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Cast to Darkness | 8.53 kB | 31 Dec 2011 |
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Post-Apocalyptic office | 11.80 kB | 20 Jun 2012 |
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LMAT: Aftermath Nuclear Winter | 158.86 kB | 03 Nov 2009 |
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Desolation 03 | 148.72 kB | 09 Apr 2011 |
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Friends... | 1277.79 kB | 22 Apr 2011 |
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no-mercy | 482.69 kB | 23 Oct 2007 |
Cast to darkness
Filename: xlmctd.j2l
Tileset: Desolation03.j2t
Music: friends.xm
Recommended player count: 2v2/3v3
This is a level I just started out of boredom. During the developement it evolved into this dark and slightly slow-paced map, atleast for duels.
Post-Apocalypse Office
Filename: xlmpao.j2l
Tileset: AftermathW.j2t
Music: alf_-_no-mercy.mod
Recommended player count: 1v1/2v2/3v3
After making Cast to Darkness, I wanted to make another level. I chose to continue the post-(nuclear) war theme with it. It is supposed to look like a collapsed office building inside a cave.
JJ2+ is recommended but not required. There is a pit that will destroy all items that might drop down there.
Quite decent.
I can’t believe no one has reviewed this yet. It’s a travesty, I’m telling you.
This is an awesome pack. That’s all that needs to be said.
However, since people will undoubtedly want particulars, I’ll provide some.
After Apocalypse consists of two CTF levels, “Cast to Darkness” and “Post-Apocalyptic Office”. Each level is done particularly well, but I will highlight a few strengths and weaknesses in each.
CtD:
PROS
“I loved the way Jgke used the Desolation tileset here. Eyecandy is original and visually pleasing, and it looks pretty sharp. Weapons are evenly distributed, and the gameplay is smooth. Music was appropriate, and suited the level well enough.”
CONS
“It seemed a bit skewed, in terms of size. Don’t get me wrong, I’m not a hater on small levels, but it just felt claustraphobic to me. It was also pretty easy to get from base to base.”
P-AO
PROS
“The tileset is used PERFECTLY. The gameplay was terrific, bases were suitably far apart and challenging to travel between, and events weren’t too bad, either.
“The song for this level was divine. Simply divine. The ominous, pulse-pounding melody enhanced the level’s creepiness factor by tenfold. It’s one of the best level-song combinations I’ve seen in quite a spell. Well done!”
CONS
“Almost nothing. The blaster powerup seemed rather easy to procure, and the Red base was a little challenging to navigate in. Both are minimal drawbacks.”
In the end, I was wholly pleased by this pack. After Apocalypse delivers nicely on the expectation of quality levelbuilding, and I fully endorse its download.
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Eat your lima beans, Johnny.
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