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Game physics...

Kaz

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May 1, 2001, 05:24 PM
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Is possum gonna have that type of thing to where if you run off a ramp with some kind of wheel then you get hurled into the air?
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MetalWarrior

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May 2, 2001, 07:37 AM
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Hm. I hadn't thought about it a whole lot, but it probably would. See, the game physics is designed around a vector system, so everything has a direction and a velocity. Everything also has a mass, and everything is affected by gravity. Objects can have internal force applied to them (Skitch running, or a vehicle firing it's jets), or external force (Skitch on an elevator, the vehicle being pushed by a bigger one). So while I haven't tested it (physics engine isn't implemented yet), it's likely that you'd get that effect.
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Monolith

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May 2, 2001, 02:11 PM
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Is there rotation too?
MetalWarrior

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May 3, 2001, 09:52 AM
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Rotation is planned, but it's not fully designed yet how the physics will interact with it.
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Roaster

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May 4, 2001, 03:14 PM
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IN POSSUM YOU CAN JUMP AND ITS EXCITING
purplesheep

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May 4, 2001, 05:24 PM
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WILL THERE BE A CODE FOR SKITCH TO BE DRESSED IN A SPEEDO ONLY? HUGALUGHALAG!!!!



jb!
Newspaz

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May 5, 2001, 01:34 AM
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Wow Roaster . I'm just wondering.. When are you guys planning to finish all of the art?

As we seen, there's only one frame of Skitch's sprite done. Wow if we go in this speed you'll be ready in... *searches for calculator* About three years.
Monolith

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May 5, 2001, 06:49 AM
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Alright! Current Possum projected release date: Fall of 2005

Woo! :P
Ice M A N

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May 5, 2001, 08:13 AM
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I figure Possum will be released around the time 5D is nothing big since we'd all be living in it.



j/k
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