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Tweedle Boss Sprites....

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fiendmm++

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May 19, 2005, 03:03 PM
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Tweedle Boss Sprites....

I got bored yesterday so I exported all the tweedle sprites and put them in a file I am not sure if any of these are new, but I don't remember Pyroanus putting a few of them up(some look new to me). Also if you would like to know how to access the sprites pm me.
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White Rabbit White Rabbit's Avatar

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May 19, 2005, 03:06 PM
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Huh! He can even buttstomp! Pretty cool.
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May 19, 2005, 03:07 PM
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Quote:
Originally Posted by White Rabbit
Huh! He can even buttstomp! Pretty cool.
My guess is that magnet is to steal jazz/spaz's weapon
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May 19, 2005, 03:19 PM
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Jazz and Spaz's weapons look...plastic, however. ;D
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May 19, 2005, 03:26 PM
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Quote:
Originally Posted by White Rabbit
Jazz and Spaz's weapons look...plastic, however. ;D
Yes they do..... But Tweedle fires them so... meh.
EDIT: Once I get around to it I will post more sprites.
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May 19, 2005, 03:32 PM
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Ok. That owns SO much.
What about the Butterfly?
or maybe even the LAZER SHIELD MONITOR?
Wow.
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May 19, 2005, 03:34 PM
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Quote:
Originally Posted by Twinsoul
Ok. That owns SO much.
What about the Butterfly?
or maybe even the LAZER SHIELD MONITOR?
Wow.
The LAZER SHIELD MONITOR I have not seen, but I will look later. I will post the Butterfly once I find it. There are some 3600 sprites for the game so it takes digging to find anything.
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May 19, 2005, 05:19 PM
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Quote:
Originally Posted by fiendmm++
My guess is that magnet is to steal jazz/spaz's weapon

Thats probably why theres gunless jazz/spaz exists.
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May 19, 2005, 06:09 PM
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That's a cool gif thing, can you link it, so I can save it to the computer, please?
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May 19, 2005, 06:21 PM
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right click, save image as...
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May 19, 2005, 06:27 PM
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Umm try it yourself and see if it works, lol.
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May 19, 2005, 09:44 PM
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I got it from Pyro, it got all 3 animations: http://www.freewebs.com/dxhoax/enemy-butterfly.gif
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May 20, 2005, 01:12 AM
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hes evil;D
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May 20, 2005, 02:48 AM
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Wicked!
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May 20, 2005, 05:39 AM
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I suppose this will allow for some impressive mockups.
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Quote:
Originally Posted by Tubz
Umm try it yourself and see if it works, lol.
It works.
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May 20, 2005, 10:25 AM
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Cool sprites! I haven't seen the Tweedle boss so greatly, thanks for this!
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May 20, 2005, 10:31 AM
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heh thats awesome
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May 20, 2005, 02:30 PM
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...

Quote:
Originally Posted by Twinsoul
Ok. That owns SO much.
What about the Butterfly?
or maybe even the LAZER SHIELD MONITOR?
Wow.

Edit: Here is more sprites The chuck box to morph into chuck(I am not sure if it was in game or not but I don't think so), tnt ammo crate,potion(which is enlarged to show that it is animated), and the moths because they would be with the butterfly if a fight ever happened
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Last edited by fiendmm++; May 20, 2005 at 02:42 PM.
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May 20, 2005, 02:52 PM
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AWESOME!!!
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May 20, 2005, 05:13 PM
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Unhappy

I suppose this stuff would have to get out sooner or later. Anyone else have an image of the butterfly following a string of Area ID events?
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May 20, 2005, 06:46 PM
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How are you guys getting all of this stuff?
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May 20, 2005, 10:34 PM
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HOLY FRICK! Hackers once again impress me! If we can make sprites and put them in, who knows what we can do with the game!!

Would there happen to be eva sprites in there as well?

(Speaking of that, you know the game box, at the back? see that sketch pic in the background? )
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May 20, 2005, 11:08 PM
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cool sprites and nice animation
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May 21, 2005, 02:10 AM
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Coolness. Now I feel even worse for the fact that Tweedle doesn't work in JJ2. Now he can be used in a fangame tho'.
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May 21, 2005, 02:17 AM
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Me aswell. Tweedle seemed to be one of those bosses to be "different".

(instead of just shooting until he's dead, you have to kick or stomp him)
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how did you get the sprites out?
and can they put back in the same way?
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May 21, 2005, 03:22 AM
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dancinghurtmagnetmagnetstartmagnetstopshootjazzshootspazspinkickstanding


I am interested what method you used to extract the sprites
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Quote:
Originally Posted by piet
how did you get the sprites out?
and can they put back in the same way?
er... lol...
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Quote:
Originally Posted by DanYjel
er... lol...
not like putting back in the same sprites
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Huh, apparently it's not a real buttstomp! His butt never goes below his legs. ;P

Oh, and how does Tweedle get the magnet with his left hand, put it back in with his right hand, and then pull the magnet out again with his left hand? ;P Deos the magnet somehow switch pockets?
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May 21, 2005, 04:21 AM
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Quote:
Originally Posted by White Rabbit
Huh, apparently it's not a real buttstomp! His butt never goes below his legs. ;P

Oh, and how does Tweedle get the magnet with his left hand, put it back in with his right hand, and then pull the magnet out again with his left hand? ;P Deos the magnet somehow switch pockets?
If you watch closely he's actually holding everything with both hands, including the magnet. Since both guns come out of his left (the side facing away) pocket, it's reasonable to believe the magnet does the same, it just happens so fast it seems like it's coming out of the other.

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May 21, 2005, 04:28 AM
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Quote:
Originally Posted by fiendmm++
Also if you would like to know how to access the sprites pm me.
I sent you a PM asking about how to access the sprites.
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May 21, 2005, 04:32 AM
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Quote:
Originally Posted by fiendmm++

Edit: Here is more sprites The chuck box to morph into chuck(I am not sure if it was in game or not but I don't think so), tnt ammo crate,potion(which is enlarged to show that it is animated), and the moths because they would be with the butterfly if a fight ever happened
--Geocities. Use something better.
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May 21, 2005, 11:01 AM
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The TNT is great. I'm sure it would've been used with the Beach lvls.
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Quote:
Originally Posted by White Rabbit
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May 21, 2005, 12:13 PM
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nice sprites pyro
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May 21, 2005, 12:13 PM
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Quote:
Originally Posted by Pyromanus

I am interested what method you used to extract the sprites

Im interested in any method of ectracting jj2 sprites...
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what program you use to animate them?
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Quote:
Im interested in any method of ectracting jj2 sprites...
*Extracting, PhAyzoN!

Quote:
what program you use to animate them?
You can set them up easily using a .gif animating tool
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