View Full Version : Realistically.
KRSplat
May 31, 2003, 06:36 AM
I am going to try and wake everybody up with this message. We have a little rumor of JJ3 going around, although there hasn't been anything new recently that I know of. We need JJ3 to be a success for the future of Jazz to exist. But we still all think JJ3 should "keep the magic" of Jazz 1 and 2. Well, there are a few things that we need to "get real" about.
There is NO future in sidescrollers. That is a dead genre, especially on the PC. Jazz Jackrabbit 3 has got to be 3-dimensional. No company is going to make money with an old game in an old format. The only people who will actually buy the game is us in these forums if it is not 3-D, and there are what, 300 of us? Two hundred? JJ3 must attract new customers and the only way to do that is 3-D. It does make it harder to design levels, but that means no crap levels from lazy designers, because only people who want to put in time and effort will be able to complete a level.
Futhermore, it is going to be a shooter. People don't buy chess video games, and Jazz Jackrabbit has never been anything but a shooter. We can't change that. Shooters make money. All of the money. We say Unreal killed Jazz Jackrabbit. The only way to revive Jazz is to make it current, and currently, the popular games are those games. "If you can't beat em, join em." Of course, it would have to have little blood and gore, because Jazz is a children's game. You have green bunnies hopping around eating carrots. Not many adults are going to buy that, so it has to appeal to kids.
I had my first dose of first-person shooter a week ago in Time Splitter 2. I love it. So does everybody else. Now I'm not saying that Jazz has to be first-person, but I am suggesting it. It would be great if we could have "camera" options so players would be allowed to decide in-game where they want to see the action from, and nothing like Mario 64 where you can't move in first person and just look around, it must be possible to move in first person. I'm not sure if many other games let you switch from first person to third and vice versa, so we might have a bit of an edge there.
Jazz 3 must be released on the console. No doubt about it. Console gaming is way more popular than PC gaming. But it also must be released on the PC. It should be on GameCube, Play Station 2, and X-Box, but at least PS2, because it is the most common of the three, and I'm not just saying that because I have PS2, I have GCN and N64 and that's all.
We have to have console Internet capabilities, too, for PS2 and X-Box, and GameCube, if Nintendo decides to release it soon enough. PC gamers should have an advantage, because the PC should be the only one with the level editor. That way, Epic or whoever can have the PC price higher and say that consoles don't have enough disc space to hold JCS. The console game should also be able to connect to the game's official website to download levels and play them there, of course, so that it would sell.
defalcon
May 31, 2003, 06:57 AM
Originally posted by KRSplat
I had my first dose of first-person shooter a week ago in Time Splitter 2. I love it. So does everybody else. Now I'm not saying that Jazz has to be first-person, but I am suggesting it. It would be great if we could have "camera" options so players would be allowed to decide in-game where they want to see the action from, and nothing like Mario 64 where you can't move in first person and just look around, it must be possible to move in first person. I'm not sure if many other games let you switch from first person to third and vice versa, so we might have a bit of an edge there.
I'd like it third-person default, with the option of first-person, thank you very much. ;P
Jazz 3 must be released on the console. No doubt about it. Console gaming is way more popular than PC gaming. But it also must be released on the PC. It should be on GameCube, Play Station 2, and X-Box, but at least PS2, because it is the most common of the three, and I'm not just saying that because I have PS2, I have GCN and N64 and that's all.
*cough cough* Console gaming is way more popular than PC gaming when cows grow pink spots and become taxi drivers. Epic games is unlikely to release on any console other than the Xbox - they have a relationship with Microsoft and the Xbox is the only console currently capable of running the latest Unreal engine (most likely to be used in a possible sequel). They could barely port the original UT engine to PS2, no way is a new-gen engine gonna make it. I want to see a new Jazz game on the PC: he was born a PC icon, he should still be a PC icon.
We have to have console Internet capabilities, too, for PS2 and X-Box, and GameCube, if Nintendo decides to release it soon enough. PC gamers should have an advantage, because the PC should be the only one with the level editor. That way, Epic or whoever can have the PC price higher and say that consoles don't have enough disc space to hold JCS. The console game should also be able to connect to the game's official website to download levels and play them there, of course, so that it would sell.
The PC will be the only one with an editor for a few reasons:
- Only the Xbox has a hard disk
- Hard to make 3D levels without a mouse
- No current console has the grunt to efficiently run a fullfledged, current generation 3D editor
The PC price will likely be cheaper than consoles, at least where I live (console games are a good $20 more expensive than PC games here). As for connecting to the official website to download levels and play them, only the Xbox has the capability.
KRSplat
May 31, 2003, 07:06 AM
I'd like it third-person default, with the option of first-person, thank you very much. ;P Yes. Me too. That's what I said.
*cough cough* Console gaming is way more popular than PC gaming when cows grow pink spots and become taxi drivers. Epic games is unlikely to release on any console other than the Xbox - they have a relationship with Microsoft and the Xbox is the only console currently capable of running the latest Unreal engine (most likely to be used in a possible sequel). They could barely port the original UT engine to PS2, no way is a new-gen engine gonna make it. I want to see a new Jazz game on the PC: he was born a PC icon, he should still be a PC icon. Console gaming is more popular than PC gaming. Any Jazz game has to be a PC game, but it should also be a console game. Otherwise it won't sell. Jazz was designed for a young audience and young audiences play consoles.
