Sector Probe 68-A (Updated)

Rating
8
Reviews:
4
Downloads:
602
Date uploaded:
26 Nov 2007 at 17:56 (Minor update on 12 Jan 2008)

Download details

Re-upload/Edit Download
Author
Wraith (More uploads by Wraith)
Type
Battle
Credits
CelL, Falcon/Pulse, and a few others that gave critique.
Version
1.23
Satisfaction
100%
Screenshots
SectorProbe68-A.zip (515.48 kB)

File contents

Maybeyoushouldreadthis.txt 2.38 kB 11 Jan 2008
Wrbtl001.j2l Sector Probe 68-A 5.79 kB 11 Jan 2008
Wrbtl001pit.j2l Sector Probe 68-A 5.79 kB 11 Jan 2008
IronCrown.j2t Iron Crown 6.54 kB 20 Dec 2002
COSMIC2.XM Cosmic outflow_ 747.48 kB 08 Nov 1996

Description

Edit: I’ve added a death pit version of the level. It hasn’t been tested much, so there may be bugs.

Hmmm, it’s a level. Presented in it’s full gimmicky and probably buggy glory. Looks its best in 16-bit color and ambient lighting on. Enjoy.

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User Reviews (Sort by Helpful Index or Date Posted) Average: 8

RecommendedReview by Ischa

Posted:
28 Nov 2007, 21:16 (edited 4 Apr 08, 13:34)
Spaz Slackrabbit (108 Points)
Number of reviews with ratings102 Featured reviews2 Average helpfulness31%
Rating
7.9

Rating Sector Probe 68-A

To start:
An incredible Battle level, which is created with limited tiles in the tileset. I cannot do this… but you…

Eyecandy: (20 pts)
The Eyecandy is surprising nice! There are no much tiles in the tileset, but when you play the level, you don’t see it. The Eyecandy is very, very nice. And also unusual, with a very real space theme: it’s dark, there are stars on the background… and so on. I will give you seventeen points from the possibly twenty!
Result: 17 pts

Gameplay: (20 pts)
First it confused us a bit, but when we know how we have to fight, it is a piece of cake. But sometimes it could be almost impossible to jump to another platform. They are far distanced. But if you are an advanced jumper, this level has a good gameplay.
Result: 15 pts

Ammo placement: (20 pts)
Ammo is good placed. You have placed ammo into these levels and you spreaded those items very well. But one pity: there are no secret places…
Result: 16 pts

Carrot placement: (5 pts)
You may look for carrots if you are badly hurt. The carrots aren’t very far away from each other. That’s a bit of a pity: it could be challenging to search for carrots while your opponent is chasing you… with the gun…
Result: 2 pts

Conclusion:
These levels are so good, that it is not necessary to make a calculating for your figure. If THIS is not the best Battle-level from all over the world, I’m an idiot.

Total points: 50
Maximum number of points: 65
Calculating: 50/65×9+1= 7,9
Mark: 7,9
Download recommendation:

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RecommendedReview by Jerize aka TripleJ

Posted:
12 Jan 2008, 11:20
CTF Bug (4 Points)
Number of reviews with ratings4 Featured reviews0 Average helpfulness42%
Rating
8

Battle level that uses Iron Crown tileset.

Gameplay is very unusual, but I like it. Layout is very easy to learn because it’s so simple. Moving between platforms is very easy with Jazz, but with Spaz it’s little bit harder. Ammo placement is good but there are too much food and those 3 carrots are too close eachother. Also it’s a shame that there are no secrets.

Eyecandy is really nice. You have used all layers a bit. There are only 39 tiles in this tileset, but you have created nice eyecandy. And there are no disturbing tilebugs.

Overall this is a good battle level. Not amazing, but it’s worth to try.

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Review by gfdfgd

Posted:
16 Jan 2008, 08:18 (edited 16 Jan 08, 08:32 by Violet CLM)
CTF Bug (0 Points)
Number of reviews with ratings0 Featured reviews0 Average helpfulness11%
Rating
N/A

gsgsddgsgd

[Rating (1.0) clearance. Please provide more support for your rating. For more information on writing a proper review, see \Review Rules\. – Violet CLM]

0 of 1 users found this a good review. Did you? Yes/No

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