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CrimiClown
Aug 31, 2005, 12:40 AM
*Crosses fingers*

Can't wait! Will it be on j2o downloads?

n0
Aug 31, 2005, 07:16 AM
http://img303.imageshack.us/img303/1296/kansasbackground6ky.png
The sky needs to be purpe, don't ya thinK?

Fawriel
Aug 31, 2005, 07:21 AM
Good call. Only.... I dunno, I have the feeling that the color of that sky would kind of clash with the rest.. maybe make it a little more bluish ( only a little bit ) and somewhat darker..?

EDIT: Hang on, I'll see what I can do with it.

EDIT 2: Delicate change, but I think it works..

http://chaos.foxmage.com/kansasbackground6ky.png


EDIT 3: ...seriously, there <i>is</i> a difference.

n0
Aug 31, 2005, 07:29 AM
Yours does fit a little better, thanks!

ShadeJackrabbit
Aug 31, 2005, 09:57 AM
I can see the difference. Looks great! Just what I need for my new levelpack.

FQuist
Aug 31, 2005, 11:39 AM
There's no animation for the vine yet..

Fawriel
Aug 31, 2005, 11:41 AM
Animation for the vine? I thought we were going to use the electric stuff..?

FQuist
Aug 31, 2005, 12:09 PM
Yes. The electric stuff, according to N0b0dy, is supposed to be an animation.

CrimiClown
Aug 31, 2005, 12:12 PM
...? I thought it was a HURT, not a vine... :confused:

cooba
Aug 31, 2005, 12:13 PM
You could just animate the four tiles which are already in the tileset...

Risp_old
Aug 31, 2005, 12:23 PM
http://chaos.foxmage.com/tileset.bmp
I felt guilty about not having done anything for a while D=

White Rabbit
Aug 31, 2005, 12:28 PM
Is it a laptop? A calculator?

Risp's house?

n0
Aug 31, 2005, 01:11 PM
The vine IS animated, with those four tiles. If someone wants to add more vine tiles, go for it, for the more tiles we have, the more random the static shall be.

Nice, risp.

Are we missing anything?

-=edit=-

What we need to make in the next 10 hours:

Hooks
Water Blocks (let the acid reside in the ground)
Belts
Fans
Foreground stuff
Tree to roots
Tree to branches

Defiantly possible, if you are working on something, say so, so that no one else will be working on it as well.

CrimiClown
Aug 31, 2005, 01:19 PM
Off-Topic:

Yes! I conquered the whole netherlands in Nobody's siggy!

FQuist
Aug 31, 2005, 01:33 PM
I'm working on some kind of warp-ish tile and bottom-of-platform slopes for the first tiletype (those were needed still). I've also made some kind of alternative sides for the wood.

Violet CLM
Aug 31, 2005, 01:43 PM
<img src="http://www.tachyonlabs.com/sam/Insidecorners.png">
;)

FQuist
Aug 31, 2005, 01:56 PM
Violet is so.. not mean. Anyways, nice.

I'm working on another type of them, luckily.

Violet CLM
Aug 31, 2005, 05:02 PM
Feel free to make them much better and not just CtrlC/CtrlV jobs... I just threw those in because the tileset wouldn't quite work without them and nobody seemed to be making any.

FQuist
Aug 31, 2005, 06:47 PM
Problem is I'm a bit of a cut & paste person myself..

This was all I could bear to do:

<img src="http://frank.politiekblog.com/design/LMAT/lmatAug31FQ.png">

The round thingies are supposed to be warp rings. They haven't become great. Someone else could make better warp rings (I think they can be quite useful). The wood things are alternative platform sides for the wood.

I suggest the kansas thing for a layer 8 background.

I hope someone else's still going to do some things, it's been awfully silent.

Fawriel
Aug 31, 2005, 09:09 PM
I suggest the kansas thing for a layer 8 background.
...kidding, right?

I'd contribute some more, but, well, I've got to go to school in 20 minutes. Arr.

CrimiClown
Aug 31, 2005, 10:14 PM
August is over... :( In every timezone now... :( :( :(

Violet CLM
Aug 31, 2005, 10:16 PM
Every time zone except the one that matters, that being the one I actually live in. I have 44 minutes to endanger my life and finish this thing up, assuming nobody pitches in with anything extra.

Edit #1:
<img src="http://www.tachyonlabs.com/sam/Kansasrockslopes.png">Fix for Quist tiles to use newer rocks.
<img src="http://www.tachyonlabs.com/sam/Kansashooks.png">Hooks.

Edit #2:
<img src="http://www.tachyonlabs.com/sam/Kansasfallbottom.png">Suddenly occured to me that the waterfall was essentially useless as was...

Edit #3:
<img src="http://www.tachyonlabs.com/sam/Kansaswater.png">Really hope this is usable, had minimum time for testing. Supposed to be transparent and go over viney wall stuff.

Violet CLM
Aug 31, 2005, 11:03 PM
Well... August is over. It's Midnight, September 1st. Our tileset - dubbed "Kansas" unless someone somehow comes up with something better - is all drawn and ready to be organized and masked and compiled by some friendly person or persons Other Than Myself. That person/s, incidentally, gets permission to fix any major errors (I'm thinking of twelve tiles in particular, btw, see if you can spot them), but not to add any actual new tiles.

For what it's worth, by the way, this is a pretty cool tileset. It's nothing I'm used to, and it's possibly a little too straight, but it has a nice variety of stuff and should be interesting to see used.

Do we want to try this again for September? Let me know (by posting here) over the course of the day and I'll check your thoughts around nighttime.

blurredd
Aug 31, 2005, 11:52 PM
Definitely another tileset for September. It actually got me active with Paint Shop Pro again.

