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foggy day | 6.86 kB | 08 Jan 2005 |
I had a great idea to make fogg in a level
so, i made a short level with it
and here it is
enjoy!
(i’m not sure if i’m the first one who did this
please say so when it isn’t)
Not going to review this, but you wanted to know if there was someone who used fog in a level before. Well, the answer is yes.
N0B0DY used fog in a level too; check his upload ‘Project Fog’ for it. Be sure it’s N0B0DY and not Nobody. K? K.
Starting Comments:
I have lots of time, so I shall review this level.
Played with: Lori
On difficulty: Medium
Playing time: 5 minutes
Playability:
The level was, apart from the fog, a pretty basic single player level. There was nothing really special in gameplay, but I had fun playing. Sadly the level was very short, I played through in 5 minutes. Nothing more to say on this subject.
Score: 6.0
Balance:
Sadly the level was very easy. I lost a heart or two being hit by fencers, but that’s all. The difficulty should be boosted a lot, by adding enemies in places where they have an advantage, and maybe an endboss.
Score: 5.5
Creativity:
The fog idea was good, apart from that the level is not really creative. Like I said in Playability, the only thing to do is get to the exit. Maybe a puzzle or something similiar would make it more fun, but for such a short level it’s enough I guess, and I did not get bored.
Score: 6.0
Eyecandy:
The fog in one of the foreground layers looks pretty cool, I liked it. The rest was fine, there were no tile bugs and the Colonius tileset was used perfectly. The sewer area was very dark, which made it look pretty cool.
Score: 7.0
Fun Factor:
The level was very short, and featured nothing really original apart from the fog, still I enjoyed playing, so I guess it deserves a 7.
Score: 7.0
Overall:
A nice little level to play through. Nothing amazing, but I enjoyed it. If you like Single Player, download this. If you are looking for an amazingly original single player pack you better go with FSP.
Overall Score: 6.7
Download Reccomendation: Yes
…
(BLANK REVIEW rating (10) removal. ~Violet)
Well nice Idea!
To the Author’s question:
I can’t remember that anyone has done something like a fog in a level.
Just: Great idea I will use this in one of my next levels too!;
+3 Bonus Points!
Technical: The Author has made the Background Tiles (Sky) Transculent, placed it on Laayer 1 or 2 and seted a slow auto speed to the -> direction.
I just played through it and saw how good the Colonial tileset was used. I never use this tileset because I cant built something out of it.
Then the Fog in the Foreground together with low lightning makes a dark area just very dark. With my Eyes, i had to get closer to the Monitor for seeing something in the Dark area of the Level.
The Size: Well, the levels size is, in my opinion, a bit to small. But for using the set so good I think it is an Ok Level.
7.5 Points!
Just find out how to use J2Ov2 colors in reviews!
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Eat your lima beans, Johnny.
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