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Nightshade
Sep 25, 2001, 03:38 PM
Question#1: How do you get a level to work when every time you try it you get a 'too many internal animation blocks, may be something to do with enemies. Please fix the problem and try again.'
I have tried everything possible, and nothing works, short of deleting the entire level.
JelZe GoldRabbit
Sep 26, 2001, 07:20 AM
How about these suggestions:
-less animating tiles. A tileset can have a maximum of about 1200 tiles, animating tiles included.
-less enemies. They also count as animations.
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ShanD
Sep 26, 2001, 11:15 AM
JelZe pretty much covered it.
Violet CLM
Sep 26, 2001, 12:31 PM
There can be a maximum of 1023 tiles in the tileset, and this counts animated tiles. A good way to test this out is the "Blasteria" tileset (By Ice M A N) which has exactly 1020 tiles.
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