The PC price will likely be cheaper than consoles, at least where I live (console games are a good $20 more expensive than PC games here). As for connecting to the official website to download levels and play them, only the Xbox has the capability.
Yes. PS2 is no web browser. I know that. Xbox is BETTER than the other gaming systems. The game still has to be released on PS2, though. And PC games cost less than console games.
Anyway, there is no reason for Jazz 3 not to be revolutionary. It cannot be just a copy of everything else, because nobody will buy it. Face it, we're never going to beat out games like Unreal if Jazz doesn't have a feature advantage. I don't care if they have to wait until PS3 (which I have heard should be out by 2005) to make it. It just has to be better.
Besides, with technology, there is always a way.
Newspaz
May 31, 2003, 12:13 PM
I do not think side scrollers are dead. I just think people consider them dead, because hardly any high quality ones have been made the past two years. Developers don't realise it may be an oportunity.
MaGoo
May 31, 2003, 02:08 PM
What I think this game needed was strategy. That was one of the big problems with Jazz Jackrabbit one and two, and shouldn't be continued. Strategy is one of the components that make a game interesting and fun.
Shiverz CC
May 31, 2003, 11:59 PM
First person shooter is a good idea for it. Mainly people buy first person shooters like half life and timesplitters .
A green bunny with a carrot gun !
KRSplat
Jun 1, 2003, 07:28 AM
Originally posted by MR MAGOO
What I think this game needed was strategy. That was one of the big problems with Jazz Jackrabbit one and two, and shouldn't be continued. Strategy is one of the components that make a game interesting and fun. What I meant was this can't be a puzzle game without any fighting whatsoever. I had a feeling that some people want this to be a three-year-old "educational" game. Maybe I just imagined that, though.
Txl Kill
Jun 1, 2003, 07:37 PM
Jazzer X is in the works... This is not a rumor project we have a team and are working on it. FULL 3D. Anyways unfourtanitly it is not a Jazz Jackrabbit Game.. due to copyrights, maybe there might be a little secert bunny character?
defalcon
Jun 1, 2003, 11:04 PM
Originally posted by KRSplat
What I meant was this can't be a puzzle game without any fighting whatsoever. I had a feeling that some people want this to be a three-year-old "educational" game. Maybe I just imagined that, though.
....well duh. Jazz is about blowing things up. ;P
Onag
Jun 2, 2003, 12:34 AM
Originally posted by KRSplat
There is NO future in side scrollers. That is a dead genre... Jazz Jackrabbit 3 has got to be 3-dimensional. It does make it harder to design levels, but that means no crap levels from lazy designers...
<ol>
<li>Why do people always think of side scrollers and 3D as mutually exclusive? 3D is a means of displaying graphics, not a genre. Any game (even tetris) can be done in 3D.
<li>Side scrollers are dormant. There is no such thing as a dead genre.
<li>Unfortunately, there will likely be multitudes more 'crap levels' (i.e. more bugs and less creativity) because of the difficulty of working in 3D.
</ol>
Originally posted by KRSplat
Futhermore, it is going to be a shooter. People don't buy chess video games, and Jazz Jackrabbit has never been anything but a shooter. We can't change that. Shooters make money. All of the money. We say Unreal killed Jazz Jackrabbit. The only way to revive Jazz is to make it current, and currently, the popular games are those games. "If you can't beat em, join em." Of course, it would have to have little blood and gore, because Jazz is a children's game. You have green bunnies hopping around eating carrots. Not many adults are going to buy that, so it has to appeal to kids.
I agree. Jazz is a shooter, and straying from that would be a mistake. However, I disagree with basically everything else. Chess is a bad example, as it's a fairly simple game, and there are too many freeware or shareware versions available for anyone to have a need to buy it. But people who like puzzle games do in fact buy puzzle games.
Unreal didn't kill Jazz because it was a better game. Epic dropped the ball with Jazz because Unreal was easy money. Jazz2 failed because of poor marketing, not because it wasn't up to par. It was groundbreaking, and as far as I know, is still #1 in the genre.
You're right about it not being able to contain much violence. I would take it a step further to say that it can't contain any blood or gore. As you said, Jazz is marketed toward children. Children don't buy video games; their parents do. Parents don't like blood.
Originally posted by KRSplat
I had my first dose of first-person shooter a week ago in Time Splitter 2. I love it. So does everybody else. It would be great if we could have "camera" options so players would be allowed to decide in-game where they want to see the action from... I'm not sure if many other games let you switch from first person to third and vice versa, so we might have a bit of an edge there.
<ol>
<li>Everybody doesn't love first person shooters. The majority of gamers targeted by current marketing trends are, yes. That includes a vast minority of potential gamers, which includes everyone who owns or has access to a computer or console. If all the gaming market has to offer is first person shooters, of course only first person shooter fans will be involved in gaming. This is an industry-wide mental block.