DoubleGJ
Sep 1, 2005, 12:08 AM
Of course, I think the tileset turned out really cool. Next one might be even cooler.

Stijn
Sep 1, 2005, 01:12 AM
Don't forget invisible masked tiles!

CrimiClown
Sep 1, 2005, 01:19 AM
Ofcourse, another tileset! This time, I'll do some effort too... I am not THAT good with tileset, but I just learned the basics. :p

Anyway, this turned out great. I hope the next one will even be BETTER!

Fawriel
Sep 1, 2005, 02:40 AM
Don't forget invisible masked tiles!
Seconded!

And next, a BEACH tileset! ..or something else. But we do have few beaches.. or oceanic tilesets.. stuff like that. Hmm, water.


Edit: By the way... the tileset will be uploaded to J2O, right? Would those who worked on the tileset be allowed to review and rate it? o_o;

Risp_old
Sep 1, 2005, 02:53 AM
Yeah, I want another one too. It makes me feel so cool, making little bits of a tileset like this.

Stijn
Sep 1, 2005, 03:10 AM
A ship tileset would be cool.

cooba
Sep 1, 2005, 03:14 AM
I propose we all together make an example level for Kansas during September.

Fawriel
Sep 1, 2005, 03:25 AM
..together? How would that work? We'd have to keep sending it around from person to person......... well, actually, that COULD work.....

CrimiClown
Sep 1, 2005, 03:26 AM
Yeah, so we don't have ONE person with the same idea's of levelmaking working on it! It could be a very very cool level, assuming everyone has a different levelmaking style... Oeh, oeh! PICK ME TOO! 8D

Ðx
Sep 1, 2005, 04:22 AM
i can make a example level if you want

cooba
Sep 1, 2005, 04:26 AM
So does anyone else agree on the Let's Make A Level thing?

Fawriel
Sep 1, 2005, 04:28 AM
It does sound interesting... but it would also require a lot of organisation. Like, there are things that have to be done besides the layer 4 stuff ( music, what kind of background to use, leveltype... )... and one month is a little much for an example level. Hrm.

cooba
Sep 1, 2005, 04:34 AM
Well, it doesn't have to be an ex level then. And Project Forward wasn't all that organised, yet it worked.

CrimiClown
Sep 1, 2005, 04:50 AM
Well, we could say that the 1st person in our little project will decide the size of the level, and the background matching with those (Layer 6-8). Layer 5 is best to be used for the level creating, since many JCS'ers use this for other purposes than background eyecandy. Anyway, Unknown Rabbit should start the 'Let's make a level' thread, and arrange an order of creators. 8D Looking forward to it.

ShadeJackrabbit
Sep 1, 2005, 05:12 AM
I thought up a good name, for the tileset, if it still is open for a name:
Corrupted Lake

FQuist
Sep 1, 2005, 05:13 AM
I've organised a few of those coop levels before, and I'd say you REALLY need to design the larger flow before starting on the level. You can add the smaller platforms later but if you skip flow you'll end up with levels that do not make much sense, because some people add the weirdest stuff.

Wether to have another LMAT would depend on participation (I'm saying this even though I haven't done much for this one).. maybe you would get more participation after a one month break.

Stijn
Sep 1, 2005, 05:33 AM
Hey, it's only an example level. The gameplay doesn't have to be brilliant.

cooba
Sep 1, 2005, 05:47 AM
It doesn't neccessarily have to be an example level.. we could just do a normal level out of Kansas and leave the example level work to Violet/Dx.

FQuist
Sep 1, 2005, 06:04 AM
Still allowed to contribute things if the things were forgotten? :-/

As in, tiles that logically belong in the tileset because the tiles to go with it were already there, and which, when missing, make a part of the tileset (the BLUE mechanic things) less functional/useful.

Violet CLM
Sep 1, 2005, 07:31 AM
Edit: By the way... the tileset will be uploaded to J2O, right? Would those who worked on the tileset be allowed to review and rate it? o_o;
If the tileset is uploaded to J2O, it will be under an LMAT account and I will request anyone who posted tiles not to <strike>review</strike> rate it.

Still thinking about "lmal" and stuff. Will decide nightish.

White Rabbit
Sep 1, 2005, 08:46 AM
Hah! Contributing nil has its advantages after all. :p

Radium
Sep 1, 2005, 11:23 AM
I propose a tileset entirely made of small people.

Fawriel
Sep 1, 2005, 11:26 AM
That's an extremely scary idea.

fire_byrd08
Sep 1, 2005, 03:16 PM
I definitely would like to do another.

This one is awesome...

Ps: Let's call it "Jorgle Bungle"

Risp_old
Sep 1, 2005, 03:38 PM
I still vote for Kansas. It's the kind of name that will attract people's attention yet still describe the core idea of the tileset, rather then corrupted borgling castle wasteland or whatever the current idea is.

minmay
Sep 1, 2005, 03:45 PM
Kansas is the best name for a tileset ever. EVER.

Murderbeam
Sep 1, 2005, 05:36 PM
Kansas is a Name that Cannot Suit this Tileset.
See My other post in this Thread For more Information,
Just Wanted to tell you AGAIN.

Risp_old
Sep 1, 2005, 06:00 PM
Kansas suits the tilest by not suiting it, for the tileset does not suit itself! It's kind of like Zen, or at least what ignorant people often regard as Zen!

Sonyk
Sep 1, 2005, 06:07 PM
Until someone from Kansas objects, this tileset is best suited with the name Kansas. After all, how could you not see the resemblance?

FQuist
Sep 1, 2005, 06:08 PM
Kansas all the way.

fire_byrd08
Sep 1, 2005, 06:15 PM
We could each pick a completely random letter and make a word with those letters

Only people who contributed tiles would choose letters

Violet CLM
Sep 1, 2005, 08:20 PM
Okay, so here is what I'm thinking.


