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Palette Suite problem

Olsen Olsen's Avatar

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Dec 19, 2006, 08:06 AM
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Palette Suite problem

Hey everybody, I don't really know if I should put this here, but anyway...

While trying to get the tileset image from a tileset (in this case Carrotus) I drag the file into tileset.exe (Neobeo's Tileset Extractor) and I get two images, Carrot1-image.png and Carrot1-mask.png.

All good so far, but when I load the image(s) in Palette Suite, all I get is a 16 color large palette, completely black.



What to do? =|

(I have version 2.31, downloaded from Alister's page)
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Alister Alister's Avatar

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Dec 20, 2006, 02:41 PM
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I'm looking into the problem. Right now, I'd recommend you convert the image to another compatible file format and try again.
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Alister Alister's Avatar

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Dec 20, 2006, 03:54 PM
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I have found and fixed the problem.

I don't have access to the most recent version of the code right now, so it'll be over a week before I'll be able to put up a new version. In the meantime, convert all 7-bit and 8-bit PNGs to another compatible file format. 1-6 bit PNGs should work fine.

If there are any other bugs anyone has noticed, always feel free to tell me about them. Telling me during the next 9 days would be nice, though.

P.S. This thread should probably be moved to JCS...
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blurredd blurredd's Avatar

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Dec 20, 2006, 05:40 PM
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Would it be too much to ask for the ability to use undo and redo for more than one step? At least 10 steps would be great.
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Neobeo

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Dec 20, 2006, 11:13 PM
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Make it import palettes directly from J2T =)
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<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
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</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
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Olsen Olsen's Avatar

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Dec 21, 2006, 02:37 AM
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Quote:
Originally Posted by Alister
I have found and fixed the problem.

I don't have access to the most recent version of the code right now, so it'll be over a week before I'll be able to put up a new version. In the meantime, convert all 7-bit and 8-bit PNGs to another compatible file format. 1-6 bit PNGs should work fine.

If there are any other bugs anyone has noticed, always feel free to tell me about them. Telling me during the next 9 days would be nice, though.

P.S. This thread should probably be moved to JCS...
Great!

I agree with both BlurredD and Neobeo, btw.
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Jan 2, 2007, 05:40 PM
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Sadly, neither suggestion is feasible. I haven't looked at the code in years, and the language I coded it in is so primitive that implementing either would be long and painstaking.

This is not the case for Palette Suite 3, which is being recoded from scratch. But I have no idea when that will be released. Right now it can't even load palettes.

Anyway, I've uploaded the fix.
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