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TaZaR

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Dec 26, 2005, 02:17 PM
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Sprite Rips

Well, I think this topic should be a place where everyone should post his/her ripped sprites from JJ1 or 2, or even from JJA. So, if someone would like to use them for a game or something, they could find it here. (this is why I posted this into the community game development section)
Okay, here are the stuffs I've been ripped from JJ1 today.

I'm not sure, but maybe the little turtle is incorrect. (I mean maybe has some mixing pixels, or has some not needed ones, not sure. This is because of the background... I'll find a better way to rip)
More will come later, hopefully.
And here's the JJ2 turtle again, to let every spritesheets being in one place. See the difference beetwen this and JJ1's?
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Dec 26, 2005, 03:25 PM
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Every sprite from Episodes 1-6 has already been ripped. A-C/X would be more useful.
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Dec 26, 2005, 04:45 PM
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Quote:
Originally Posted by Unknown Rabbit
Every sprite from Episodes 1-6 has already been ripped. A-C/X would be more useful.
Oops, I've been missed something! Could you tell me, where I can get them?
And okay, next time I'll work on HH94/95 & A/B/C episodes.
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Dec 26, 2005, 05:14 PM
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First off, HH'94 has been ripped.
Second, Any chance you will continue the upright turtle walking animation(As I'm positive it's not in the game)?
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Dec 26, 2005, 05:38 PM
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Okay, I've found the JJ sprites link, ripped by Double Dutch. I post it here, so if anyone needs it, he won't need to search.
http://www.jazz2online.com/jcf/showt...ghlight=sprite
Quote:
Originally Posted by n00b
Any chance you will continue the upright turtle walking animation(As I'm positive it's not in the game)?
I don't think so... That should be a lot of time, if I want to keep JJ2s animation & frame quality. If there will be JJ2 source one day, I'll make this turtle's sprites for an addon to JJ2. But if you would like to continue, or using it somewhere, just feel free.
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Dec 26, 2005, 06:03 PM
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I don't really like the upright turtle's gun. It looks too large and un-detailed.
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Dec 26, 2005, 06:32 PM
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I know, I know, I've been did it years ago.
To Double Dutch: What program did you used to rip those sprites, or how? That sprite extractor that you mentoined before? I've even seen a snake-like turtle beetwen the sprites, is it from a secret level, or what, because I've been never seen it before.
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Dec 26, 2005, 10:56 PM
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The fact that the JJ2 turtle was drawn on top of the JJ1 turtle fascinates me for some reason.
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Dec 27, 2005, 07:41 AM
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Quote:
Originally Posted by TaZaR
I know, I know, I've been did it years ago.
To Double Dutch: What program did you used to rip those sprites, or how? That sprite extractor that you mentoined before? I've even seen a snake-like turtle beetwen the sprites, is it from a secret level, or what, because I've been never seen it before.
post an screenshot of that turtle, please!
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TaZaR

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Dec 27, 2005, 08:10 AM
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I have no screenshot, cuz as I said, I didn't seen him in the game.
But here are the sprites by Double Dutch.

He must be on a secret level, or even not in the game. Or maybe I'm just don't remember.
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Dec 27, 2005, 08:29 AM
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Thats a Dragoon. He was on Marbella. Jeez, how can you forget that guy?
Everyone, go replay JJ1.

Last edited by n00b; Jan 13, 2006 at 01:27 PM.
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Dec 27, 2005, 08:32 AM
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Ouch, I'm still not sure, I've been seen it. I gonna replay JJ1 again, after the exam period.
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Dec 27, 2005, 08:34 AM
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Here are some* of my rips from JJ2:
Tuf Boss
Rocket Turtle
Norm Turtle
Bubba

*The others are either lost or incomplete.
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Dec 27, 2005, 08:39 AM
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You're sprite rips are much more complete/detialed than mine. Thanks for posting them here.
By the way, where is that angelic Bubba came from? Ripped with that sprite viewer? (If you'll say it's in the game, I'll replay JJ2 again, too )
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Dec 27, 2005, 08:42 AM
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ZOMG!
BubbaAngelSprite!?
lol!_______
/
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Dec 27, 2005, 09:17 AM
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Quote:
Originally Posted by TaZaR
By the way, where is that angelic Bubba came from? Ripped with that sprite viewer? (If you'll say it's in the game, I'll replay JJ2 again, too )
Ripped with Sprite Viewer.
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Dec 27, 2005, 01:55 PM
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n00b, could you post here the sprites, that you've been ripped from JJ Advance? I've been seen 2 sheets in a topic, and the 3rd one had broken link. :I
Thank!
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Dec 27, 2005, 02:11 PM
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Post the ones from the topic, my Harddrive died so I don';t any thing else.
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Dec 27, 2005, 03:23 PM
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And that one didn't worked:
http://www.vipir.com/haiku/phil-bin/jazzsprites3.PNG
You said in that topic, that you used some emustuff to get them from the rom, not ripping them with screenshots. Could you tell me more?
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Dec 27, 2005, 03:54 PM
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The third one is linked to a dead server, so it won't work.