I have no interest in heading an example level project. In any case, we don't have a compiled tileset to work with. When there actually is a .j2t file, I give Cooba full reign over the creation of an example level: be it assigned; a group project; or whatever.

In the meantime, someone or a group of someones should look into organizing, palettizing, masking and compiling the tileset. I recommend anyone interested in this should post here and then contact the others who posted, so they can figure out what they want to do. A simple alternative would be to have every interested party perform all the compilation stuff themselves and then have everyone compare their finished .j2t files, but that doesn't sound as nice. All this is, of course, assuming more than one person would be interested in this kind of work. At this time I do not plan to be involved.

I approve of "Kansas". It's like Longhorn. Everyone's used to calling it that, so why change it?

Four people have said they would like another LMAT for September, so I guess I'll go draw some stuff to start you people off now. Quist's suggestion of a one month break is understood and makes sense, but I think I'll try two months in a row and see if people get tired of it or anything.

n0
Sep 1, 2005, 08:59 PM
I'll do the masks, if someone does the pallet and a general arranging of the tiles.

`N0

DoubleGJ
Sep 2, 2005, 05:25 AM
I can make a palette for it if someone first arranges the tiles... =P

Fawriel
Sep 2, 2005, 05:27 AM
I'll do the masks, if someone does the pallet and a general arranging of the tiles.

`N0
How about you re-arranged the tiles and I do the mask..?
...I guess I could do the arranging, too... I'm not exactly an orderly person, though.

blurredd
Sep 2, 2005, 08:35 AM
A "lava" version would be a definite plus.

CrimiClown
Sep 2, 2005, 09:21 AM
Lava version should be made, yes... :(

DoubleGJ
Sep 2, 2005, 09:32 AM
I will make it when I'll finish the palette but I need the final arrangation of tiles first. I'm too lazy to take colors from all these pieces.

Fawriel
Sep 6, 2005, 09:47 AM
Aaaaaaaaaaaaaawwwwwwwwwwwww fine!
I'll do any job except paletting that needs to be done. Just don't let this effort go to waste because we simply aren't able to organize ourselves. >O

Spotty
Sep 6, 2005, 09:52 AM
<s>if you need someone to make a palette I can, since I know how to use Tileset Pal :P</s>
ok good someone else is doing it ;D

Fawriel
Sep 10, 2005, 10:04 AM
Why didn't anyone reply anymore? I didn't actually <i>agree</i> to rearrange the tiles yet.... not even Nobody replied to my query. *sigh*
Well, I wasn't sure whether you were waiting for me or anything, but as I said, I don't want this to die.
So I did my ( bad ) job.

http://chaos.foxmage.com/kansastileset.png

I did my best to move the most used tiles up and the least used down and to give the whole thing a reasonable structure, but some of the tiles were just too darn entangled.....
I also took the freedom to reduce the amount of color in the water to 24...
And I fixed a mistake in one of FQuist's ( I think ) contributions.... and, well, I ignored his "Kansas" map. ...come on, that thing was useless.

So... who's next?

CrimiClown
Sep 10, 2005, 10:25 AM
Nice job. Who volunteered to mask, again?

n0
Sep 10, 2005, 10:50 AM
I can get working on the mask, but we still need someone to do the pallet.

Oh, and according to the polls, the offical name is Kansas.

JSZ or Spotty, you said youd do the pallet, right? It would be nice if we had three versions of the pallet, normal, acid and lava.

Fawriel
Sep 10, 2005, 11:03 AM
JSZ's already working on it.

Ðx
Sep 10, 2005, 11:14 AM
this is going too be a awsome tileset

no (-)

Risp_old
Sep 11, 2005, 04:18 AM
http://www.chaos.foxmage.com/tileset4.png

This edit has something you were missing in your arrangement- up and down arrow signs. (near the bottom)

Fawriel
Sep 11, 2005, 04:38 AM
......arr.

http://chaos.foxmage.com/kansastileset1.png

My page. >O

Stijn
Sep 11, 2005, 05:18 AM
Where did the destruct/buttstomp blocks go?

Fawriel
Sep 11, 2005, 06:42 AM
..uhm.. they're right up there?

Stijn
Sep 11, 2005, 07:08 AM
o overlooked them sorry

I hope there will be mask messages and a " Made by LMAT" or something-tile?

EDIT: Are there actually tiles for the transition between the cyborg-tiles and the dark "cave"-layer 4 background?

Fawriel
Sep 11, 2005, 07:12 AM
*shrugs* Guess not. But I guess the background stuff can simply be attached to the wood tiles.. fits well enough.

Stijn
Sep 11, 2005, 07:16 AM
Gah that sucks. Can't you secretly add them? ;)

Fawriel
Sep 11, 2005, 07:26 AM
Of course I could, just don't tell anyone. ;O


...no.

FQuist
Sep 11, 2005, 08:42 AM
I think that if something that was forgotten that was dire enough and has a negative result on the entire tileset's usage (this is pretty bad) it should still be added. Up to Violet to have the final word though.

blurredd
Sep 11, 2005, 09:19 AM
I agree, although Violet might be strict about it like in July's LMAT.

By the way, several of the tiles like the polls and the background trees don't use the updated wood colors (the metal caps on the wood next to the polls even use the colors from the original edit). And in hindsight I wish I made the contrast for the rocks better.

cooba
Sep 21, 2005, 07:10 AM
May I point out that the order of the waterfall frames should be reversed? Now it's more of a geezer than a waterfall as it steadily goes upwards instead of downwards. <hr color="#ffffff" noshade="noshade">And anyway, why isn't this tileset still finished? Whoever was going to make the palette should either get to finishing it or pass it to someone else volunteering to do the palette job.