<li>I very much enjoy first person shooters. And real time strategy games. And puzzle games. And side scrollers. And action/adventure games. That's why we still have so many kinds of food available in the world; different people have different tastes.
<li>The ability to choose your perspective is actually not a new idea. The reason it hasn't been successfully pulled off is because when you're making a first person game, you design levels for the first person perspective. When you make a third person game, you design levels for the third person perspective. Giving the player the ability to choose between these would take away from what the level designer intended. For the most part, perspectives are not interchangeable. I definitely think the game should support multiple perspectives, but not necessarily the option to choose between them.
</ol>
Originally posted by KRSplat
Jazz 3 must be released on the console. No doubt about it. Console gaming is way more popular than PC gaming. But it also must be released on the PC.
Yes. Side scroller or not, Jazz could definitely benefit from a console release. I don't know the details of console popularity or specs, so I don't have any arguments here, but I would think the GameCube would be the most strategic release because of its appeal to younger gamers.
</rant>
That said, I think that any future Jazz games should be 3D/third person shooters. While there is plenty left to explore in side scrollers in general, I think Jazz is ready to make the jump.
I would like to see a Jazz2 addon/expansion, providing the ability to create/customize playing modes, and several other features, But I don't think these things would constitute a new game.
-Nag
Hare
Jun 2, 2003, 12:57 AM
Originally posted by Txl Kill
Jazzer X is in the works... This is not a rumor project we have a team and are working on it. FULL 3D. Anyways unfourtanitly it is not a Jazz Jackrabbit Game.. due to copyrights, maybe there might be a little secert bunny character?
*eeps!* Wow, I didn't expect you'd rant about it. Hehe, I saw that post there, and I thought, "Wow, where did that come from?", and then I saw who posted it. hehe.
Anyways, yeah, one of the character types will be rabbits, and I suppose if anyone customized their character right, they could make their character a green bunny wearing nothing but a red headband, and orange wristbands.
But anyways, the project is only in the design phaze right now.
Hare
Jun 2, 2003, 01:09 AM
The trouble with third person, is that it enables players to look around corners without actually moving their character to the corner, this kind of makes it hard to hide around a corner and wait for someone to pass by. The players would have an unfair advantage of looking around a corner without being exposed.
Hare
Jun 2, 2003, 01:11 AM
oh wait... maybe it just brings hiding around a corner to a new dimension? hehe, yeah use the corner trick!
...but it is such a cheap move.
defalcon
Jun 2, 2003, 04:48 AM
Hare, if you have a proper camera set-up you can pretty much make that tactic pointless. Plus Jazz is a fast-paced game, I'm sure it wouldn't help much considering how fast things'd be moving.
Onag, I agree. Jazz is the number-one sidescroller, but basically every major thing to be accomplisehd in 2D has been done. It is ready to make the jump to 3D.
Jazz in 3D would be great. There is nothing wrong with 2D, of course. I love 2D as much as 3D. I don't see why they have to be contrasting. I don't think 3D is a step up from 2D, but unfortunatly people seem to think of it that way. Jazz2 is a kind of 3D. You've got the basic X and Y, but there are multiple layers. The only problem is that you cannot move in those layers, they are just there to look good =P
Anyway, things are just going 3D. It's the way it is, and since people are biased against 2D, the only way to gain a larger audience is to change market strategies so that it appeals to 3D gamers.
You can't say Jazz is just a childrens game. It stars a bunny, but how many other 3D shooters starred animals or aliens? Plenty, and not all of them are kid games. Jazz is edgier, methinks. Jazz2 kind of lost that edge because it was much too cartoony in spots. I don't think blood and gore is the way to go with Jazz, but you never know. Though if there is blood, there should be an option to disable it since it isn't really necessary. At all.
imho Jazz3 should be a mix of action, strategy, and rpg. It should be a lot of action with a blend of puzzles/strategy added in to make it less monotonous and it should follow an interesting storyline closely and the three should be actively involved.
KRSplat
Jun 2, 2003, 01:03 PM
Why do people always think of side scrollers and 3D as mutually exclusive? 3D is a means of displaying graphics, not a genre. Any game (even tetris) can be done in 3D. When I say 3D, I do not mean graphics, I mean a three-dimensional enviroment in which you can move in the directions we can move in real life.
Unreal didn't kill Jazz because it was a better game. Epic dropped the ball with Jazz because Unreal was easy money. Jazz2 failed because of poor marketing, not because it wasn't up to par. It was groundbreaking, and as far as I know, is still #1 in the genre. Unreal is a more fun game to play for the majority of gamers that Jazz2.
Everybody doesn't love first person shooters. The majority of gamers targeted by current marketing trends are, yes. That includes a vast minority of potential gamers, which includes everyone who owns or has access to a computer or console. If all the gaming market has to offer is first person shooters, of course only first person shooter fans will be involved in gaming. This is an industry-wide mental block.
I very much enjoy first person shooters. And real time strategy games. And puzzle games. And side scrollers. And action/adventure games. That's why we still have so many kinds of food available in the world; different people have different tastes. The majority of gamers love first person shooters.
