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tell some of the levels what u are buiding and goning on j2o

Camou

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Oct 6, 2006, 08:31 AM
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Only the Ogi City was fun, but Kuba's banned
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Oct 6, 2006, 10:29 AM
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Quote:
Originally Posted by Camou
Only the Ogi City was fun, but Kuba's banned
I did alot of work on ogi, but anyways I saw kuba the other day.
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Camou

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Oct 6, 2006, 01:31 PM
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Quote:
Originally Posted by Birdie
I did alot of work on ogi, but anyways I saw kuba the other day.
He's on Jazz2 again? =D
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Oct 6, 2006, 01:50 PM
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Lets get back to the topic please.
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Saphir

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Oct 11, 2006, 10:31 AM
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Well, I practically finished my first CTF level a few minutes ago. Won't release it on J2O right away though; I'll test it online first.
EDIT:
The current layout of the level can be found here: http://img178.imageshack.us/my.php?image=layoutux6.png
The shortest path between the bases can be pretty well defended with bouncers.
(screenshot taken in JCS; too bored to do it any other way)
Camou

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Oct 11, 2006, 01:32 PM
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Quote:
Originally Posted by Saphir
Well, I practically finished my first CTF level a few minutes ago. Won't release it on J2O right away though; I'll test it online first.
EDIT:
The current layout of the level can be found here: http://img178.imageshack.us/my.php?image=layoutux6.png
The shortest path between the bases can be pretty well defended with bouncers.
(screenshot taken in JCS; too bored to do it any other way)
Ok it works now, it looks good
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Last edited by Camou; Oct 11, 2006 at 10:04 PM.
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Oct 11, 2006, 05:31 PM
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Link works fine Camou, try jiggling your Flux Compacitator.

Anyways, I like the layout, it seems large and easy to navigate.
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Oct 13, 2006, 01:44 PM
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I have abandoned Tropical Paradise. I am making a different tileset called: "Natural World". I going to try and make it 0% painty, and I will use Photoshop instead of MS paint. It will be 24 bit. I am trying to make it as good as good as Disguise's tilesets.
Old Oct 13, 2006, 04:41 PM
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Oct 13, 2006, 11:55 PM
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Quote:
Originally Posted by Birdie
Tilesets can not be 24 bit, only 8bit :P
I knew that.

I was going to use the 24 Bit Method.

EDIT - An early pic of "Natural World".

http://www.savefile.com/files/158758

This is not the final version, it's just what I have drawn so far. It there is anything you think I should add or change please PM me.

Last edited by PurpleJazz; Oct 14, 2006 at 04:15 AM.
SPAZ18

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Oct 14, 2006, 08:27 AM
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That's looking good so far! I noticed the "Hi SPAZ18" message at the bottom. Can't wait to see the final version.

I have decided to change my story for the Jazz Under Fire pack as Devan is overused as a villain. Can someone suggest me another villain that is NOT in JCS?
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Last edited by SPAZ18; Oct 14, 2006 at 08:37 AM.
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Oct 14, 2006, 10:15 AM
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I have so much things to do:

The Amazing Maze
Rabbit Adventure
PJ7 Battle Pack
PJ7's Level of Fun
The Reign of Bolly
Natural World
Ultimate Sonic Set
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Oct 14, 2006, 12:19 PM
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Quote:
Originally Posted by SPAZ18
That's looking good so far! I noticed the "Hi SPAZ18" message at the bottom. Can't wait to see the final version.

I have decided to change my story for the Jazz Under Fire pack as Devan is overused as a villain. Can someone suggest me another villain that is NOT in JCS?
Cooba's evil doppelganger.
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Oct 14, 2006, 01:04 PM
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Quote:
Originally Posted by ThunderPX
Cooba's evil doppelganger.
LOL!!!!

I have changed the story now, see what you think, I have included the music and tileset this time.

HERE!
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Oct 15, 2006, 12:48 PM
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I am now making a level called "Chilly Slopes", but I need advise on what to add next. Here is the file: http://www.savefile.com/files/162924 (TSF)
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Oct 17, 2006, 06:23 AM
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I'm now working on one of those Test levels. Can someone please suggest me a name for this level? How many tests should I put in?
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Birdie Birdie's Avatar

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Oct 17, 2006, 02:28 PM
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Quote:
Originally Posted by SPAZ18
I'm now working on one of those Test levels.
Don't.
Quote:
Originally Posted by SPAZ18
Can someone please suggest me a name for this level?
NULL
Quote:
Originally Posted by SPAZ18
How many tests should I put in?
None, I hope that this advice will help you, my point is I see no point in making a test level.
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Oct 17, 2006, 03:54 PM
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Quote:
Originally Posted by Birdie
my point is I see no point in making a test level.
And I see no point in keeping things like J2NSM private, but here we are.


@Spaz18 name it "Generic Test Level: Cliche Edition"
And have about 28 tests, have at least 5 of them be exact replicates of prior tests in the level.
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Oct 17, 2006, 10:11 PM
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Being helpful, huh?