Ðx
Sep 21, 2005, 07:41 AM
indeed release it i'm really waiting for it ;D

n0
Sep 21, 2005, 08:35 AM
Still working on the masks, but School has higher priority, so it should be done before next year.

fire_byrd08
Sep 21, 2005, 12:41 PM
I hope it's done soon

PS: It's C6H12O6

Violet CLM
Sep 21, 2005, 01:22 PM
PS: It's C6H12O6
Sugar?

White Rabbit
Sep 21, 2005, 01:33 PM
Glucose=C6H12O6
Glucose is a reducing sugar.
Saccharine, afaik, is not, and is therefore not glucose. Yum. :)

FQuist
Sep 21, 2005, 02:13 PM
Before <i>next year</i>? That fast?

Pass it on to someone else then, or work together with someone else. It's kind of stupid if people rush a thing in a month and have to wait months for it to be actually done. Or post them and have people collaboratively work on them, or something. At the <i>least</i> post what's up at the moment, since it's kind of weird for the thread to have died, with nobody knowing what's happening. You could be at least somewhat informative.

blurredd
Sep 21, 2005, 04:15 PM
I don't even understand how the masking can be the cause of the delay. I don't believe it should be that complicated. Where I could see the problem is with fixing the palette so that only the colors that are needed are included (like I mentioned earlier, the old wood colors should have be updated). If no one was going to be a perfectionist and just ran a final unedited image through TilesetPal, the set should've been finshed sometime last week.

But enough of me being impatient. I'm no longer in any position to help anymore.

Fawriel
Sep 22, 2005, 02:03 AM
JSZ Jazz took on the paletting...he started on it, but seems to be taking his time..

DoubleGJ
Sep 22, 2005, 06:28 AM
Indeed, going slowly 'cause recently a whole bunch of work came out. Maybe it would be done by now if I hadn't been fiddling with the color indexes to make as much palette events as possible to work.

cooba
Sep 29, 2005, 10:15 AM
May I point out that the order of the waterfall frames should be reversed? Now it's more of a geezer than a waterfall as it steadily goes upwards instead of downwards.<!---->

Ðx
Sep 29, 2005, 10:27 AM
when is it coming >|

Fawriel
Sep 29, 2005, 11:22 AM
Seconded.

n0
Sep 30, 2005, 12:31 AM
Mask Message so far:
Those who helped make this tileset (in order of appearance)
Unknown Rabbit, Violet, BlurredD, Cooba, Spotty (barely)
Ae (aeuo), AkuKitsune, Wraith, Radium, Risp, Birdie,
TheOnlyN0B0DY, Fawriel, P4ul, FQuist, DoubleGJ (JSZ),
Blackraptor (barely), fire_byrd08, and Unknown Rabbit.

Arrangement Courtesy Fawriel
Masks Courtesy TheOnlyN0B0DY
Pallet and Pallet edits Courtesy DoubleGJ
Name "Kansas" Courtesy Twinsoul
Any thoughts on what I can change/fix/add/whatever?

Risp_old
Sep 30, 2005, 02:43 AM
Didn't Radium come up with the name Kansas?

Fawriel
Sep 30, 2005, 03:29 AM
He did. And I think Twinsoul wants to murder him for it.

Ðx
Sep 30, 2005, 03:34 AM
cool

cooba
Sep 30, 2005, 04:46 AM
...Unknown Rabbit and Violet? ;|

DoubleGJ
Sep 30, 2005, 06:54 AM
*mutters*

Sonyk
Sep 30, 2005, 08:14 AM
LMAT, Now with 3x the Violet in every box!

blurredd
Sep 30, 2005, 03:20 PM
I like the mask message a lot, as straightforward as it is.
<sup>(And I still like the open source idea.)</sup>

n0
Sep 30, 2005, 09:15 PM
*mutters*
I'm sorry, what? I didn't hear that. If you have something to say, speak up!
...Unknown Rabbit and Violet? ;|
And Unknown Rabbit again!

DoubleGJ
Sep 30, 2005, 11:08 PM
I'm just complaining to myself how I had to draw a whole bunch of stuff while doing the palette. But hopefully I'll get over with it soon.

n0
Oct 1, 2005, 12:25 PM
Wait... if you are drawing more stuff... then I will need to change the masks. Could you post the latest PNG so I can mask the new stuff?

Radium
Oct 1, 2005, 12:36 PM
No, we should definately keep "Name "Kansas" Courtesy Twinsoul".

CrimiClown
Oct 2, 2005, 06:21 AM
No, we should definately keep "Name "Kansas" Courtesy Twinsoul".
I agree. ;)

Stijn
Oct 2, 2005, 07:09 AM
Wait... if you are drawing more stuff... then I will need to change the masks. Could you post the latest PNG so I can mask the new stuff?
He doesn't mean "adding stuff to the tileset", afaik.

n0
Oct 2, 2005, 08:53 PM
He doesn't mean "adding stuff to the tileset", afaik.
Well, in that case...
http://img291.imageshack.us/img291/9733/kansas8nz.gifhttp://chaos.foxmage.com/kansastileset1.png
Notice: This has not been compiled in JCS yet, tested completly by the pixal counter. So, if you see/compile any bugs, edit them out. Don't change the mask messages though.

CrimiClown
Oct 3, 2005, 04:29 AM
WOOO! MASK = DONE! :D

cooba
Oct 3, 2005, 08:37 AM
Don't forget to fix log color bugs in the H-Pole tiles.

Besides, the mask seems to be messed up altogether. I assume that what is unmasked is white... and thus it looks like the laser spikes have got mask around them, and the Fooruman is all masked.

