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Colonial Tower | 2.15 kB | 03 Jun 2006 |
I don’t think this goes into any normal gametype, so I just tabbed this into other. Anyways, this is a “full-scale” remake of one of the background buildings in the Colon tileset. By “Full-Scale” I mean Jazz/Spaz can manuver around it at will or something like that.
There are some masking problems (which shouldn’t be too noticable during normal gameplay) and tiling issues, but otherwise everything is pretty much the same as the tiles in the set.
I actually tried something like that (Open the level up in the JCS to see the remains of the idea), but it didn’t work out as cool as I hoped.
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Eat your lima beans, Johnny.
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