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Add virtual Players...

reima

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Apr 30, 2006, 09:31 AM
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Add virtual Players...

hello

i want to make a bot for JJ2

but i have too less informations about JJ2


So i have questions:

How i can add vitual Players in the Game (they musst "only" spawn in the game and do nothing)?

When i know how i make this, then i can beginn with programm the bots

thx for all inforamtions.

reima
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Apr 30, 2006, 10:49 AM
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You should ask ahat
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Apr 30, 2006, 10:56 AM
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You also must find all the memory adresses also for movment jumping shooting ect.
and edit them acordingly.
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Apr 30, 2006, 08:16 PM
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I suggest contacting either ahat or myself. We are both currently working on different approaches to JJ2 AI.
reima

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May 1, 2006, 02:43 AM
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that is great!!
i can not very much about jj2 but i can programm with c++ and assembly


reima
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May 1, 2006, 02:53 AM
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I have experimented somewhat with this... Do you know the program 'Tasker'? It allows you to record keyboard and mouse movement and playback. I've made a 'bot' this way, or simply put, a hard-to-hit target that runs around. If I (finally) kill it, I reset the program and position and voilà... One thing, though, if you hit the bot, its movement is slightly corrupted because the recording continues while it flinches from the hit... I guess there COULD be a way to make tasker 'pause' at that very moment...
reima

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May 1, 2006, 03:31 AM
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Quote:
Originally Posted by CrimiClown®
I have experimented somewhat with this... Do you know the program 'Tasker'? It allows you to record keyboard and mouse movement and playback. I've made a 'bot' this way, or simply put, a hard-to-hit target that runs around. If I (finally) kill it, I reset the program and position and voilà... One thing, though, if you hit the bot, its movement is slightly corrupted because the recording continues while it flinches from the hit... I guess there COULD be a way to make tasker 'pause' at that very moment...

thats also a idea of there i think to do, i can with winapi sumulate pressed key and much more and i can send it to the ProgrammHandle (can search witch programm is in the foreground, to this i send the events) the problem is that i can only add 3 bots per player and i musst play in spitscrean....
reima

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May 1, 2006, 04:06 AM
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B.T.W

know everybody a good diassembler?
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May 1, 2006, 10:11 AM
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Quote:
Originally Posted by CrimiClown®
I have experimented somewhat with this... Do you know the program 'Tasker'? It allows you to record keyboard and mouse movement and playback. I've made a 'bot' this way, or simply put, a hard-to-hit target that runs around. If I (finally) kill it, I reset the program and position and voilĂ(-)... One thing, though, if you hit the bot, its movement is slightly corrupted because the recording continues while it flinches from the hit... I guess there COULD be a way to make tasker 'pause' at that very moment...
That's not exactly AI there. It may run around, shoot, but it's not AI and I suppose you would need a different recording for every level which would not be that efficient.

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know everybody a good diassembler?
W32DASM
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May 2, 2006, 03:29 AM
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Quote:
Originally Posted by Overlord
That's not exactly AI there. It may run around, shoot, but it's not AI and I suppose you would need a different recording for every level which would not be that efficient.
I'm aware...
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May 4, 2006, 09:19 AM
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Jazz Jackrabbit 3 is on the way!
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Aug 11, 2006, 11:13 AM
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I didn't know people talked about me! ;| Evil.
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Quote:
Originally Posted by ahat
I didn't know people talked about me! ;| Evil.
All the time. We are bad people.
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