May 31, 2003, 06:36 AM | |
Realistically.
I am going to try and wake everybody up with this message. We have a little rumor of JJ3 going around, although there hasn't been anything new recently that I know of. We need JJ3 to be a success for the future of Jazz to exist. But we still all think JJ3 should "keep the magic" of Jazz 1 and 2. Well, there are a few things that we need to "get real" about.
There is NO future in sidescrollers. That is a dead genre, especially on the PC. Jazz Jackrabbit 3 has got to be 3-dimensional. No company is going to make money with an old game in an old format. The only people who will actually buy the game is us in these forums if it is not 3-D, and there are what, 300 of us? Two hundred? JJ3 must attract new customers and the only way to do that is 3-D. It does make it harder to design levels, but that means no crap levels from lazy designers, because only people who want to put in time and effort will be able to complete a level. Futhermore, it is going to be a shooter. People don't buy chess video games, and Jazz Jackrabbit has never been anything but a shooter. We can't change that. Shooters make money. All of the money. We say Unreal killed Jazz Jackrabbit. The only way to revive Jazz is to make it current, and currently, the popular games are those games. "If you can't beat em, join em." Of course, it would have to have little blood and gore, because Jazz is a children's game. You have green bunnies hopping around eating carrots. Not many adults are going to buy that, so it has to appeal to kids. I had my first dose of first-person shooter a week ago in Time Splitter 2. I love it. So does everybody else. Now I'm not saying that Jazz has to be first-person, but I am suggesting it. It would be great if we could have "camera" options so players would be allowed to decide in-game where they want to see the action from, and nothing like Mario 64 where you can't move in first person and just look around, it must be possible to move in first person. I'm not sure if many other games let you switch from first person to third and vice versa, so we might have a bit of an edge there. Jazz 3 must be released on the console. No doubt about it. Console gaming is way more popular than PC gaming. But it also must be released on the PC. It should be on GameCube, Play Station 2, and X-Box, but at least PS2, because it is the most common of the three, and I'm not just saying that because I have PS2, I have GCN and N64 and that's all. We have to have console Internet capabilities, too, for PS2 and X-Box, and GameCube, if Nintendo decides to release it soon enough. PC gamers should have an advantage, because the PC should be the only one with the level editor. That way, Epic or whoever can have the PC price higher and say that consoles don't have enough disc space to hold JCS. The console game should also be able to connect to the game's official website to download levels and play them there, of course, so that it would sell.
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May 31, 2003, 06:57 AM | ||||
Re: Realistically.
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- Only the Xbox has a hard disk - Hard to make 3D levels without a mouse - No current console has the grunt to efficiently run a fullfledged, current generation 3D editor The PC price will likely be cheaper than consoles, at least where I live (console games are a good $20 more expensive than PC games here). As for connecting to the official website to download levels and play them, only the Xbox has the capability. |
May 31, 2003, 07:06 AM | ||||
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Anyway, there is no reason for Jazz 3 not to be revolutionary. It cannot be just a copy of everything else, because nobody will buy it. Face it, we're never going to beat out games like Unreal if Jazz doesn't have a feature advantage. I don't care if they have to wait until PS3 (which I have heard should be out by 2005) to make it. It just has to be better. Besides, with technology, there is always a way.
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May 31, 2003, 02:08 PM | |
What I think this game needed was strategy. That was one of the big problems with Jazz Jackrabbit one and two, and shouldn't be continued. Strategy is one of the components that make a game interesting and fun.
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May 31, 2003, 11:59 PM | |
First person shooter is a good idea for it. Mainly people buy first person shooters like half life and timesplitters .
A green bunny with a carrot gun !
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Jun 1, 2003, 07:28 AM | ||
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Jun 1, 2003, 07:37 PM | |
Jazzer X is in the works... This is not a rumor project we have a team and are working on it. FULL 3D. Anyways unfourtanitly it is not a Jazz Jackrabbit Game.. due to copyrights, maybe there might be a little secert bunny character?
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Jun 1, 2003, 11:04 PM | ||
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Jun 2, 2003, 12:34 AM | |||||
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Unreal didn't kill Jazz because it was a better game. Epic dropped the ball with Jazz because Unreal was easy money. Jazz2 failed because of poor marketing, not because it wasn't up to par. It was groundbreaking, and as far as I know, is still #1 in the genre. You're right about it not being able to contain much violence. I would take it a step further to say that it can't contain any blood or gore. As you said, Jazz is marketed toward children. Children don't buy video games; their parents do. Parents don't like blood. Quote:
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</rant> That said, I think that any future Jazz games should be 3D/third person shooters. While there is plenty left to explore in side scrollers in general, I think Jazz is ready to make the jump. I would like to see a Jazz2 addon/expansion, providing the ability to create/customize playing modes, and several other features, But I don't think these things would constitute a new game. -Nag |
Jun 2, 2003, 12:57 AM | ||
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Anyways, yeah, one of the character types will be rabbits, and I suppose if anyone customized their character right, they could make their character a green bunny wearing nothing but a red headband, and orange wristbands. But anyways, the project is only in the design phaze right now. |
Jun 2, 2003, 01:09 AM | |
3rd person corner trick
The trouble with third person, is that it enables players to look around corners without actually moving their character to the corner, this kind of makes it hard to hide around a corner and wait for someone to pass by. The players would have an unfair advantage of looking around a corner without being exposed.
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Jun 2, 2003, 04:48 AM | |
Hare, if you have a proper camera set-up you can pretty much make that tactic pointless. Plus Jazz is a fast-paced game, I'm sure it wouldn't help much considering how fast things'd be moving.
