IS GONE!!!! o_O
It isn't. My pyramid thing is your pyramid. I just traced it, turned it into a sprite, and made it so that it fit into the tileset.

Also, I just noticed that my cave ledge tiles don't fit into all of the ground side tiles. Could someone look into this, try to fix it? I'm busy at the moment.
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Feb 15, 2006, 01:15 PM
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11 and 6.
This tileset needs a bit more variation in the colors. Too much green gets sickening after a while.
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...I think I'd rather have some more green in the tileset than something with 11's shade of blue =|.

6 is good though D=
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Feb 15, 2006, 02:34 PM
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Quote:
Originally Posted by Risp_old
It isn't. My pyramid thing is your pyramid. I just traced it, turned it into a sprite, and made it so that it fit into the tileset.
No, your pyramid thing is the Egyptians' pyramid. ;(
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Feb 15, 2006, 02:38 PM
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1 for outside, and 6 for inside.
The neon green makes contrast, and contrast is good.
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Feb 15, 2006, 04:16 PM
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hmm..... 6 it is. yes, 6 won. the neon green will work too, we'll just have 2 gargoyles. and btw we can have both green and bronze for both inside/outside.
so, i will get working on it.
EDIT:

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Quote:
Originally Posted by Fawriel
11 and 6.
This tileset needs a bit more variation in the colors. Too much green gets sickening after a while.
All that stuff blur did adds a nice amount of colour variation. Since that stuff is castleish, torches would also be a good way to add some red. I also think that part of the tileset could use roofs, but I think blur will work on that part himself. Trees would also fit well in this tileset, which would add a bit of brown.

I also think that this tileset would make for a good swamp themed level. Maybe add some water tiles? Dark blue would fit best, I think.
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Feb 16, 2006, 02:33 AM
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A castle in a swamp allows for cool "mystical" levels. Maybe add some "smoke" to flow above the water too?
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I'll be right on to adding some nice Will-o-Wisp animation and maybe some other pretty magical stuff as soon as I'm done with my work for today.
\o/!
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your 'smoke' is fog? that sounds great. Good for small Auto-X-speeded layer 2!
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