The ability to choose your perspective is actually not a new idea. The reason it hasn't been successfully pulled off is because when you're making a first person game, you design levels for the first person perspective. When you make a third person game, you design levels for the third person perspective. Giving the player the ability to choose between these would take away from what the level designer intended. For the most part, perspectives are not interchangeable. I definitely think the game should support multiple perspectives, but not necessarily the option to choose between them. That's my point. If Jazz3 is able to pull my suggestion off, we would have an advantage over competition.
I don't know the details of console popularity or specs, so I don't have any arguments here, but I would think the GameCube would be the most strategic release because of its appeal to younger gamers. PlayStation 2 is just as popular with younger gamers as GameCube is, and is more popular with older gamers. GCN just has a "kiddie system" tag on it because of the earliest releases like Super Monkey Ball and Pikmin that seem to be younger games. Furthermore, Jazz needs to have an appeal to older gamers, because there are more 10+ gamers than under 10.
<s>And it should be first person to help player's visual analyzation skills. </s> ;)
Newspaz
Jun 2, 2003, 02:41 PM
Jazz should stay 2D. Nuff said.
KRSplat
Jun 2, 2003, 02:50 PM
No, it should not. Jazz can no longer expand in the graphics/physics format it is in now. All it would be is JJ2 v1.25, only with different levels.
Newspaz
Jun 2, 2003, 02:53 PM
Originally posted by KRSplat
No, it should not. Jazz can no longer expand in the graphics/physics format it is in now. All it would be is JJ2 v1.25, only with different levels.
All Jazz 3D would be, would be the next Mario64/Croc/Rayman2 clone.
KRSplat
Jun 2, 2003, 02:59 PM
That would be better than what it is now. And I'm trying to say that Jazz3 cannot be just another Mario 64 clone. It has to be better than that.
Newspaz
Jun 2, 2003, 05:44 PM
Originally posted by KRSplat
That would be better than what it is now. And I'm trying to say that Jazz3 cannot be just another Mario 64 clone. It has to be better than that.
I don't think Jazz2 would ever have been as much fun if it would have been made in 3D. You would probably just have thrown it into your dusty socks drawer after two months. Time splitters brainwashed you. Period.
Derby
Jun 2, 2003, 06:42 PM
Originally posted by Newspaz
Jazz should stay 2D. Nuff said.
What an excellent idea for a flop. A game should not fail for such a reason as not keeping to the current standard. As such, I would not trust Nuff's advice if I were you.
Hare
Jun 2, 2003, 11:07 PM
2D? Don't be rediculous. 2D games look outdated... well, 'cause they are. Let me get something straightened up here. First of all, a sidescroller can still be in 3D. 3D models have more capabilites, and dimension, than sprites. Would you rather have a cardboard cutout of something you like, or an actual model of it? Simple, right? Again, sidescrollers are still very very possible in 3D, really, the character doesn't even have to move in the third dimension at all, and the graphics can still be 3D. Also, if it is the art style you like, that can be remade in 3D, too.
Oh, and don't let last years 3D games make up your mind on what 3D is like.
defalcon
Jun 3, 2003, 12:00 AM
Newspaz, if there is a new Jazz game, it will be 3D. Nobody is going to support a 2D game. The unfinished Jazz was in 3D. Epic games specialises in 3D. It will be 3D.
Krezack
Jun 3, 2003, 01:22 AM
A durrr.
I'm as certain a new JJ game is in production for the PC as I am that a new Fallout game is in production for the PC (See sig. Section of concept art for a game matching the characters F and 3. Fallout 3 anyone?)
KRSplat
Jun 3, 2003, 11:50 AM
I don't think Jazz2 would ever have been as much fun if it would have been made in 3D. You would probably just have thrown it into your dusty socks drawer after two months. Time splitters brainwashed you. Period. I am not talking about Jazz2. I am talking about Jazz3. Jazz2 was designed for 2D, and 2D was still alive back then. Now, most games are being made for 3D. Nobody will buy a 2D action game anymore.
And I am NOT talking about 3D graphics, I am talking about 3D physics, a world in which you can move up, down, forward, backward, left, and right.
And stop with this Time Splitters crap. It's just that I played it and from that experience I enjoy the first person view, just as a majority of other gamers do.
Onag
Jun 3, 2003, 10:57 PM
I must not have made this point clear in the previous post, so I'll give it another go.
Several people keep mentioning the "majority of gamers" and "current market trends" behind their reasoning.
Of the people you know in school/work/whatever, how many would you say are "gamers"? I would estimate a lot less, but we'll be generous and say 5%.
Given: 5% of the population play games regularly.
Given: 95% of the games on the market are first person shooters.
We can draw one of two conclusions from this information.
Idiot's Conclusion (i.e. Popular Belief): Only 5% of the people in the world enjoy playing any type of game. Only 5% of those people enjoy playing anything other than first person shooters.
Apparently Not So Obvious Truth: Only 5% of the world enjoys playing games because only first person shooters are available to them. If more games are made available, more people will play games.