Violet CLM
Oct 3, 2005, 11:39 AM
No, black is transparent, which is how JCS reads image files.

cooba
Oct 3, 2005, 11:43 AM
Oh.. right. But then, what is that blank tile doing in the middle of tiles at the upper left?

And still,Don't forget to fix log color bugs in the H-Pole tiles..

Violet CLM
Oct 3, 2005, 12:00 PM
I left that there a long time ago when doing some reorganization of tiles, hoping someone would take the hint and draw another interior viney ground tile. Apparently nobody ever did.

Radium
Oct 3, 2005, 04:16 PM
No, black is transparent, which is how JCS reads image files.
I thought the first two palette entries were transparent, and black worked fine if you had it elsewhere in the tileset?

Violet CLM
Oct 3, 2005, 05:34 PM
The first palette entry is black. :(

fire_byrd08
Oct 3, 2005, 06:08 PM
Fix the colors of the bases on my V-poles they're still the old color. You can make the pole part the new color too.

DoubleGJ
Oct 4, 2005, 01:10 AM
Did that. There was a whole bunch of stuff with slightly different colors which look the same at first glance. Faw said he reduced number of colors in his water and it still was too much. :( And it sucks that Fooruman uses so many individual colors...

cooba
Oct 4, 2005, 06:21 AM
Fix the colors of the bases on my V-polesH, not V.

CrimiClown
Oct 4, 2005, 12:36 PM
Soooooooooo... It's almost done, ey? 8D

*Insert peptalk here*

n0
Oct 4, 2005, 04:54 PM
Noticed a few minor errors, fixed in V 2.0
http://img100.imageshack.us/img100/9685/kansas3bt.gifhttp://chaos.foxmage.com/kansastileset1.png

n00b
Oct 4, 2005, 06:49 PM
Is it just me or does the mask not align with all of the tiles correctly?
EDIT- Nevermind, it does. But there seems to be some error in some of the slope masking.

Fawriel
Oct 4, 2005, 10:32 PM
Hmm, looks like most mistakes were fixed.. sorry for not doing it myself, it's pretty technically complicated for me lately being at a new computer at my mother's place and all... anyway, what's up with the masking of the "hooks"? It's only a single pixel. Are you sure they are usable like that?

n0
Oct 4, 2005, 11:08 PM
The RockSlopes will not align quite perfectly, but everything else should. And I've used Vine tiles with Hook events before, works fine.

n00b
Oct 5, 2005, 01:56 PM
It looks to me like the slopes are mask so the user can walk through everything in the tile but the ground.

fire_byrd08
Oct 5, 2005, 04:35 PM
Hooks are supposed to be only a few pixels for mask or else it would do like the elevators.

My poles still aren't fixed

And what's with the scribbles on the mask?

n0
Oct 5, 2005, 05:15 PM
Oh... Those were V Poles? I didn't know what they were, so I made it very evidant that they were incorrectly masked. Eh... I have too much School to do, someone change the masks like I have the other V Pole masked, but lined up to their respective floor tiles.

cooba
Oct 6, 2005, 06:09 AM
My poles still aren't fixedIt's up to 2xGJ to fix the poles rather than N0's I guess.<hr color=#ffffff>As for Kansas vs. Arkansas issues... call the green version Kansas and the lava version Arkansas?

CrimiClown
Oct 6, 2005, 08:31 AM
:O <s></s> Yeah! Cooba, great idea. Now everybody STOP TALKING about the (Darn) name!

ShadeJackrabbit
Oct 6, 2005, 01:20 PM
About the tileset...
The pallete should be moved because it gets in the way of the "empty" block.

fire_byrd08
Oct 6, 2005, 04:44 PM
The scribbles are signpost bottoms my V-Poles are the stick ones and My H-Poles pole color is off too

cooba
Oct 7, 2005, 05:12 AM
The pallete should be moved because it gets in the way of the "empty" block.JCS paints the 1,1 tile all transparent no matter if there is something or not. If you put a palette tile there, though, the palette references will all work.

fire_byrd08
Oct 7, 2005, 07:07 PM
My V-Poles also need masking they aren't properly masked

Radium
Oct 7, 2005, 07:29 PM
My V-Poles also need masking they aren't properly masked
I don't think you're supposed to mask poles, but I'd have to check.

Fawriel
Oct 8, 2005, 12:35 AM
Nope; poles must be completely unmasked.

cooba
Oct 8, 2005, 12:44 AM
And thus the ground/pole transition tiles shouldn't have H/V-Pole events on them. Having those tiles unmasked would be kind of impractical IMO.

CrimiClown
Oct 22, 2005, 04:39 AM
Err... Now that the masking is done, shouldn't there be a .j2t file here now?

Ðx
Oct 22, 2005, 04:47 AM
WHEN (-) IS IT COMING?!

Fawriel
Oct 22, 2005, 05:01 AM
....good question. *kicks DGJ*

Super_Jarno
Oct 30, 2005, 06:37 AM
well yes when is it finally coming..

White Rabbit
Oct 30, 2005, 07:15 AM
I have used *hypno* to make 2xGJ make GG comics instead. :|

n00b
Oct 30, 2005, 07:18 AM
It shouldn't take two months to mask/make a pallete for a tileset.

NovaStar
Nov 8, 2005, 02:15 PM
It shouldn't take 2 months to upload it in a j2t file either.

ShadeJackrabbit
Nov 8, 2005, 02:38 PM
Hurry up people!

Ðx
Nov 8, 2005, 08:59 PM
sjeez, lazy ppl =D

NovaStar
Nov 8, 2005, 09:23 PM
Lazy? Who?

DoubleGJ
Nov 9, 2005, 12:02 AM
Could someone else do the palette please? I just can't work on it now...

