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View Full Version : What type of JJ2 player are you?


Treylina
Oct 14, 2013, 04:25 PM
And one poll for J2O. Some copypasta:

Producer: Usually a levelmaker. Also can be a programmer. Sometimes a tileset maker, though those are rare these days.

Consumer; Usually a competitive player, or was one. They often stick to a small selection of CTF levels.

Complete casual: Takes what maps are there, doesn't focus on certain maps, nor create anything. May be a retired player.

Both: Makes maps and plays competitively

DoubleGJ
Oct 15, 2013, 12:36 AM
casual dukenukemforever-esque producer

Slaz
Oct 15, 2013, 02:36 AM
A lurking consumer, though I strive to become more of a producer. I voted for 'both' anyway.

Thinking about that, aside from 2 SP levels I haven't released anything worthwhile. Perhaps my new laptop I'll receive today will change that. I just don't see myself sitting upstairs all day long drawing a tileset or clicking on 32x32 tiles, yet small creative sessions on the couch might be more appealing. :p

Stijn
Oct 15, 2013, 07:50 AM
I guess I'm a producer, given the choice of those three categories.

Toni_
Oct 15, 2013, 08:43 AM
Producer, but with somewhat low medium skills.

Obi1mcd
Oct 15, 2013, 09:55 AM
Producer that never really produces anything.

Treylina
Oct 15, 2013, 03:18 PM
Producer that never really produces anything.

If you produced something before, then it's something, reguardless of whether you consider it good or not.

Love & Thunder
Oct 15, 2013, 04:10 PM
Producer, however I haven't ever released anything(Although, in the past I've tried to make several big projects, most of which showed promise, but were stopped for various reasons. The most recent of which being my Laptop dying, so that one will probably come back whenever I can get a new fan for it).
I am mainly a producer of levels, although I am in progress of making a Tileset. :)

zapS
Oct 16, 2013, 02:12 PM
Producer.
Mostly tileset making and programming. Levelmaking is also fun but I have never made anything good enough for uploading. And when it comes to tilesets I'm incredibly slow. I have one set that I started around 2005-2006 which is still unfinished. Almost done though so hopefully it will appear on j2o in a not too distant future.

IceLightning24
Oct 31, 2013, 10:17 AM
I am both, but as producer, I suppose low just because my creation skills are low... Or then I am just too shy to public them. But mainly I am consumer.

ShadowGPW
Nov 16, 2013, 07:45 AM
Lurker

Love & Thunder
Nov 17, 2013, 02:48 AM
Wow, I didn't even know you were still part of this community. XD

DoubleGJ
Nov 18, 2013, 04:15 AM
Shadow is always here, hiding in the.........

shadow




:cool: :cool: :cool:

Lark
Nov 27, 2013, 06:20 PM
Casual... I'm a vet. I check out the JCF and J2O once every couple months to see if anything's going on. But nothing notable's ever happening. I'd really love a new great single player pack as a vet.

ShadowGPW
Dec 19, 2013, 05:30 AM
Watch your back, I might lurk around.

DennisKainz
Jan 14, 2014, 07:16 AM
Artist: 4/10
Coder: 1/10
Competitor: 1/10
Level Maker: 3/10
Musician: 1/10
Programmer: 0/10
Resolutor: 2/10
Single Player: 2/10

Required skills for a decent Jazz Jackrabbit remake:
Artist: 8/10 (Somebody like Agama)
Coder: 5/10
Level Maker: 8/10
Musician: 9/10 (Alexander Brandon was really good at it)
Programmer: 7/10

Stijn
Jan 14, 2014, 07:22 AM
what's the difference between a coder and a programmer

DennisKainz
Jan 14, 2014, 07:25 AM
Well, a coder uses a ready coding program like AngelScript, while a programmer creates the game from pure binary code!

Stijn
Jan 14, 2014, 07:46 AM
No one creates games from pure binary code...

KRSplatinum
Jan 14, 2014, 09:17 AM
What if 01 = win and 10 = lose?

DennisKainz
Jan 14, 2014, 10:57 AM
I think having level 7 skilled developers would result in taking 4 years to fully develop the game, while having level 10 developers would only take 6 months.