-----
Just think about it for a bit. And don't argue numbers. I'm not interested in debating. All I'm saying is that there is a much greater potential for the games industry if publishers would take a minute to think.
-Nag
Newspaz
Jun 4, 2003, 02:23 AM
By the way, it is being rumoured that Sony Computer Entertainment Inc. Has bought Lost Boys Games. Which measns that they will probably be only producing PS2 games from now on. And that means, no Arjan, no Michiel for JJ3.
Eeveejt_old
Jun 4, 2003, 05:45 AM
The PC will be the only one with an editor for a few reasons:
- Only the Xbox has a hard disk
- Hard to make 3D levels without a mouse
- No current console has the grunt to efficiently run a fullfledged, current generation 3D editor
The PC price will likely be cheaper than consoles, at least where I live (console games are a good $20 more expensive than PC games here). As for connecting to the official website to download levels and play them, only the Xbox has the capability. [/B][/QUOTE]
If we could develop this, we could replace one of the memory card slots on any system (Except for X-Box) make sort of a hard drive, I think gamecube is getting one, but im not sure, gamecube has internet (Phantasy star online) it also has a key board for Phantasy star online, all we need is a mouse, which playstation 2 has I think, or was that dreamcast, whatever if it was ps2 then we could connec t that with the new PS2 2 Gamecube controller addon (Just centering it on a console sort of meant for kiddie games)
Eeveejt_old
Jun 4, 2003, 05:49 AM
Also, it would be cool if Jazz was 3D but stil a side scroller like Megaman X7 but when you like went into a room or stuff it would be into sort of a 3 deimenstional
area
Stijn
Jun 4, 2003, 07:17 AM
Originally posted by Eeveejt
Also, it would be cool if Jazz was 3D but stil a side scroller like Megaman X7 but when you like went into a room or stuff it would be into sort of a 3 deimenstional
area
http://www.jazz2online.com/jcf/images/icons/icon14.gif
KRSplat
Jun 4, 2003, 02:13 PM
[i]Given: 5% of the population play games regularly.
Given: 95% of the games on the market are first person shooters.
[/B] These are exadurations. Maybe more like 35% and 25%. Sorry. And we are talking about 11-30 year olds here, very little people above 30 would consider buying a game based on little bunnies and big guns.
KRSplat
Jun 4, 2003, 02:15 PM
(normally, I would honor your last stagement, but in this case this makes your point invalid.)
I'm sorry, but the audience we are talking about prefers the shoot-em-up genre.
Eeveejt_old
Jun 4, 2003, 03:06 PM
Well, if it is first person jazz I aint buy'n it
KRSplat
Jun 4, 2003, 03:08 PM
Whether or not you buy a Jazz3 is unimportant in general to the monetary success of the game.
Hare
Jun 4, 2003, 09:32 PM
Interesting that Cliffy B. said platformers are a dead genre, but at the same time, PSM magazine is talking about a lot of platformers for the PS2
That is what Cliffy B. said, right? Shame if platformers went dead, 'cause that is my favorite game type.
MaGoo
Jun 5, 2003, 11:45 AM
Some kid: "Oh, a game called Jazz Jackrabbit 3! Well, that looks interesting.." *looks at the back of the box* "Oh, it's 2D.. well, my big s00ped up computer with the GeForce 4 is too good for this peice of junk. Ohhh.. what's this? A 3D first-person shooter.. now THAT's a buy!"
Err... realistically.
KRSplat
Jun 5, 2003, 01:24 PM
Uh, I don't understand what you were trying to say with that, Magoo.
Onag
Jun 6, 2003, 06:01 PM
Originally posted by KRSplat
...We are talking about 11-30 year olds here, very little people above 30 would consider buying a game based on little bunnies and big guns.
I'm sorry, but the audience we are talking about prefers the shoot-em-up genre.
What exactly are you talking about here? Jazz2 was designed with kids around 6-12 in mind. What is your argument? You want Jazz3D to be aimed at older players? Why?
-Nag
Hare
Jun 7, 2003, 12:35 AM
I think it would be a nice idea, just as long as Jazz doesn't get all bloody and filled with scary breastesses.
I think JJ should go back to his JJ1 design, and if ya read the JJ1 comic, you can see it wasn't really targeted too much at kids.
KRSplat
Jun 7, 2003, 05:22 AM
Originally posted by Onag
What exactly are you talking about here? Jazz2 was designed with kids around 6-12 in mind. What is your argument? You want Jazz3D to be aimed at older players? Why?
-Nag It'll sell better that way.
EDIT: Page Claim.
Black Ninja
Aug 11, 2003, 08:31 AM
I have one thing to say in response to 'sidescrollers are dead'.
Viewtiful Joe, for GCN. thousands of copies have been imported, reviews give it 10/10. It is an AMAZING sidescroller.
Goodbye.
KRSplat
Aug 11, 2003, 03:44 PM
To me, it seems impossible for the Jazz series to go the way Viewtiful Joe is. Joe is a "regular guy" who can turn into a comic-book type superhero and needs to clear a certain amount of enemies and then is graded and gets coins based on that grade. Jazz is a green rabbit who blows up turtles with purple shells.