CrimiClown
Nov 9, 2005, 03:16 AM
...

blurredd
Nov 9, 2005, 09:49 AM
Hmm...

n00b
Nov 9, 2005, 10:59 AM
Could someone else do the palette please? I just can't work on it now...
It would have been better to give the job to someone else two months ago

FQuist
Nov 9, 2005, 01:57 PM
It doesn't really seem responsible, indeed. At least keep people informed about the (lack of) progress.

blurredd
Nov 10, 2005, 06:21 AM
I could try and finish it.

R3ptile
Nov 10, 2005, 06:29 AM
i knew this project would die!

CrimiClown
Nov 10, 2005, 06:39 AM
R3p, Blur said he'd try to finish it. DON'T GIVE UP NOW! :(

Pageclaim in the name of good projects!

Birdie
Nov 10, 2005, 09:25 AM
R3p, Blur said he'd try to finish it. DON'T GIVE UP NOW! :(

Pageclaim in the name of good projects!

I double that! :D

NovaStar
Nov 10, 2005, 09:54 PM
I could try!

blurredd
Nov 11, 2005, 10:18 AM
Sorry I took so long, but I'm (98%) done. Click here (http://www.jazz2online.com/d3/kansas.zip) to see it.

I had to change some colors around so I could get everything in, but I think I did a fairly good job. Unless if I made a mistake somewhere, I didn't need to use an extra tile for the palette. Also, it's 98% done because I could use some input on my work. And palette events work <strike>as a bonus</strike>.

I just think the tileset itself could be better.

cooba
Nov 11, 2005, 10:35 AM
Sorry I took so long, but I'm (98%) done....I love your sarcasm.

CrimiClown
Nov 12, 2005, 12:37 AM
I think Kansas02 is great! :D

Stijn
Nov 12, 2005, 01:39 AM
Are there actually tiles for the transition between the cyborg-tiles and the dark "cave"-layer 4 background?<address></address>

cooba
Nov 12, 2005, 02:19 AM
Are there actually tiles for the transition between the cyborg-tiles and the dark "cave"-layer 4 background?Since they aren't in the bitmaps blur posted, it seems quite obvious that there aren't any 8)

Stijn
Nov 12, 2005, 02:54 AM
It was a reply to Blur's statement "I'm not happy with the tileset" or however he phrased it.

n0
Nov 14, 2005, 04:28 PM
Well, this is what you get for not banning me.
http://img326.imageshack.us/img326/1760/kansas3bt1ni.gif
I wasted all of 11 minutes fixing this (poles mask and new text), I just wanted you to get this before blur compiled it.

Now, could you PLEASE ban me untill december?

Fawriel
Nov 14, 2005, 08:43 PM
I reported your post. ;D
..now lets see what happens. ( It'll probably be me getting a warning if anything. XP )

cooba
Nov 17, 2005, 05:24 AM
Meh... I just checked the palette in blur's bitmaps and didn't find any oddities. Whatever palette events blur wanted to work will do well, the textured background also will work, no stupid errors like using 0-15 entries...

EDIT: Apparently, I didn't notice any errors after I compiled the tileset, either.

Violet CLM
Nov 17, 2005, 11:00 PM
Cooba has kindly pointed out a very serious error which I made a long time ago and completely forgot to fix. Here are the fixed tiles:
<img src="http://www.tachyonlabs.com/sam/KBetterCorners.bmp">

blurredd
Nov 18, 2005, 01:06 PM
Added (http://www.jazz2online.com/d3/kansas.zip).

cooba
Nov 25, 2005, 10:39 AM
So... as the palette and mask works and stuff, we just have to compile the tileset and upload it =)

Fawriel
Nov 25, 2005, 11:46 AM
It can't take more than a month now!

Violet CLM
Nov 25, 2005, 01:57 PM
Tsk... you're all forgetting the example level. Let's find someone who's about to leave the community and get them to volunteer to create one.

cooba
Nov 26, 2005, 06:08 AM
In my opinion, the example level would just quite limit everyone. This tileset has lots and lots of eyecandy opportunities, maybe even too much... If an example level would be made, everyone would just make their eyecandy look like the example level's, and that would be quite a bad thing.

Fawriel
Nov 26, 2005, 06:14 AM
Or people wouldn't know how to properly use some of it. *points at background trees*

blurredd
Nov 26, 2005, 02:23 PM
More than one person can make an example level, which I think would help.

Super_Jarno
Nov 26, 2005, 11:20 PM
More than one person can make an example level, which I think would help.
Shoeld i try?
ill upload the file on freewebs than i put the link from the download here.
and BING you guys can test it!

Ðx
Nov 26, 2005, 11:23 PM
I can try to, if i may

Super_Jarno
Nov 26, 2005, 11:30 PM
I created an j2t file of the tileset i will upload it here soon!!

Super_Jarno
Nov 26, 2005, 11:34 PM
Bing!!! (http://www.freewebs.com/anti_-clan/Kansas1a2.zip)
Right click on the word bing!!! and choose save as.

Sorry for the doublepost.

Ðx
Nov 26, 2005, 11:45 PM
why is it 1.24...

Super_Jarno
Nov 26, 2005, 11:46 PM
ooops ill make an version with TECJCS i will upload as fast as possible!

Super_Jarno
Nov 26, 2005, 11:54 PM
Sorry for the doublepost again HERE IT IS!!
Here for kansas 1.23 (http://www.freewebs.com/anti_-clan/kansasv2.zip)
Right click on the red words than choose Save As.

EDIT : oh and if you see any bugs feel free to PM me!
Second Edit : NOW UPLOADED ON J2O!!!!!!!!!!!!!!!!!!!!
Third Edit : I re-upload the file on j2o if examples are avaible!!

cooba
Nov 27, 2005, 01:08 AM
...last time I checked, Violet was supposed to upload Kansas using a special account.