SPAZ18, I suggest you stop starting different projects every couple of days. Did you even finish any of your previous ones? That would either render you incredibly quick or mean that you did not spend enough time on them. Just stick to one realistic project for a while and pull through with it.
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Oct 17, 2006, 11:10 PM
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Quote:
Originally Posted by Birdie
None, I hope that this advice will help you, my point is I see no point in making a test level.
I agree. Don't make tests or hotels because they are boring.
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Oct 18, 2006, 12:19 AM
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just wait until Friday!
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Oct 18, 2006, 09:55 AM
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@Ðx: for what? ;P

On-topic:







Ignore the empty space in the images. I tend to do that when I make screenshots.
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Oct 18, 2006, 12:42 PM
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Quote:
Originally Posted by Dx
just wait until Friday!
Jazz x =o?
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Ðx Ðx's Avatar

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Oct 19, 2006, 03:12 AM
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No Jazz X :P

Something else
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Oct 19, 2006, 08:19 AM
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Quote:
Originally Posted by Dx
No Jazz X :P

Something else
Indeed, it's Hot springs remake remake.
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SPAZ18

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Oct 19, 2006, 12:29 PM
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I might not be doing any JCS for a while coz my computer is screwed right now.
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Oct 19, 2006, 12:30 PM
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Quote:
Originally Posted by DarkSonic
[screenshots]
Lookin' good. Can't wait.
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Oct 19, 2006, 01:01 PM
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Quote:
Originally Posted by ds
(screens)
Just as well, there will be a new tubelectric by noka coming soon
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Oct 19, 2006, 01:04 PM
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I thought that was already out, and if Noka is doing a NEW new Tubelectric what was the point of releasing the first one?
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Oct 19, 2006, 01:11 PM
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Quote:
Originally Posted by n00b
I thought that was already out, and if Noka is doing a NEW new Tubelectric what was the point of releasing the first one?
New, as in a better version
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Oct 20, 2006, 07:30 AM
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Gotta say that that tileset is very nice.
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Old Oct 20, 2006, 07:30 AM
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Oct 21, 2006, 01:53 PM
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your improving pj7.
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Oct 22, 2006, 01:55 AM
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Indeed.
While putting down the near-ready CTFs for a moment, I started making another (zzz) racepack. I ran out of imagination so I'll just call it Five Nooby Races II
Screenshots so far:
Level 1:
http://img91.imageshack.us/my.php?image=fnr2-1-2.png
http://img91.imageshack.us/my.php?image=fnr2-1.png
Level 2:
http://img91.imageshack.us/my.php?image=fnr2-2-2.png
http://img91.imageshack.us/my.php?image=fnr2-2.png
Level 3:
http://img91.imageshack.us/my.php?image=fnr2-3.png
http://img91.imageshack.us/my.php?image=fnr2-3-2.png

I'll have to remove some foreground eyecandy in level 1 (distorts gameplay) and add some in level 2. Levels 4 and 5 aren't ready yet.
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Oct 22, 2006, 05:21 PM
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Quote:
Originally Posted by Saphir
Indeed.
While putting down the near-ready CTFs for a moment, I started making another (zzz) racepack. I ran out of imagination so I'll just call it Five Nooby Races II
Screenshots so far:
Level 1:
http://img91.imageshack.us/my.php?image=fnr2-1-2.png
http://img91.imageshack.us/my.php?image=fnr2-1.png
Level 2:
http://img91.imageshack.us/my.php?image=fnr2-2-2.png
http://img91.imageshack.us/my.php?image=fnr2-2.png
Level 3:
http://img91.imageshack.us/my.php?image=fnr2-3.png
http://img91.imageshack.us/my.php?image=fnr2-3-2.png

I'll have to remove some foreground eyecandy in level 1 (distorts gameplay) and add some in level 2. Levels 4 and 5 aren't ready yet.
They all need more eyecandy.
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Oct 22, 2006, 10:37 PM
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No. No, I don't think so. At least not all of them. Especially in a race, too much eyecandy could just be confusing.
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Oct 23, 2006, 07:45 AM
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Currently in progress: A new battle level, with the overused tileset diamondus beta (sorry, but I love it)!

No screens, though. D=

Quote:
Originally Posted by Saphir
Indeed.
While putting down the near-ready CTFs for a moment, I started making another (zzz) racepack. I ran out of imagination so I'll just call it Five Nooby Races II
Screenshots so far:
Level 1:
http://img91.imageshack.us/my.php?image=fnr2-1-2.png
http://img91.imageshack.us/my.php?image=fnr2-1.png
Level 2:
http://img91.imageshack.us/my.php?image=fnr2-2-2.png
http://img91.imageshack.us/my.php?image=fnr2-2.png
Level 3:
http://img91.imageshack.us/my.php?image=fnr2-3.png
http://img91.imageshack.us/my.php?image=fnr2-3-2.png

I'll have to remove some foreground eyecandy in level 1 (distorts gameplay) and add some in level 2. Levels 4 and 5 aren't ready yet.

Haha, finally someone using Disguise tileset made for my contest. Figure it would never be used, but hey! *grins*
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Old Oct 23, 2006, 07:47 AM
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A level.
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Oct 24, 2006, 02:42 AM
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Wow, your level is looking great PJ7. What tileset is that?
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PurpleJazz PurpleJazz's Avatar

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Rootalopicus by ET. The tileset can be downloaded here: http://tilesets.hewwo.com/contest/Rootalopicus.zip
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Awesome! Thanks PJ7!
It's a small set but a lot can be done with it.
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