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Queen of Board

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Violet CLM Violet CLM's Avatar

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Jan 28, 2013, 08:13 PM
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This one?
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Jan 29, 2013, 05:29 AM
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Quote:
Originally Posted by Slaz View Post
I still wonder why he left. He was my favorite Jazzer when I visited Jazz2City long ago...
He just moved on to other things, some now and then he still peeks the boards.
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Feb 2, 2013, 05:24 AM
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Quote:
Originally Posted by ShadowGPW View Post
He just moved on to other things, some now and then he still peeks the boards.
I was wondering that. In 2005... Still thanks for the answer.

DethMan's levels always popped out with something unusual, like Queen of Board. TSF made him an idol, haha. It made me search the net for more of his stuff.
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Feb 3, 2013, 05:42 PM
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Nice, thanks Violet.
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Feb 3, 2013, 05:43 PM
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Also, do you have the level called The Ride? It was a huge roller coaster and another level that was two spaceships?
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Feb 3, 2013, 06:01 PM
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Nope, sorry, couldn't find it on J2O or with Captain Cook.
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Feb 4, 2013, 07:11 PM
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Captain cook?
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Feb 5, 2013, 06:42 PM
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Very nice, good to see people adding to JJ2 after all these years. Heard someone was working on JJ3 completion but haven't looked into it. Some sort of JJ3 demo fix up I guess. If so please post and let me know.
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Feb 6, 2013, 06:48 AM
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http://www.jazz2online.com/jcf/showthread.php?t=19325

This is just one of much more tries to make, finish or edit JJ3.
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Feb 6, 2013, 08:23 AM
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Quote:
Originally Posted by Just a Random User View Post
http://www.jazz2online.com/jcf/showthread.php?t=19325

This is just one of much more tries to make, finish or edit JJ3.
But the most successful one, I think... though I haven't been following the attempts at all :c
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Feb 6, 2013, 08:41 AM
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Originally Posted by Lithium View Post
But the most successful one, I think... though I haven't been following the attempts at all :c
You're right Lithium, but I hope that will be done in the development of Jazz 3 and shall not be aborted, such as by Epic Games. Otherwise this development is a very good try, I completely surprised when I tried this awesome this unoffical patch for Jazz 3. I think they can be done someday.
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Feb 12, 2014, 11:31 PM
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Unhappy Where should I go now?..



Now, I can open the door 1,2 on 'queen of board' without cheat.
so I go to the T'Zarin crystal cave...



I know that blue block is not T'Zarin crystal.
so I keep going..



Oh.. I found some useful hidden way. Good!..
(And his Headbanging also..)



Yay.. I found the crystyal room, but the only thing I can shoot/buttstomp there is the green half of the half green-half blue ball.
BUt!.. Jazz can only break green half one, and he can't break other blue half one..

so I use the cheat code : JJMORPH.



Yeah. Spaz can break that blue half one with his great kicking skill.

But..

After break the crystal, I go out of the caves, but again there are a blue and a red block when I fall down the hallway, I shoot the wall again and it again teleports me to my death. NOOOO!
Is there anything else to destroy in the crystal room, and how do I go about that?

now what?..

you said just 'now what?'?

how do I know that?! I don't have any other answer to you! why are you question to me huh?
NOW WHAT?!

And several times later, I found someone's walkthrough.

Quote:
Originally Posted by plunK View Post
Got to point 1 on the map and get some ice powerups (roughly 304, 241) {press f9 for coordinates}

Go to point 2 on the map (roughly 292, 251) and shoot the block(maybe TNT?) then freeze the spring to get by. If you waste your freezers more are avaiable at the very far right zagged silver wall of the main QoB area (roughly 451, 340)

well.. Ok..



I follow the plunK's walkthrough, but there is nothing on there I can activate or break somethings..
Is there any something I missed? I don't thing so..
there's nothing happend even I shoot/buttstomp all blocks in that area.

then.. where should I go now?
Please give me some information!
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Feb 12, 2014, 11:49 PM
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Two bits of information:
1) Jazz 2 has a screenshot key! It's F12. Or if that doesn't work for you because you don't have any programs that read .pcx or .tga images, you can use print screen instead. Point is, taking photos of your computer screen is a bit silly.
2) If all else fails, you can watch someone else play it up to that part.
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Feb 13, 2014, 01:34 AM
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Hmm..



Thanks to violet CLM, I found QOB macro data.
It will be very helpful to clear the QOB without cheats!

So I looked at the file to download and run it.



Oops?..
tileset has been damaged?..
well.. Let's run to JCS..



What the.. what is the problem exactly?
what should I do now?

P.S. My progress is..



Hmm.. Now, I can open the door 3 also, but one thing were not resolved..



Where to I go now?..
I can't find the exit..
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1.Please understand my 'Stupid' english. I always sorry about that..어쩌면 재즈 잭 래빗을 즐기는 유일한 한국인..?
2.Well.. it just my opinion.

Or if you won't, then I'll kill you with this COOL weapon.

