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JJ2+ (Updated June 30, 2010)

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Neo2001

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Mar 13, 2011, 06:29 AM
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Bugs:
Pregame doesn't work for Treasure Hunt - it's possible to win until pregame ends.
If you hide server (delete key) from serverlist, it's replaced by another, but custom gamemodes aren't show (e.g. Battle instead LRS).

Serverlist suggestions:
Mark CTF games with AllBlue/AllRed enabled as "Test" in serverlist; mark Battle games with Instagib enabled as "Instagib".
Add plus.ini optinon which moves all passworded servers to the end of list.

Spectate mode suggestions:
Allow to change spectated object using player's defined right/left keys (usable for people using joypads); allow to spectate 2 DIFFERENT objects on splitscreen.
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Apr 23, 2011, 03:02 AM
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Bug:
The ambient light around you stays there after you turn /spectate on. Found by Loon.
http://i940.photobucket.com/albums/a...011_192933.png
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Apr 24, 2011, 01:46 AM
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A bug always finds another bug.
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Jun 25, 2011, 03:59 PM
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Quote:
Originally Posted by Anubis View Post
Bug:
The ambient light around you stays there after you turn /spectate on. Found by Loon.
http://i940.photobucket.com/albums/a...011_192933.png
And I'm the one wondering why does anubis have a pink theme :P
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Anubis

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Jun 25, 2011, 04:01 PM
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Quote:
Originally Posted by Shelly View Post
And I'm the one wondering why does anubis have a pink theme :P
LOL. Look carefully, the screenshot is made by Loon.
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Jun 25, 2011, 04:02 PM
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Is that already thread necro?
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Jun 25, 2011, 04:03 PM
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Quote:
Originally Posted by Anubis View Post
LOL. Look carefully, the screenshot is made by Loon.
/facepalm
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Jun 28, 2011, 11:32 PM
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JJ2's bosses' system very simply...even' there's 2 or more bosses you just
need kill only 1...

What about to make function in JJ2+: kill ALL bosses?

Some levels may have bugs such as devres' bosses(when fighting with devan some bilsy bosses inside the walls)...
but it may be very good for lvl such as XLMcave.j2l...

And I think It's should be optional function like /killoneboss on...
or /killallboss on... idk...


Well, I'm only giving ideas...To accept or refuse - it's your choice...
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Jun 30, 2011, 07:42 AM
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A 'Kill all bosses' level property setting would be nice.

Does JJ2+ already support new level properties anyway? They could be stored somewhere in the text strings or whatever. Would instantly deal with all the "But that would break level X" comments.
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Jun 30, 2011, 08:32 AM
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Yay for one year of no Plus updates!
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Jun 30, 2011, 11:32 PM
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horray!

Feature: When you die, make an option to leave all your ammo behind for the killer to pick up?

Or for just you to retrieve? Maybe give a time limit til your weapons and powerups disappear? Idk just a thought. Would open up potential for game modes...

/leaveammo on


/retrieveammo on 30

(meaning 30 seconds to retrieve)
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Jul 1, 2011, 05:33 AM
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Nice idea, but BTW our ideas is just trash for BlurredD and for another JJ2+ authors...I think those ones will be ignored, as mine... ;d i think so...
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Aug 22, 2011, 12:18 AM
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We need a JJ2+ SP function that allows you to use custom music when a boss goes on, or just not to change the music at all.
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GoldRabbit

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Aug 26, 2011, 12:44 PM
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I wonder if Blur ever checks this thread nowadays. I don't necessarily wish for a program update, I'd just like to see if he's even remotely interested in the community...
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Aug 27, 2011, 01:27 AM
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I'm sure he's visiting this page, but very rarely...
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Aug 28, 2011, 04:30 AM
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Blur was hosting a server like 2 weeks ago.
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Aug 28, 2011, 10:37 PM
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Blur was wasting time hosting a server like 2 weeks ago when like 2 weeks ago he could have added in those small features instead. Like 2 weeks ago.

EDIT: Alright, to the little sh**head who negrepped me saying I'm an ungrateful little brat who thinks Blur owes me an update, I just think that Blur could be actually reading this thread and updating even small little things instead of spending time on other issues. Sure, real life intervenes, but when he had that free time it wouldn't have hurt to make another, if small, contribution to the JJ2 community.
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Last edited by Sean; Aug 30, 2011 at 01:49 AM.
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Aug 28, 2011, 11:36 PM
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I do not like how everyone bothers Blur for being inactive. It's his decision to continue working on plus (which is already a great patch). I understand that you people would like a new JJ2+, but what you do is too much. You should be grateful for what he has already done - imagine you had no plus.
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Quote:
Originally Posted by Sean View Post
Blur was wasting time hosting a server like 2 weeks ago when like 2 weeks ago he could have added in those small features instead. Like 2 weeks ago.


In said server, blur was also talking about his plans, such as they are, for the future of JJ2+, answering questions, and doing other such helpful things. Basically, he doesn't seem to want the next update to be a routine update with various minor fixes; he wants JJ2+ to go in a new direction of some sort first, and that's a bigger thing and so takes more time and effort than he currently has available.
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Aug 29, 2011, 05:58 AM
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Hm, why wont he ask anyone for help with that then?
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Aug 29, 2011, 08:00 AM
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I kind of agree with that; JJ2 has a number of skilled coders that could really help development. I think that even if none of them had an initiative of this scale, they could still give a hand in updating (of course, blur would remain head of development and he would say what to be done and when and how and etc.).