EDIT: Typo edit.
acid
Aug 11, 2003, 05:04 PM
GAH! You people are making so many assumptions.
"Most gamers do this" - This is wrong. Just becuase most of the gamers you know do that, or there are lots of those games available of that genre doesn't mean most people enjoy that genre. For example, I myself don't like FPS games too much, and there are a select few that I enjoy.
"2D games look outdated... well, 'cause they are." Since when? If this was really true, nobody would use/buy any of the utilities such as Game Maker, The Games Factory, Multimedia Fusion, etc. Becuase these programs are made for easy 2D game creation. If 2D was outdated, these utilities would be long dead. As far as I can tell, MMF is still going strong.
"No current console has the grunt to efficiently run a fullfledged, current generation 3D editor" - *COUGH COUGH* I happen to own such game. Hypersonic Extreme has a 3D Track maker. If you want to know more about it, just search for "Hypersonic Extreme"
That's as much as I'll correct for now. Fell free to say how wrong I am.
As for JJ3, I like the idea of a Action/Strategy/RPG game. JJ2 Disappointed me in the fact that I never really could make a strategy type situation. I think a nice addition would be having the different types of guns matter more; in JJ2 I favored the blaster over other weapons when I could.
defalcon
Aug 11, 2003, 09:58 PM
- "Most gamers do this" - This is wrong. Just becuase most of the gamers you know do that, or there are lots of those games available of that genre doesn't mean most people enjoy that genre. For example, I myself don't like FPS games too much, and there are a select few that I enjoy.
- "2D games look outdated... well, 'cause they are." Since when? If this was really true, nobody would use/buy any of the utilities such as Game Maker, The Games Factory, Multimedia Fusion, etc. Becuase these programs are made for easy 2D game creation. If 2D was outdated, these utilities would be long dead. As far as I can tell, MMF is still going strong.
- "No current console has the grunt to efficiently run a fullfledged, current generation 3D editor" - *COUGH COUGH* I happen to own such game. Hypersonic Extreme has a 3D Track maker. If you want to know more about it, just search for "Hypersonic Extreme"
- That's as much as I'll correct for now. Fell free to say how wrong I am.
- No, with the exception of MMORPG's such as Everquest, the most popular online games are first-person shooters. It's true.
- 2D games look outdated because they lack the detail you can find in 3D games, and given that they can run on antiquated hardware I think this just proves the point. Utilities such as game maker and the games factory aren't used by the gaming industry to produce games for good reason.
- By full-fledged 3D editor I mean an editor that allows for custom 3D-models, on-the-fly rendering of BSP, meshes, lightmaps, etc. I am 99.99% sure that this 'Hypersonic Extreme' editor doesn't have the complexity or functionality of editors such as UnrealEd, GKRadiant, or other map-making tools such as 3DS Max and Lightwave.
- Yes sir.
Black Ninja
Aug 12, 2003, 12:15 PM
To me, it seems impossible for the Jazz series to go the way Viewtiful Joe is. Joe is a "regular guy" who can turn into a comic-book type superhero and needs to clear a certain amount of enemies and then is graded and gets coins based on that grade. Jazz is a green rabbit who blows up turtles with purple shells.
EDIT: Typo edit.
I am not saying Jazz3 should be like Viewtiful Joe, I am saying that sidescrollers are by no means 'dead'. Look at the Megaman series. It is still 2D. Look at most of the recent Sonic games. 2D. And they are selling like crazy. Jazz3 could be 2D, and in my opinion it should be. While I like Unreal and Unreal Tournament, I don't want Jazz to resemble them in any way.
defalcon
Aug 13, 2003, 12:19 AM
I am not saying Jazz3 should be like Viewtiful Joe, I am saying that sidescrollers are by no means 'dead'. Look at the Megaman series. It is still 2D. Look at most of the recent Sonic games. 2D. And they are selling like crazy. Jazz3 could be 2D, and in my opinion it should be. While I like Unreal and Unreal Tournament, I don't want Jazz to resemble them in any way.
*cough* Most recent Sonic games would include Sonic Adventure 2, Sonic Adventure, that new Tag-team style one and previous to that, Sonic R. All 3D. *cough*
Who says it would resemble them? It'd just use the same engine. Does Red XIII or whatever that new game look like Unreal? Cause it uses the same engine. ;P
Black Ninja
Aug 13, 2003, 07:42 AM
Actually, Sonic Adventure and Sonic Adventure 2 are not recent. They are just ports. More recent is Sonic Advance 2.
and Sonic R was not the most recent before SA and SA2 ;p
acid
Aug 13, 2003, 12:08 PM
- No, with the exception of MMORPG's such as Everquest, the most popular online games are first-person shooters. It's true.
Then I'm part of the minority.
- 2D games look outdated because they lack the detail you can find in 3D games, and given that they can run on antiquated hardware I think this just proves the point.
http://www.moonpod.com/
-Utilities such as game maker and the games factory aren't used by the gaming industry to produce games for good reason.
You really haven't seen some of the amazing things they can do, then. There have even been 3D (albeit quirky 3D) engines made with Game Maker.
