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Index

16 bit to 8 bit
3D Tileset Objects
Ambient sounds (Howto JCS)
Automask
Background Music
Bouncy things
Buttstomp Scenery
Compiling a tileset
Cool layer tricks
Creating the Palette
Destruct Scenery
Detached Starfields
Event Theory
Events moved by belts
Gradients
Important phrases (Howto JCS)
JCS Hotkeys
Layers (Howto JCS)
Links and Resources
Making a simple level (Howto JCS)
Masking in general
MCE's - why and how
Motion Blur
Mystery of the Pacman Ghost
Palette Swap Animations
Remembering Triggers
Text
Textured Backgrounds
Tile Cache
Trigger Scenery in background layers
Triggers
Underwater Ambient Lighting
Warps
Welcome to JCSref

 Viewing node This month's feature articles


This month's feature articles

Featured articles for February:

Evilmike explains how Trigger zones and crates work and also talks about a very advanced trick. It's a great article and I can recommend everyone to read it.

Electric talks about how you can add the hidden Pacman ghost event to JCS. If you have TSF you should read this article, because it uncovers a whole new enemy!

Flash explains the basic JCS Hotkeys. If you are a JCS beginner you might want to read this, as it will enable you to work much more efficient and fast.



Added on: 28 February 2003 17:55. Made by FQuist.