Last edited by Louis K; Feb 13, 2014 at 05:52 AM.
Old Feb 13, 2014, 08:19 AM
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Feb 13, 2014, 02:28 PM
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.j2m files are macros (demos). They play when you open JJ2 to the main menu and don't press anything for a while.
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Feb 13, 2014, 02:55 PM
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Ah..

Quote:
Originally Posted by Violet CLM View Post
.j2m files are macros (demos). They play when you open JJ2 to the main menu and don't press anything for a while.
Ah.. I didn't know that.

Thanks
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2.Well.. it just my opinion.

Or if you won't, then I'll kill you with this COOL weapon.
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In all those years, I've totally missed the existence of that macro file.

So yesterday I tried running it in JJ2. But for some reason the Jazz sprite got all goofed up and eventually gets stuck in a platform as an airboarding sprite right after returning from the first AreaID trigger room. Both the tileset and the level are original, and the problem happens with both plussified and non-plussified TSF.

Anyone knows how and why this happens?
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amazing that people are still struggling over this map
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Feb 14, 2014, 08:43 AM
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TSF has problems with macros, or at least macros recorded in 1.23 (don't remember which).
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Ahh, I didn't knew that.

I've tried running this macro file in 1.23 now. In Plus, it got 'out of sync' while the player was on it's way to the 2nd AreaID. The macro kept playing alright, the player just went back and forth mindlessly in one area.

Then I tried it non-plussified. The player got a lot further, all the way into the Tzarin maze! However, at the beginning of the maze it took a wrong turn on the upper-left and that's where it goes cuckoo. It got stuck in a pattern spazzing out as if all buttons were pressed at once at a slight interval of a few seconds. Then at last I tried playing it windowed (non-plussified) to check if framerate somehow interferes, but it does exactly the same getting stuck at the Tzarin maze.

So in short:
The Macro gets out of sync in Plus. And gets stuck in a pattern in non-Plus.

Has anyone ever played this macro successfully from the beginning to the end? I doubt it.
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Old Feb 14, 2014, 03:21 PM
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One day I'd like to see plus have its own improved macro format, that could be user friendly, not buggy as hell and do so much more.

Oops that's kind of off-topic. But kind of relevant to the discussion of the mess that is JJ2 macros.
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What do you mean? Jazz 2 macros work just fine...


On a less sarcastic note, I agree with Treylina -- it would be nice for Plus to fix macros.

Anyway, on a more on-topic note, I haven't actually played QoB in a long time, and I've never actually completed it, either. I guess I should do that...
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Hey, is there any walkthrough video for the first level (Queen of B o a r d)? I couldn't find it on YouTube

I just found this level pack which was not included in the version (1.00g) I've originally played back in the days... and I found these levels extremely fascinating!

Also, now I know from where the name Puke Nukem comes from
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Well, you know, most level packs weren't included in 1.00g, because it had levels made by the game's developers only.

In any case, this purports to show you the way through, though I haven't tried it myself
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Sep 22, 2015, 03:16 PM
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Quote:
Originally Posted by Violet CLM View Post
Well, you know, most level packs weren't included in 1.00g, because it had levels made by the game's developers only.

In any case, this purports to show you the way through, though I haven't tried it myself
Yeah, thx, I've seen that link already somewhere in this thread but Macros work really weird on my Jazz. I was hoping there is somewhere a video made by some kind guy who shows step by step how to beat the level while entertaining with some funny comments and throwing a lot of "did you know that..." comments. But maybe I'm too demanding.
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Sep 22, 2015, 03:24 PM
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Maybe someday you can make that video!
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Sep 30, 2015, 07:16 PM
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Maybe someday you can make that video!
Yeah.... This level was definitely not made to be beaten by a random dumb redneck. So I don't see that coming ever.
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That's what they said to Galileo.
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Well...
it seems like it is my task to end this story.
Queen of Board is really a hard level. I dont know if anyone was able to solve this without hacking it with jcs or the tileset. You can solve all the stuff, the labyrint of tzar and the other parts that names I forget. Dont ask me how much time I spent with qob. The first time I played it was probaply more than 15 years ago. I managed to solve this a first time I think in 2016. So the basic question for everyone who spent many hours with that level is how to go trough the hidden labyrinth. The answer is really simple and I'm wondering why noone hasn't done it the way I did. Just make a drawing of that labyrinth on squared paper. It took me several evenings until I had the full labyrinth. You also need to consider that you cant just save the level and you have to do all things each time until you get to the labyrinth! Even with the finished drawing I was not able to finish the level because there was still some detial missing. You have to find at least three super secrets. I only had two or one of them, I can't remember. To find the last one it was necessary to walk on every field and check if theres something hidden. Well the result of all is a video of a full walkthrough of the level on youtube that I have uploaded already in 2016.
https://youtu.be/dPi7JTtHgIk
At 11:19 theres a bottom stomp. That was the last detail that was missing and really (!) hard to find. At least you can use the tnt also.
Oh and at that moment I dont feel to publish the drawing of the labyrinth. Maybe later
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