- By full-fledged 3D editor I mean an editor that allows for custom 3D-models, on-the-fly rendering of BSP, meshes, lightmaps, etc. I am 99.99% sure that this 'Hypersonic Extreme' editor doesn't have the complexity or functionality of editors such as UnrealEd, GKRadiant, or other map-making tools such as 3DS Max and Lightwave.
Err, no, it can't have custom models and stuff, but it's pretty impressive anyways.
KRSplat
Aug 13, 2003, 04:56 PM
XIII (no Red. :P) is a cel-shaded game that does not resemble Unreal in any way (other than that they are both 3D.) I didn't know that it used the Unreal engine, but I agree with your point.
Ninja
Aug 14, 2003, 07:11 AM
I'm going to skip everything said on the 2nd page and just say this. Let's compare JJ to Duke Nukem.
A long, long time ago, Apogee makes these spiffy little sidescrollers about this guy named "Duke."
3D Realms says, "Hey, everyone likes this game, let's just take his attitude and looks and put it into your typical FPS!" Fans of the sidescroller bought it. Some were happy, some were dissapointed.
Now, let's say Duke Nukems attitude and looks and babes were replaced with Jazz Jackrabbits attitude and looks and Eva Earlongs scattered around the level. It would be the same game, only starring Jazz.
Now, IMO, Jazz is not meant to be 3D.
The graphics must, of course, be improved. It could be a sidescroller..Only with 3D graphics. By this I mean awesome lighting effects, awesome graphics, you automatically step around obstacles in the levels. (Ala Kirby 64)
And blood. Yes, blood. As Spaztic said, there should be an option to choose it or not, but perhaps you could type in the amount you wanted.
0% - 100%
None - Massive
Some people like blood, and I'm one of those people. I don't know why, but blowing part of someones head off in SoF2 is extremely entertaining to me. I'm not "sick," seeing as I can't even watch operations in movies without getting queasy.
I kind of wandered off there.
Anyway, the JJ3 demo was pretty good, but still, I would like a "3D" sidescroller.
If you want a FPS, buy one. It doesn't have to be about a freaking green rabbit to be fun.
^NinjA^
Black Ninja
Aug 14, 2003, 08:59 AM
Jazz Jackrabbit is not meant to have blood. Picture JJ2 with blood. When you kill someone on online play, they fall into a disgusting mass of guts and blood. You step in it and it splashes.
Sounds like a great game aimed at the younger audience, eh?
We don't need Jazz to be Unreal.
ElectroPiZZa
Aug 14, 2003, 04:57 PM
And blood. Yes, blood. As Spaztic said, there should be an option to choose it or not, but perhaps you could type in the amount you wanted.
0% - 100%
None - Massive
http://jazz2online.com/spiffyjuice/pikz/no.jpg
VelKa
Aug 14, 2003, 07:11 PM
And blood. Yes, blood. As Spaztic said, there should be an option to choose it or not, but perhaps you could type in the amount you wanted.
0% - 100%
None - Massive
Some people like blood, and I'm one of those people. I don't know why, but blowing part of someones head off in SoF2 is extremely entertaining to me. I'm not "sick," seeing as I can't even watch operations in movies without getting queasy.
<img src="http://www.spiffyjuice.com/pikz/frog.jpg">
~thaddeus
Sun Fun Dude
Aug 16, 2003, 03:55 AM
I really get mad when a 2D game is realesed and is condemed for having 'dated' 2D graphics. There is freaking nothing wrong with 2D, why must every single new game be 3D?! I miss the old days of sidescrollers. Jazz 2 is still an impressive 2D game and I would hardly call it dated. Oh yeah and about JJ3 I think the best bet would be to completly take all gameplay elements from JJ2 convert it to 3D add a few more elements. Ta-dah a traditional Jazz game in 3D that is fun to play and I won't get stuck on like some other unmentionable games.
Txl Kill
Aug 16, 2003, 09:44 AM
2d games are the past. They do not sell anywhere close to 3d games, even mods of 3d games sell better then them, and they are free :-p
aka Counter-Strike, TFC, DOD and so on for the Half-Life Engine.
2D lacks exploration and detail into thier games, there are only 4 directions to go in 2d, while in 3d games there a millions and billions, and you cant hide in a 2d game making them lack strategy and/or stealth. A new game is in the designed stage. Jazzer X. It is not jj3 and no where near it. But it is a full 3d game, me and Hare might release some early beta screen shots soon.
Trafton
Aug 16, 2003, 10:02 AM
2d games are the past. They do not sell anywhere close to 3d games, even mods of 3d games sell better then them, and they are free :-p
First of all, how can something free be sold? And if you mean downloaded, that does not count. Obviously, free things would sell better than things that cost money. And, for that matter, where do you get your statistics?
aka Counter-Strike, TFC, DOD and so on for the Half-Life Engine.
Counter-Strike is free? That is one step closer, however; I would have to be paid to play that game. ;-P
2D lacks exploration and detail into thier games, there are only 4 directions to go in 2d, while in 3d games there a millions and billions, and you cant hide in a 2d game making them lack strategy and/or stealth.
