Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » General Jazz Jackrabbit Talk

Layout or Eyecandy

R3ptile

Banned

Joined: Aug 2003

Posts: 3,885

R3ptile is doing well so far

May 31, 2004, 09:56 AM
R3ptile is offline
Reply With Quote
Layout or Eyecandy

I was extremely boring bored as always then I decided to make a new sexy poll. What is more important for you when you're reviewing or making a level - the layout or the eyecandy?

Myself, I think the layout is more important, a level with a very good layout and an average eyecandy always get high ratings.

What's your opinion?
cooba cooba's Avatar

JCF Veteran

Joined: Jan 2004

Posts: 7,812

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

May 31, 2004, 11:07 AM
cooba is offline
Reply With Quote
Same here.
FireSworD

JCF Member

Joined: Aug 2001

Posts: 2,834

FireSworD is an asset to this forumFireSworD is an asset to this forum

May 31, 2004, 11:47 AM
FireSworD is offline
Reply With Quote
This topic should be:

Layout eyecandy or originality; because when I actually do review a level, even if it has decent eyecandy or a good, solid layout, I won't give it a really high rating, in fact 8 at most, if it doesn't have anything original about it.

I'd tend to prefer solid, easy to learn and varied layouts over eyecandy. Because layouts need to be solid for the competeitive players. Else they'll get very frustrated.
An example of levels with very good eyecandy but troublesome gameplay are MidN's. No offense to her or anyone who likes her levels, but they are obviously not built for the competetive players. And feature concepts like blacking out, a thingy that spins you around for a long period of time etc. Eyecandy is a huge factor though, and the fun factor is determined upon sight and seeing your rabbit playing on a screen. I guess on a very, very deep philosophical way of saying it, everything about playing Jazz or any game is based on looks/eyecandy.


Just my thoughts.
Old May 31, 2004, 11:51 AM
Trafton
This message has been deleted by Trafton.
Trafton

JCF Member

Joined: Oct 2002

Posts: 3,589

Trafton is an asset to this forum

May 31, 2004, 12:03 PM
Trafton is offline
Reply With Quote
Here's what I think it is:

Layout - 45%
Eyecandy - 25%
Fun Factor - 20%
Originality - 10%

More or less. However, it is rare you find a level that has poor eyecandy but a great layout. Sometimes you will find a level that has fairly good eyecandy but poor layout, though. Originality is a different matter.

Things like flow are a combination of multiple aspects. Flow consists about 20 out of 45 percents in the layout and about 5 out of the 20 percents in fun factor. Thus, it is about 25 percent overall. There is a certain amount of eyecandy that goes into the fun factor (5%) and originality as well (10%). The remaining 5% of originality is made up by miscellaneous factors such as music, which probably makes up about 2% of my final rating. Not enough to sway anything.

There is more or less a barrier it seems that keeps levels from going over 8.0 without really great originality. 8.5 would be the absolute maximum for just a standard, little-new level.

I couldn't imagine that MidN would be offended by what FS said; it is more or less accurate. Her levels generally do focus more on originality and fun factor than the more technical stuff (layout and eyecandy.) I'd think that MidN's levels would score high in originality and fun factor (30%), fairly well in eyecandy (25%), and middle-of-the-road in layout (45%). This is an odd case where my rating would be slightly higher than the level would merit; I make subtractions for some technical things. MidN's levels are well-done, but not professional-feeling. This is worth some.

This isn't scientific or anything, but is a more or less accurate measure of how I find that I rate. In reality, though, I simply look at a level for about thirty seconds to a minute and come up with a rating. The more one reviews, the easier it is to judge ratings. I generally have a good idea within my mind at this point, within 0.2 or 0.5, with 0.7 or 1 at the maximum.
__________________
Every day, I get up and pray to Jah
And he increases the number of clocks by exactly one.
Blackraptor Blackraptor's Avatar

JCF Member

Joined: Sep 2002

Posts: 3,702

Blackraptor is an asset to this forumBlackraptor is an asset to this forum

May 31, 2004, 12:17 PM
Blackraptor is offline
Reply With Quote
Even though most people prefer layout, I still concentrate on eyecandy more, but levels with a great layout and an eyecandy at least tolerable would go alright with me.
__________________
Fear cuts deeper than swords
Violet CLM Violet CLM's Avatar

JCF Éminence Grise

Joined: Mar 2001

Posts: 10,990

Violet CLM has disabled reputation

May 31, 2004, 12:32 PM
Violet CLM is offline
Reply With Quote
My review system doesn't allow for any one factor to have more importance than the others, but I consider originality important enough that I will generally not review unoriginal levels, eyecandy is quite important, fun factor is high, and I generally don't mind the design much unless it's just another symmetrical random passages CTF level.
__________________
Tubz Tubz's Avatar

JCF Veteran

Joined: Apr 2001

Posts: 5,851

Tubz is doing well so far

Jun 9, 2004, 05:48 AM
Tubz is offline
Reply With Quote
Layout....

Priceless = A level with excellent layout and awful eye candy
__________________

"Jewel is the Metallica of Yodelling." ~Edwin McCain
"Yes, it's a personal attack if you save my picture about internet safety" ~Labratkid
"You know what JBL? The only reason you were WWE Champion for a year was because Triple H didn't want to work Tuesdays!" ~Paul Heyman, addressing the public at the "ECW: One Night Stand" PPV on Sunday, June 12, 2005
Iam Canadian

JCF Member

Joined: Aug 2002

Posts: 1,575

Iam Canadian is doing well so far

Jun 9, 2004, 03:37 PM
Iam Canadian is offline
Reply With Quote
I can always overlook bad eyecandy if the layout is good and it's FUN to play in.
__________________
"If there's anything more important than my ego, I want it caught and shot now."
-Zaphod Beeblebrox
Chiyu

JCF member

Joined: Nov 2001

Posts: 1,949

Chiyu has disabled reputation

Jun 9, 2004, 10:05 PM
Chiyu is offline
Reply With Quote
Layout... And originality.
__________________
$n00z

Banned

Joined: Apr 2004

Posts: 101

$n00z is doing well so far

Jun 10, 2004, 08:04 AM
$n00z is offline
Reply With Quote
I think layout.
D4shRed

JCF Member

Joined: Sep 2003

Posts: 65

D4shRed has disabled reputation

Jun 14, 2004, 05:44 AM
D4shRed is offline
Reply With Quote
Layout ^_^

Quote:
I can always overlook bad eyecandy if the layout is good and it's FUN to play in.
But that won't always work if the background is this eye hurting bright shade of yellow...
__________________
Olsen Olsen's Avatar

JCF Member

Joined: May 2004

Posts: 1,370

Olsen is doing well so far

Jun 14, 2004, 06:27 AM
Olsen is offline
Reply With Quote
Both!
__________________
some kind of nature
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 07:38 PM.