Violet CLM
Nov 27, 2005, 11:36 AM
Oh... yeah. Forgot about that.
<b>Does anyone think this is not ready to be uploaded?</b>

FQuist
Nov 27, 2005, 11:46 AM
I'm a bit worried about what someone said about there being no connection tiles for the layer 4 unmasked background tiles (cave tiles?) and the platforms.

Birdie
Nov 27, 2005, 01:14 PM
I'm a bit worried about what someone said about there being no connection tiles for the layer 4 unmasked background tiles (cave tiles?) and the platforms.
thats pretty much the only problem i found
*encourages others to go fix it*

WaterRabbit
Nov 27, 2005, 02:25 PM
What about making an example level for the tileset?

blurredd
Nov 27, 2005, 02:38 PM
That would have to be delayed if any changes to the tileset are made.

Black Ninja
Nov 27, 2005, 05:11 PM
I can make an example level if needed. I wanted to contribute to this, but lack tileset skills. Feel free to recruit me for other crap.

cooba
Nov 28, 2005, 05:13 AM
Hey I just remembered a really neat thing =D:When there actually is a .j2t file, I give Cooba full reign over the creation of an example level

R3ptile
Nov 28, 2005, 05:17 AM
...last time I checked, Violet was supposed to upload Kansas using a special account.
check again then

Fawriel
Nov 28, 2005, 05:35 AM
Willing to make an example level, too.

CrimiClown
Dec 3, 2005, 04:45 AM
I get an error when trying to open the .zip Jarno made...

EDIT: I could make an example level, if I got the j2t file...

n00b
Dec 3, 2005, 05:07 AM
check again then
You check again, Violet just said that Cooba was right.

cooba
Dec 3, 2005, 05:10 AM
I guess I will take on the transition tiles... then I will make an example level so we all will be happy and =D.

CrimiClown
Dec 3, 2005, 05:11 AM
++Cooba! Can't wait! We'll finally have the tileset we dreamed of! :D

EDIT: PAGECLAIM!

Super_Jarno
Dec 3, 2005, 05:33 AM
I guess I will take on the transition tiles... then I will make an example level so we all will be happy and =D.
iam already busy with one example lvl.

CrimiClown
Dec 3, 2005, 05:36 AM
iam already busy with one example lvl.
How will you be able to do THAT when Cooba hasn't even STARTED on making the tiles we needed?

Super_Jarno
Dec 3, 2005, 05:43 AM
with my j2t file...

cooba
Dec 3, 2005, 06:04 AM
Read this again, people.When there actually is a .j2t file, I give Cooba full reign over the creation of an example level

Super_Jarno
Dec 3, 2005, 06:21 AM
Read this again, people.
why only you?

cooba
Dec 3, 2005, 06:23 AM
Because I am SPECIAL

Super_Jarno
Dec 3, 2005, 06:25 AM
Because I am SPECIAL
Oh really?
Show me!

n00b
Dec 3, 2005, 06:41 AM
Cooba>You.
Thats all the proof you need

Super_Jarno
Dec 3, 2005, 06:44 AM
Thats all the proof you need
no its not....

CrimiClown
Dec 3, 2005, 06:47 AM
Yes it is. And you indeed need a new sig... this one's ugly.

n00b
Dec 3, 2005, 06:47 AM
no its not....
Yes it is.
It may not be all the proof you want but it's all you need

CrimiClown
Dec 3, 2005, 06:48 AM
*Boom*

n00b is on a dissing spree!

++n00b

n00b
Dec 3, 2005, 06:50 AM
*Boom*

n00b is on a dissing spree!

++n00b
Thanks Clownly Colleague!

n0
Dec 3, 2005, 07:19 PM
LESS TALK!
MORE TILE!

Doubble Dutch
Dec 3, 2005, 10:13 PM
No! We must talk about tile first!

CrimiClown
Dec 4, 2005, 12:44 AM
Cooba said he would handle it. Just leave it to him, he knows what he's doing.

Super_Jarno
Dec 4, 2005, 03:06 AM
Cooba said he would handle it. Just leave it to him, he knows what he's doing.
Really?

cooba
Dec 4, 2005, 03:11 AM
Yes, really.

CrimiClown
Dec 4, 2005, 03:19 AM
Really?
Don't doubt Cooba! Or you will be in trouble... :eek:

Super_Jarno
Dec 4, 2005, 04:01 AM
Don't doubt Cooba! Or you will be in trouble... :eek:
Aaah...

Murderbeam
Dec 4, 2005, 07:04 AM
Is it done yet?

R3ptile
Dec 4, 2005, 07:07 AM
No.

Super_Jarno
Dec 11, 2005, 05:37 AM
Darn.
he may be GOOD but he is also SLOW

Doubble Dutch
Dec 11, 2005, 10:13 PM
Good things take time.

So this must be bloody amazing.

CrimiClown
Dec 12, 2005, 04:46 AM
Darn.
he may be GOOD but he is also SLOW
Just quit attacking Cooba, okay? He's awsome and we all know it. One more word and I will doifundaf you! :mad:

Violet CLM
Dec 12, 2005, 11:40 AM
The last twenty-one posts have added nothing to this thread, tileset, or anything at all. Please stop this pointless discussion.

Odin
Dec 12, 2005, 03:52 PM
The last twenty-one posts have added nothing to this thread, tileset, or anything at all. Please stop this pointless discussion.

I concur. This is the reason it took you guys four months to make a tileset.