Two-dimensional games do not need to lack exploration. In fact, in many cases, they make room for them. Just because you can not go in any direction than left and right does not mean there can be large levels or packs where there are many levels to explore. And anyone who says that you can not hide in a 2D game probably has never played some of the best Jazz 2 players. What makes you unable to hide? In a level that is 300x300 32 pixil square tiles on a 640x480 screen, you can be fifteen screens apart at any given time. Sure, you may not be able to duck or go off on an alternative passage, but most good levels allow for strategies found in the best of 3D games. Besides, comparing 3D games to 2D games is unfair. It is like the Verzion advertisement that promotes Verizon as "the only service to offer genuine Verzion DSL!" Sure, 2D games may be simplistic. However, that does not stop them from having good graphics, either. Save for the 3D effects, nearly anything you see in DirectX9 games (or would if any notable ones really existed) can be done in a 2D game. It is simply that, because 2D games do not necessarily make as much money as 3D games, they are rarely allotted the same amount of money and time. 3D shooter games make a lot of money, but there are not as many great 3D genres. Besides shooters and some occasional RPG or strategy games, most non-shooter games end up best as either aerial view-based games (mostly RPGs) or 2D games. 2D games are often simply and intended to be. Some people simply do not enjoy constant loud gun-shooting and insults from someone named ~+XtReMeHaCkAkId2003+~. 2D games oftentimes feel more personal and, while in an age where movie earnings are nearly equal in ratio to the number of explosions they feature or cause it may sound odd, sometimes playing a game where pausing to scratch your nose will not get you killed seventeen times before you can get your hand back on the mouse is actually fun.
~ Traft
acid
Aug 16, 2003, 12:16 PM
Meh. There are actually some things 2D can do that 3D can't, in my opinion. I'm thinking Puzzle games. We have a whole bunch of top-down games viewing a board of some sort, where you need to use strategy to win. Sure, there are the same games with 3d Objects and an Isometric view, but can you really make it full-3d? I think if someone really did try to make these puzzle games really full-3D, it would detract from the playing value somewhat.
2D is in no way dead. If you look at Gamehippo (http://www.gamehippo.com/), you'll see that plenty of the games there are in 2D. If you say that 3D games have better graphics, then I suggest you look at Starscape (http://www.moonpod.com/). There are plenty of examples that 2D, if not still going strong, is far from dead.
Radium
Aug 17, 2003, 07:46 AM
I'd rather be playing a 2d game with 3d-rendered graphics than controlling a 3d character that looks so low-poly that enemies whould get hurt touching him.
2d games are better, because there's simply too many 3d ones. If you're making a game, you should strive to make it the best in it's catagory. If you can't make the best 3d game, it would be better to make the best 2d game than to make "just another" 3d game.
defalcon
Aug 17, 2003, 11:01 PM
*sigh* In terms of being a high-enterprise, cash-making genre, 2D games are dead. Accept it; there are some 2D games here and there, but none that are revolutionary.
And Radium, most games nowadays have 1000's of poly's just for the weapon models. Get a new computer. ;P
Radium
Aug 18, 2003, 05:49 AM
And Radium, most games nowadays have 1000's of poly's just for the weapon models. Get a new computer. ;P Low poly games still pwn this world, and most kids are too stupid to notice. And you used apostrophes in irrelevant places.
And my computer's fine. Even if my 3d card was made in '98.
defalcon
Aug 18, 2003, 06:01 AM
'pwn', though internet slang, isn't a word Mr Grammar. One misplace apostrophe, sue me. ;P
1998...that'd make it what...a TNT2? Voodo5?
Radium
Aug 18, 2003, 06:17 AM
1998...that'd make it what...a TNT2? Voodo5?
Well, the last driver was made in 1998. I don't know if <i>it</i> was.
Txl Kill
Aug 18, 2003, 06:34 AM
id rather play a full 3d game with high poly models that looks perfect... rather then a bunch of dots that look kinnnda like a rabbit.
acid
Aug 18, 2003, 07:05 AM
id rather play a full 3d game with high poly models that looks perfect... rather then a bunch of dots that look kinnnda like a rabbit.
a bunch of DOTS?!? What screen resolution do you have, 64 x 48? In that case, you wouldn't like 3D games very much either. If you have a screen resolution high enough for 3D games to look perfect, then 2D games should look seamless as well. And if 2D looks like a bunch of dots scrambled on the screen looking vaguely like objects, then 3D games should look like that too, considering both are made of the same thing: PIXELS.
acid
Aug 18, 2003, 06:44 PM
http://www.marable-family.net/eli/Images/Jazzblood.jpg
Radium
Aug 19, 2003, 05:37 AM
What screen resolution do you have, 64 x 48?
DON'T DISS 64x48!! )<
Sun Fun Dude
Aug 19, 2003, 11:37 PM
Low poly games still pwn this world, and most kids are too stupid to notice. And you used apostrophes in irrelevant places.
And my computer's fine. Even if my 3d card was made in '98.
Very true, someone installed DOOM on the computers at school and everyone thinks its the coolest game ever :lol: .
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