/* No Buttstomp Bumpers 1.0, by Violet CLM http://www.jazz2online.com/snippets/148/no-buttstomp-bumpers/ */ void onLevelLoad() { jjObjectPresets[OBJECT::FIVEHUNDREDBUMP].behavior = jjObjectPresets[OBJECT::CARROTBUMP].behavior = NoButtstompBumper; } void NoButtstompBumper(jjOBJ@ obj) { if (obj.state == STATE::ACTION) { jjPLAYER@ hitPlayer = jjPlayers[obj.var[0]]; hitPlayer.buttstomp = 121; hitPlayer.specialMove = 0; } obj.behave(BEHAVIOR::BUMP); }