On the other hand, I have no problem with waiting a lot as long as an update is guaranteed to come, even in the far future. I never said JJ2+ isn't great now as it is (it's exceptional and I'm thankful for it), but a minor status update, even if it says 'development is ceased', would be great.

Thanks UR for posting that, I can go back to my hole now.

*waits for obligatory negrep* (as if I care)
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I don't really mind the lack of updates. JJ2+ does it's job well, and I'd rather wait for a larger update with nice stuff (like the last update's SP features) as opposed to a quicker release that only has a few minor bugfixes. Good things are worth waiting for.
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[19:57:19] blur[si]: yesterday I was thinking of what moves devan would have

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Quote:
Originally Posted by GoldRabbit View Post
I kind of agree with that; JJ2 has a number of skilled coders that could really help development. I think that even if none of them had an initiative of this scale, they could still give a hand in updating (of course, blur would remain head of development and he would say what to be done and when and how and etc.).
Having to give away deciding power over a project like this isn't that awesome, and neither is working on a project without having any say in what's to be done.

Theoretically there's probably some workable middle ground, but I can understand why blur would prefer working alone.
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Aug 30, 2011, 07:13 AM
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Well, he made everything by himself so it's his decision, and if we are going to see another playable character then we can wait I think. That's worthwhile, but it takes long time anyway. But still, I think that it'd be better for him to have at least some help, even if he had lost deciding power(but I dont think that he would) community would be more grateful for his work.
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Aug 30, 2011, 07:39 AM
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I might be wrong, but you can already send Blurr some code and he might add it to plus.
Some community members have already sent some code to Blurr that he added to plus, or am I mistaken? (See the readme for examples)
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If y'all want to talk to someone who's a little more up on the state of the JJ2+ project, how likely it is to be passed off to other people, etc., I would recommend Nerd. He's been talking to blur about this stuff for a while now.
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(me > Nerd)
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I would like to know if there are options for AI talk.

Example:
If Gus doesn't get roasted for 2 minutes, Gus does automatically say "Bring it on!" in the chat.
Or else, if someone else other than Gus needs one only roast to go, Gus automatically says "No, no, no! This mustn't happen!" in the chat.

Shortly, some expressions for automatic talk during fight.
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32 player game, one player gets one roast off victory -> server suddenly crashes due to chat flood.
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Oct 28, 2011, 11:42 PM
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Quote:
Originally Posted by Gus View Post
I would like to know if there are options for AI talk.

Example:
If Gus doesn't get roasted for 2 minutes, Gus does automatically say "Bring it on!" in the chat.
Or else, if someone else other than Gus needs one only roast to go, Gus automatically says "No, no, no! This mustn't happen!" in the chat.

Shortly, some expressions for automatic talk during fight.
If u playing public servers like Zeal ALpha and The server it may be fun. But that's just non-necessary detail so you may do programm for this.
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Oct 29, 2011, 04:59 AM
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While we're back on the topic of what the next patch could use...

Quote:
Originally Posted by Sean View Post
We need a JJ2+ SP function that allows you to use custom music when a boss goes on, or just not to change the music at all.
I could seriously use this function right now.
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Oct 29, 2011, 07:54 AM
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Quote:
What about to make function in JJ2+: kill ALL bosses?
As I recommend'ed it in past, I'm sure it may be very good detail too.
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Nov 7, 2011, 01:34 PM
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Wink

Quote:
I would like to know if there are options for AI talk.

Example:
If Gus doesn't get roasted for 2 minutes, Gus does automatically say "Bring it on!" in the chat.
Or else, if someone else other than Gus needs one only roast to go, Gus automatically says "No, no, no! This mustn't happen!" in the chat.

Shortly, some expressions for automatic talk during fight.
This would be a fun idea, but maybe players would be able to hide those messages client-side with "/autochat off" or something. Otherwise It'll get annoying with lots of players...
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Nov 7, 2011, 03:25 PM
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Quote:
Originally Posted by Gus View Post
Shortly, some expressions for automatic talk during fight.
This could be written as an external program, it doesn't really sound like something Blur would add to JJ2+. It should be server-only though to prevent another "Project Omega" situation from happening (I have not been playing JJ2 back then, but from what I heard, nearly everyone was using Project Omega and chat was flooded with the automatic messages).

As wKtK said, there should definitely be an option to turn it off or mute it. Sure, it would be fun for some time, but after a while the messages would get very annoying and spammy, as with all multiplayer chat bots.
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Nov 7, 2011, 06:10 PM
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GLaDOS makes a comeback to the forum!
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Quote:
Originally Posted by GLaDOS View Post
(I have not been playing JJ2 back then, but from what I heard, nearly everyone was using Project Omega and chat was flooded with the automatic messages).
From what I remember, typically a person would use that feature for about 5 minutes then get tired of it, turn it off, and never use it again (sometimes getting kicked off a server since the default messages included profanity).
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Nov 14, 2011, 08:06 PM
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Yeah, I agree, auto messages get super-annoying very quickly.
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I would like to know more about the JDC event things. I think my JJ2+ can't support events like "Bank Robbery", or "Assassination" or whatnot. Someone had made one of those events on J2O servers, but my JJ2+ tagged it as "Unknown".
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Those gamemodes are played in ctf and they use triggers for the gameplay. Also I don't think you even need JJ2+ to play those events, you just need to know the rules
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