Onag, I agree. Jazz is the number-one sidescroller, but basically every major thing to be accomplisehd in 2D has been done. It is ready to make the jump to 3D. |
Jun 2, 2003, 05:33 AM | |
Jazz in 3D would be great. There is nothing wrong with 2D, of course. I love 2D as much as 3D. I don't see why they have to be contrasting. I don't think 3D is a step up from 2D, but unfortunatly people seem to think of it that way. Jazz2 is a kind of 3D. You've got the basic X and Y, but there are multiple layers. The only problem is that you cannot move in those layers, they are just there to look good =P
Anyway, things are just going 3D. It's the way it is, and since people are biased against 2D, the only way to gain a larger audience is to change market strategies so that it appeals to 3D gamers. You can't say Jazz is just a childrens game. It stars a bunny, but how many other 3D shooters starred animals or aliens? Plenty, and not all of them are kid games. Jazz is edgier, methinks. Jazz2 kind of lost that edge because it was much too cartoony in spots. I don't think blood and gore is the way to go with Jazz, but you never know. Though if there is blood, there should be an option to disable it since it isn't really necessary. At all. imho Jazz3 should be a mix of action, strategy, and rpg. It should be a lot of action with a blend of puzzles/strategy added in to make it less monotonous and it should follow an interesting storyline closely and the three should be actively involved.
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Jun 2, 2003, 02:53 PM | ||
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Jun 2, 2003, 05:44 PM | ||
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Jun 2, 2003, 06:42 PM | ||
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Jun 2, 2003, 11:07 PM | |
2d??? why?
2D? Don't be rediculous. 2D games look outdated... well, 'cause they are. Let me get something straightened up here. First of all, a sidescroller can still be in 3D. 3D models have more capabilites, and dimension, than sprites. Would you rather have a cardboard cutout of something you like, or an actual model of it? Simple, right? Again, sidescrollers are still very very possible in 3D, really, the character doesn't even have to move in the third dimension at all, and the graphics can still be 3D. Also, if it is the art style you like, that can be remade in 3D, too.
Oh, and don't let last years 3D games make up your mind on what 3D is like. |
Jun 3, 2003, 01:22 AM | |
A durrr.
I'm as certain a new JJ game is in production for the PC as I am that a new Fallout game is in production for the PC (See sig. Section of concept art for a game matching the characters F and 3. Fallout 3 anyone?)
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Jun 3, 2003, 11:50 AM | ||
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And I am NOT talking about 3D graphics, I am talking about 3D physics, a world in which you can move up, down, forward, backward, left, and right. And stop with this Time Splitters crap. It's just that I played it and from that experience I enjoy the first person view, just as a majority of other gamers do.
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Jun 3, 2003, 10:57 PM | |
I must not have made this point clear in the previous post, so I'll give it another go.
Several people keep mentioning the "majority of gamers" and "current market trends" behind their reasoning. Of the people you know in school/work/whatever, how many would you say are "gamers"? I would estimate a lot less, but we'll be generous and say 5%. Given: 5% of the population play games regularly. Given: 95% of the games on the market are first person shooters. We can draw one of two conclusions from this information. Idiot's Conclusion (i.e. Popular Belief): Only 5% of the people in the world enjoy playing any type of game. Only 5% of those people enjoy playing anything other than first person shooters. Apparently Not So Obvious Truth: Only 5% of the world enjoys playing games because only first person shooters are available to them. If more games are made available, more people will play games. ----- Just think about it for a bit. And don't argue numbers. I'm not interested in debating. All I'm saying is that there is a much greater potential for the games industry if publishers would take a minute to think. -Nag |
Jun 4, 2003, 05:45 AM | |
Re: Re: Realistically.
The PC will be the only one with an editor for a few reasons:
- Only the Xbox has a hard disk - Hard to make 3D levels without a mouse - No current console has the grunt to efficiently run a fullfledged, current generation 3D editor The PC price will likely be cheaper than consoles, at least where I live (console games are a good $20 more expensive than PC games here). As for connecting to the official website to download levels and play them, only the Xbox has the capability. [/B][/QUOTE] If we could develop this, we could replace one of the memory card slots on any system (Except for X-Box) make sort of a hard drive, I think gamecube is getting one, but im not sure, gamecube has internet (Phantasy star online) it also has a key board for Phantasy star online, all we need is a mouse, which playstation 2 has I think, or was that dreamcast, whatever if it was ps2 then we could connec t that with the new PS2 2 Gamecube controller addon (Just centering it on a console sort of meant for kiddie games) |
Jun 4, 2003, 05:49 AM | |
Also, it would be cool if Jazz was 3D but stil a side scroller like Megaman X7 but when you like went into a room or stuff it would be into sort of a 3 deimenstional
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Jun 4, 2003, 02:13 PM | ||
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Jun 4, 2003, 03:06 PM | |
Well, if it is first person jazz I aint buy'n it
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Jun 4, 2003, 09:32 PM | |
Interesting that Cliffy B. said platformers are a dead genre, but at the same time, PSM magazine is talking about a lot of platformers for the PS2
That is what Cliffy B. said, right? Shame if platformers went dead, 'cause that is my favorite game type. |
Jun 5, 2003, 11:45 AM | |
Some kid: "Oh, a game called Jazz Jackrabbit 3! Well, that looks interesting.." *looks at the back of the box* "Oh, it's 2D.. well, my big s00ped up computer with the GeForce 4 is too good for this peice of junk. Ohhh.. what's this? A 3D first-person shooter.. now THAT's a buy!"
Err... realistically.
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Jun 6, 2003, 06:01 PM | ||
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-Nag |
Jun 7, 2003, 12:35 AM | |
I think it would be a nice idea, just as long as Jazz doesn't get all bloody and filled with scary breastesses.
I think JJ should go back to his JJ1 design, and if ya read the JJ1 comic, you can see it wasn't really targeted too much at kids. |
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