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Storyline:
Santaâs Elves have threatened to stop producing toys unless they get their own presents! Santa recruits Jazz Jackrabbit, who reluctantly agrees due to him now being a Scientologist.
However, Devan finds out that Jazz is a Scientologist and will stop at nothing to ruin Jazzâs life by telling everybody about Jazzâs beliefs! Also Demons try to stop Christmas again.
THIS LEVEL PACK ALSO CONTAINS HOLIDAY HARE â05 REMIX
Holiday Hare â05 Remix is a more intense version of the original Holiday Hare â05 level pack. Give it a try.
Credits: Me, Epic
Special thanks to: Sciz CT, Sonyk, n00b, Violet, Garnavis, and everybody else
Merry Christmas, Happy Hanukkah, and Happy Holidays!
REUPLOADED 12/26/07: The reuploaded level pack fixes two bugs: a background fade color issue and a nextlevel issue. If you have already downloaded this pack, please redownload it to fix the issues. If you have not, please download it anyway.
This is a good lvl pack ill like it very much :D
[Review changed to quick review. â Cooba]
This is a good level pack! :D
After playing the previous pack it was simply more of the same things I didn't like so much, such as the respawning enemies and permafail puzzles. The jokes fell short because of the theme change, but otherwise would have been funny. A controversial pack with its merits and shortcomings, thanks for making it anyway!
I shall start with the scientolomas adventure which is comprised of a meager two levels. The pack was originally centered around Jazz being a Jew, and a few of the packâs jokes (intentional or not) fall a bit flat from the name change. The controversial line that sparked the name change is left entirely unchanged save for the replacement of âJewâ with âScientologistâ. How this is perfectly ok, or at the very least any better is beyond me. The first level in the pack is extremely dull gameplay wise, but makes up for it with its sharp sense of wit and humor. Jazz proclaims he is Corporate America as he steals coins (actually silver cookies, though the pack calls âem coins more often than not) from the citizens of Holiday Town (only open once a month in the year!) The level design however is extremely linear and the nearly nonexistant puzzles simple and trite. One puzzle (and perhaps the only puzzle) has a rather clever hint, however it serves no real purpose as the puzzle can be solved easily enough through guess and check. The dull level design is majorly hampered by two things: the rather slow pacing despite its amount of enemies, and that two recent coin collection levels that have been released eclipses what can be found here. It is still worth playing for itâs comedy however, though it will feel like a chore for the most part.
The second level is the better of the two by far, though it is short and rather shallow considering it has great potential for a larger product. The level is based around the concept of crate puzzles, where you must push a crate containing TNT to the silver crate to move on. It feels a little bit like Portal though without the humor. In fact, if Odin brought the humor over to this stage, then axed the first level so more time could be spent on this one, and then added as a bonus stage to the Holiday Hare â05 remix it could have been much better. This stage also offers a very awesome, though simple, addition. It is called the failhole, so if the finicky JJ2 crates donât work the way you needed them to you can retry without the loss of a life. The last crate puzzle is a bit anticlimactic and the Devan boss is rather dull leaving for an unfulfilling ending to an otherwise sublime level.
The eyecandy in the levels are rather basic, nothing that really pushes the tileset. However, this is the HH98 tileset, which is one of the hardest tilesets to use period. The levels in HH05 also contain basic eyecandy which is probably due to the Holidaius tilesets being limited in nature.
Speaking of HH05, the remix feels a bit spotty. Granted all Odin had to work with was my terrible review from two years ago (also granted this review isnât much of an improvement, rarely going into detail), he did do a rather good job at trying to tweak it. The levels include more enemies, a complaint I had from the original pack. The problem with this is that some areas contain too many land enemies (a ton of air enemies, when done right, is always fun to deal with) and some enemies are placed in locations that make the level near impossible to traverse. The Bilsy boss fight feels worse with the added enemies, though if the aerial enemies in the arena were removed it could work out perfectly well. The level design, whether dilluted by the added enemies or not, is still as great as it was a few years ago and that alone should warrant this remix a playthrough.
All in all the pack has quite a few faults, though A) It is the only single player holiday pack this year (again) and B) the awesome parts are REALLY awesome. Download recommended.
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Eat your lima beans, Johnny.
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