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View Full Version : Game physics...


Kaz
May 1, 2001, 05:24 PM
Is possum gonna have that type of thing to where if you run off a ramp with some kind of wheel then you get hurled into the air?

MetalWarrior
May 2, 2001, 07:37 AM
Hm. I hadn't thought about it a whole lot, but it probably would. See, the game physics is designed around a vector system, so everything has a direction and a velocity. Everything also has a mass, and everything is affected by gravity. Objects can have internal force applied to them (Skitch running, or a vehicle firing it's jets), or external force (Skitch on an elevator, the vehicle being pushed by a bigger one). So while I haven't tested it (physics engine isn't implemented yet), it's likely that you'd get that effect.

Monolith
May 2, 2001, 02:11 PM
Is there rotation too?

MetalWarrior
May 3, 2001, 09:52 AM
Rotation is planned, but it's not fully designed yet how the physics will interact with it.

Roaster
May 4, 2001, 03:14 PM
IN POSSUM YOU CAN JUMP AND ITS EXCITING

purplesheep
May 4, 2001, 05:24 PM
WILL THERE BE A CODE FOR SKITCH TO BE DRESSED IN A SPEEDO ONLY? HUGALUGHALAG!!!!



jb!

Newspaz
May 5, 2001, 01:34 AM
Wow Roaster http://jazz2.nagcentral.com/forum/images/smiles/icon_wink.gif. I'm just wondering.. When are you guys planning to finish all of the art? http://jazz2.nagcentral.com/forum/images/smiles/icon_wink.gif

As we seen, there's only one frame of Skitch's sprite done. Wow if we go in this speed you'll be ready in... *searches for calculator* About three years. http://jazz2.nagcentral.com/forum/images/smiles/icon_wink.gif

Monolith
May 5, 2001, 06:49 AM
Alright! Current Possum projected release date: Fall of 2005

Woo! :P

Ice M A N
May 5, 2001, 08:13 AM
I figure Possum will be released around the time 5D is nothing big since we'd all be living in it. http://jazz2.nagcentral.com/forum/images/smiles/icon_wink.gif



j/k http://jazz2.nagcentral.com/forum/images/smiles/icon_smile.gif