(I get first dibs on a battle level using it :D)

n00b
Dec 12, 2005, 03:54 PM
It actually took four months because people who thought they had more time then they really had took up the jobs of making a pallete and mask. The tileset itself was virtually done at the end of august

NovaStar
Dec 12, 2005, 09:12 PM
JUST HURRY UP PLEASE!!!!! WE'VE BEEN WAITING FOR 4 MONTHS SO GET A MOVE ON!!!

cooba
Dec 13, 2005, 06:24 AM
Exactly. You have been waiting four months, so one more week will not hurt.

cooba
Dec 17, 2005, 11:51 AM
...on the second thought, screw transistion tiles.

Doubble Dutch
Dec 17, 2005, 03:48 PM
Noo! Not the transition tiles!

NovaStar
Dec 17, 2005, 07:44 PM
Please finish it. I'm hoping on a pre-Christmas release. SO PICK UP THE PACE (WO?)MAN!

NovaStar
Dec 17, 2005, 07:47 PM
*Boom*

n00b is on a dissing spree!

++n00b

Hmm... sigworthy! :+

Erik
Dec 17, 2005, 10:53 PM
I'm guessing that most likely you don't even know what '++something' means.

CrimiClown
Dec 18, 2005, 01:46 AM
\o/

NovaStar
Dec 18, 2005, 02:38 AM
Oh fine, I don't but it's funny anyway.

CrimiClown
Dec 18, 2005, 03:49 AM
++ is upvoting something/someone in IRC. For example, you like spaghetti. You say ++spaghetti. You can check the score for spaghetti (How many people liked it and how many don't.) by saying: monobot rating (something/someone).

And, same counts with --, but only negatively.

cooba
Dec 18, 2005, 03:51 AM
http://www.jazz2online.com/jj2enc/dict.php?t=%2B%2B+and+--

Now quit the offtopic talk.

n00b
Dec 18, 2005, 07:20 AM
I'm just wondering, is December going to be added to the list of months in the Mask?
EDIT- Also, is our Waterfall supposed to go upwards?

ShadeJackrabbit
Dec 18, 2005, 12:45 PM
So what's the problem with Kansas now!

Violet CLM
Dec 18, 2005, 01:07 PM
EDIT- Also, is our Waterfall supposed to go upwards?
No, I think Cooba has posted about that a few times, back when the topic was about the tileset.

ZAPPER: The problems are twofold:
1. Everyone is demanding that a community project be finished and not wanting to do anything for it themselves.
2. The only person who did want to put some effort into it has apparently given up for some unspecified reason.

Odin
Dec 18, 2005, 01:40 PM
Ok then, post the latest edition of the tileset and i'll see if I can't do the transition tiles.

cooba
Dec 20, 2005, 10:58 AM
Alright people I will need your opinion on this D=.

In my opinion, the example level would just quite limit everyone. This tileset has lots and lots of eyecandy opportunities, maybe even too much... If an example level would be made, everyone would just make their eyecandy look like the example level's, and that would be quite a bad thing.

First of all much like I expected, Kansas has way way way too much eyecandy opportunities in it to fit into one level. So it may seem obvious that I have to make more levels. However, I can't do it by myself. If we needed more levels, we also would need more people to make those.

What's also important, also, is the fact if anyone will need an example level. Kansas is easy enough to learn and use (at least in my opinion, but bear in mind I find CoralC easy =P ) for everyone to figure out some standard eyecandy. Also, like I stated, earlier, if an example level would be made, everyone would just make their eyecandy look like the example level's, and that would be quite a bad thing. Having no example level would make people to think on their own while making eyecandy, and thus every level out of Kansas would turn out different...



So, we have to make a choice now. Have more people work on the levels or have no levels at all?

n00b
Dec 20, 2005, 11:01 AM
None, I agree with Cooba's opinion.
Viva La Creativity

n0
Dec 20, 2005, 11:10 AM
I'd make a simple level if the tileset was released.

cooba
Dec 20, 2005, 11:12 AM
I'd make a simple level if the tileset was released.But then that wouldn't be much of an example level if you made a level with it *after* it was released, I think.

n0
Dec 20, 2005, 11:16 AM
Well, yes... but I would need the tileset in its final form before I could even START making the level.

Fawriel
Dec 20, 2005, 12:03 PM
Several levels. People who really use tilesets creatively will do so even if the example level didn't.

n00b
Dec 20, 2005, 12:10 PM
Well, yes... but I would need the tileset in its final form before I could even START making the level.
I've made a small level using the tileset and it hasn't been in it's final form yet.

@Faw: True, but the general public won't.

CrimiClown
Dec 20, 2005, 12:39 PM
I vote for multiple example levels. Although I must agree with Cooba, it's somewhat easy to use.

NovaStar
Dec 22, 2005, 08:01 PM
Multiple examples. I'll help ;p
Just need the tileset.

cooba
Dec 23, 2005, 03:35 AM
I believe I told Crimi to let experienced people make example levels.

CrimiClown
Dec 23, 2005, 07:41 AM
Bad luck for you people, I'm going on an unplanned holiday. I'll be away untill Thursday, and after that 2 days when I'm home, I'll go to CenterParks for a long weekend. Can't do much in the time inbetween, assuming Michelle will come by. Besides that, I have my plans to visit multiple JCFers. I don't think there will be a LMAT Januari.

Birdie
Dec 29, 2005, 03:09 PM
i don't want any example levels anymore :)

n00b
Dec 29, 2005, 04:24 PM
Honestly, the tileset is fairly easy to use, I see no reason why we need example levels.

CrimiClown
Jan 2, 2006, 05:51 AM
Well, if you ask Unknown Rabbit in a nice way... ;)

That is... Does he still care for the project? ;o

cooba
Jan 2, 2006, 05:55 AM
I honestly doubt it.