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Tweedle Boss Sprites....

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fiendmm++

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Jun 7, 2005, 04:11 PM
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PAGE CLAIM IN THE NAME OF ALL OF YOUR MOTHERS!
Actually it's possible with-oot dissassembly it's called figuring out the compression algorithm and hex editing it in and then modifying the in game size.
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Jun 7, 2005, 04:42 PM
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wow, dude you really know your stuff, my hat comes of to you when youve worked it out.
For now i shall tip my hat to you !
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fiendmm++

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Jun 9, 2005, 07:05 AM
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I don't know as much I would like to. Besides you have done what I have not yet, and that is make a completely new jazz game. (tips hat back)
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Old Jun 15, 2005, 10:57 AM
Jerrythabest
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Jun 15, 2005, 12:46 PM
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Arrow See signature too!!

i wonder why they have taken out these funny animations! if you have found a way to put them in the game, tell me! I wanna help! (tweedle is really funny... I didn't know that he could do all those things! whow....)

and are you really making a list of all those numbers? i can help with that too if you want... thats no problem at all... (yes... i'm bored) *still wondering*
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Jul 6, 2005, 04:43 PM
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^_^ Yay! This thread makes me happy... it's really awesome to see things that were never actually added into the game... I've also wondered if there's a way to import your own sprites into the game... of course I have barely any programming skills, so had no idea even how to start... I created some sprites anyway. I really liked the Addon Sparks enemy. It's probably supposed to be a fox, but I always think of it as a cat o_o. I used the walking animation for it on J2O and made some of my own animations... (an idle animation for it, and some jumping ones too.) I thought it'd be neat if you could morph into different characters like you can with the bird and the frog in JJ2. Anyway, here are the sprites I had for it. The ones made by me aren't very good, but it was worth a try XD...

http://img.photobucket.com/albums/v4...mpleftanim.gif
http://img.photobucket.com/albums/v4...flipsprite.gif
http://img.photobucket.com/albums/v4...atidleanim.gif
http://img.photobucket.com/albums/v4.../catsprite.gif
http://img.photobucket.com/albums/v4...prightanim.gif

Ok, I'm done ranting now. XP
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Jul 7, 2005, 01:13 AM
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I like the idling and jumping animations the most. The last one looks a bit shabbily done, no offence, and the the flipped one is, er, just flipped.
Neobeo

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Dec 10, 2011, 07:45 AM
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Not that anyone's really amazed by tweedle sprites anymore, but here's the minimalist guide to viewing tweedle if you're not into hex editors / memory editors / sprite dynamites. But you'll still need regedit though.
  1. Create an empty level in JCS, except maybe a background and a floor with Jazz Start on top of it. Place 5 ambient sounds, left to right, with sample numbers 14, 27, 43, 46 and 100 anywhere in the level.
  2. Save the level as tweedle.j2l
  3. Open regedit and go to HKEY_CURRENT_USER\Software\Epic MegaGames\Jazz Jackrabbit 2\1.23\Player0
  4. Set the value of Char to "5C 00 00 00"
  5. Run JJ2 with the command line "jazz2 -server tweedle.j2l"
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<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
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</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
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Last edited by Neobeo; Dec 11, 2011 at 07:43 AM.
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Dec 10, 2011, 02:40 PM
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How do you do that with TSF?

EDIT: And what's the default value of Char(I know that I was stupid not to write it down, but it didn't occur to me until it was too late)? EDIT: Nevermind, see EDIT 2.

EDIT 2: Nevermind, it's A6 00 00 00.
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Last edited by Love & Thunder; Dec 10, 2011 at 03:00 PM. Reason: "EDIT 2".
Old Dec 10, 2011, 03:01 PM
FawFul
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Dec 10, 2011, 05:59 PM
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Here's how to do it with TSF, which changes highlighted in bold:
  1. Create an empty level in JCS, except maybe a background and a floor with Jazz Start on top of it. Place 5 ambient sounds, left to right, with sample numbers 14, 27, 44, 47 and 104 anywhere in the level.
  2. Save the level as tweedle.j2l
  3. Open regedit and go to HKEY_CURRENT_USER\Software\Epic MegaGames\Jazz Jackrabbit 2 Special Edition\1.24\Player0
  4. Set the value of Char to "60 00 00 00"
  5. Run JJ2 with the command line "jazz2 -server tweedle.j2l"

You can reset Char by just going into the player setup screen the normal way from the main menu -> party mode etc..
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<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>

Last edited by Neobeo; Dec 11, 2011 at 07:45 AM.
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Dec 11, 2011, 01:23 AM
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In 1.23 i got to see robot boss sprites, not tweedle sprites though. Don't know why, i did all the steps.
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Dec 11, 2011, 05:00 AM
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That's probably because you're using the jj2+ .exe. You have to use unpatched jj2 (if that doesn't work, reinstall jj2 in the same folder)
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Neobeo

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Dec 11, 2011, 07:37 AM
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Quote:
Originally Posted by GoldRabbit View Post
That's probably because you're using the jj2+ .exe. You have to use unpatched jj2 (if that doesn't work, reinstall jj2 in the same folder)
Oh, nice find. Apparently jj2+ also loads the flag and frog sprites by default, so the numbers run a bit. I have updated the numbers above to also work with jj2+.
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<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>
GreenTechB

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Dec 25, 2011, 12:16 PM
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is it possible to make a level with tweedle boss, what everyone can see and defeat in tsf? o:
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Dec 25, 2011, 01:26 PM
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No.
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Quote:
Originally Posted by Neobeo View Post
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