View Full Version : Water and Lights
Jo Li KMC
Sep 4, 2003, 12:36 PM
Is it just me. . .
. . .or is having water and ambient lighting in the same level rather. . .well. . . Impossible? I tried triggering water in this Race level I'm working on, so, you know. . .part of the race would be swimming. However, once the water was triggered, the ambient lighting I'd previously set vanished. Completely. The stage was back to being very brightly lit.
Radium
Sep 4, 2003, 12:43 PM
is having water and ambient lighting in the same level rather. . .well. . . Impossible?
As far as I know... yes. If lighting is that important, you could always do a first layer transparent black covering on the whole level.
Jo Li KMC
Sep 4, 2003, 12:47 PM
I think I have an alternate solution, actually. I'll just trigger the water away after the swimming area, and trigger it back just before said area. That should work for my needs.
Edit: . . .okay. How do I get rid of water entirely for that level? ~_~;
Violet CLM
Sep 4, 2003, 01:54 PM
As far as I know, you can not get rid of water once it has been triggered, nor can you use ambient lighting. Sorry.
Jo Li KMC
Sep 4, 2003, 02:09 PM
*gets rid of the water* Slag. . .
Shen
Sep 5, 2003, 10:04 AM
You could put the end of the level underwater.
mikeejimbo
Sep 5, 2003, 12:14 PM
As far as I know, you can not get rid of water once it has been triggered, nor can you use ambient lighting. Sorry.
Couldn't you change the height?
Violet CLM
Sep 5, 2003, 01:13 PM
Yes, but it'll still be in the level.
mikeejimbo
Sep 6, 2003, 11:36 AM
Yes, but it'll still be in the level.
So the ambient lighting won't work... I got it now.
vBulletin® v3.8.2, Copyright ©2000-2025, Jelsoft Enterprises Ltd.