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Nightshade

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Sep 25, 2001, 03:38 PM
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Question#1: How do you get a level to work when every time you try it you get a 'too many internal animation blocks, may be something to do with enemies. Please fix the problem and try again.'

I have tried everything possible, and nothing works, short of deleting the entire level.
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JelZe GoldRabbit

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Sep 26, 2001, 07:20 AM
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How about these suggestions:

-less animating tiles. A tileset can have a maximum of about 1200 tiles, animating tiles included.

-less enemies. They also count as animations.



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ShanD

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Sep 26, 2001, 11:15 AM
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JelZe pretty much covered it.
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Sep 26, 2001, 12:31 PM
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There can be a maximum of 1023 tiles in the tileset, and this counts animated tiles. A good way to test this out is the "Blasteria" tileset (By Ice M A N) which has exactly 1020 tiles.
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