I used the OAM viewer in Visual Boy Advance.
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Dec 27, 2005, 04:12 PM
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Thanks much! I'll see how it works...
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Dec 28, 2005, 07:44 AM
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OMG, Spaz was supposed to be playable?
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Dec 28, 2005, 11:19 AM
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...no, those are pretty obvious looking sprite edits.
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Dec 28, 2005, 11:25 AM
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Violet is right.
I was screwing around with Spaz since his hand looked like it was supposed to hold a gun(shortly after I realized he was pulling his ear). I left those in there for the heck of it.

EDIT-Jeez, I did a weak ripping job.
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Dec 28, 2005, 11:48 AM
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What the Heck is with the turtle holding a gun?

Sprite edit?
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TaZaR

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Dec 28, 2005, 12:00 PM
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Quote:
Originally Posted by Twinsoul
What the Heck is with the turtle holding a gun?

Sprite edit?
Which one? Darkshell or the troops?
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Dec 28, 2005, 12:18 PM
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The one on the first post.
The jj2 normal turtle sprites.
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Dec 28, 2005, 12:19 PM
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That was an obviously done edit Twinsoul.
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Dec 28, 2005, 01:48 PM
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Quote:
Originally Posted by n00b
That was an obviously done edit Twinsoul.
Twinsoul isn't exactly the brightest Jazzer. In fact, he's not even average there. Just forgive him.

And JJA looks like it was drawn in MSPaint.
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Dec 28, 2005, 02:02 PM
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Thats one advanced MS Paint-er
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Dec 28, 2005, 02:06 PM
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Quote:
Originally Posted by Odin
Twinsoul isn't exactly the brightest Jazzer. In fact, he's not even average there. Just forgive him.

And JJA looks like it was drawn in MSPaint.
I wish people would stop saying you can't make good things in MS Paint.
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Dec 28, 2005, 02:08 PM
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Quote:
Originally Posted by ThunderPX
I wish people would stop saying you can't make good things in MS Paint.
Seriously.
Any good peice of pixel art came from MS Paint.(as always there are exceptions)
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Dec 28, 2005, 04:15 PM
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JJ2.
TaZaR

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Dec 28, 2005, 04:50 PM
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You can done everything in mspaint expect the few things about the palettes. You don't need 250 effects to make a nice sprite.
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Dec 28, 2005, 05:11 PM
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But you do need 250 effect to make nice sprites... faster.
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Dec 28, 2005, 05:21 PM
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250 effects cant even make sprites.
AT ALL.
EDIT- Or increase the speed for that matter.

Last edited by n00b; Dec 28, 2005 at 05:46 PM.
TaZaR

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Dec 28, 2005, 05:43 PM
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Quote:
Originally Posted by n00b
250 effects cant even make sprites.
AT ALL.
Agree, if you use for example PSP's brush, the sprite will be too much blurry, and not every pixel will be at the place, where you want. Of course maybe it could work for bigger sprites with bigger color depth, but not with 8-bit sprites for 320x240 resolution.
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Dec 28, 2005, 06:23 PM
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Quote:
Originally Posted by ThunderPX
I wish people would stop saying you can't make good things in MS Paint.
I didn't. I simply stated that JJA looked like it was made in MSPaint. I use MSPaint for all my picture editing/pixeling needs, so I can't really say that I don't think anything good can come out of MSPaint.

What I should've said was that JJA's sprites (more notably the larger ones) have bad shading/coloring. I've been pixeling for only the past six months (in MSPaint, even, not a program meant for pixeling like GraphicsGale), and even I could do a better job.
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Quote:
Originally Posted by TaZaR
Agree, if you use for example PSP's brush, the sprite will be too much blurry, and not every pixel will be at the place, where you want. Of course maybe it could work for bigger sprites with bigger color depth, but not with 8-bit sprites for 320x240 resolution.
Uhhh... if you zoom in, just like in Paint but better, you can tell where the pixels go, and PSP doesn't blur things.
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Dec 28, 2005, 06:59 PM
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Paint supports up to 10x, which is a fairly good zoom.
I really don't see the point in zooming in so far that you can barely see what you're working with.
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